This update rebuilds the plugin from the recovered/decompiled jar into a proper Maven source project and adds a round of stability fixes, config improvements, and seller-friendly features.
Changes:
- Fixed Badlands worlds not applying the correct biome
- Fixed repeated bedrock patterns across chunks
- Added safer config validation/clamping for world height, noise, and cactus settings
- Made tree frequency and tree height options actually affect generation
- Improved snow world tree placement and snow layer generation
- Added configurable oak, spruce, and giant mushroom populators
- Added optional spawn platform generation near world origin
- Added
/pvpworld info- Added
/pvpworld generators- Added
/pvpworld reload- Added command aliases:
/pvpwand/pvpgenerator- Added
pvpworld.adminpermission- Updated plugin metadata and packaged a fresh v1.10 jar
Recommended: regenerate new chunks/worlds to see generation changes.
- Fixed an issue where custom world generation could stop and new chunks would generate as default Minecraft terrain.
- Fixed world generator loading so custom generators attach correctly during server startup.
- Fixed plains, mushroom, and snow biome populators using incorrect coordinates during decoration.
- Fixed trees and giant mushrooms failing to spawn correctly in some chunks.
- Fixed snow decoration placing blocks in invalid positions.
- Fixed config issues, including malformed biome entries and missing snow settings.
- Improved generator fallback behavior to make world type selection more reliable.
- General cleanup and stability improvements.
