New features:
• Optional cross-server TPA when Redis networking is enabled (request players on other proxy-connected servers)
• Accept, deny, and cancel flows handle remote pending requests so cross-network sessions stay consistent
Improvements:
• Join handling refreshes pending cross-server teleport state when network mode is on
Bug fixes:
• RTP and RTP zone no longer place players underwater or in other unsafe fluids (water, lava, bubble columns, kelp/seagrass, powder snow, and waterlogged blocks at feet/head)
New features:
•/warpscan open a warp GUI whenwarps.gui.enabledis true
• Warp GUI is defined ingui/warps-gui.ymlin the same style as the RTP GUI: each entry hasslot,warp(name from/setwarp),material,name,lore, optionalpermission, andprice(-1useswarps.default-costfromconfig.yml)
Improvements:
• Safer random teleport: uses motion-blocking height and scans downward for a valid 2-block air column with solid ground instead of only the top surface column
• Each loaded chunk tries several random X/Z columns before picking another chunk, reducing “no safe location” failures
New features:
• Filler in RTP and queue GUI now supports anenabledoption — setenabled: falseto disable the filler entirely
• TPA GUIs (tpa-send, tpa-accept, tpa-here-send, tpa-here-accept) now support a configurable filler section withenabled,item, andname
Bug fixes:
• After a group RTP from the RTP zone, the post-teleport title/subtitle (e.g. “Hunt or be hunted!”) is no longer replaced a moment later by the “left RTP zone” message caused by a false zone-exit detection on teleport.
Bug fixes:
• Death respawn now uses the exact /setspawn location instead of a random spot nearby
Improvements:
• Optional RTP countdown sound plays once per displayed second (aligned with the actionbar number), not twice a second
• Countdown sound settings use a top-levelcountdown:block (enabled,sound,volume,pitch); legacysounds.countdown.*still works ifcountdownkeys are not set
