fix: Fixed incorrect reinitialization handling
fix: Fixed tile culled blocks being untracked on teleport
chore: Bumped fairy to 0.7.8b2-SNAPSHOT
fix: Fixed instant rejoin error
fix: Properly exception handling
feat: Added WorldEdit compatibility
refactor: Refactored entire code base to be more readable
chore: Added independent single thread scheduler thread to synchronize changes before doing parallel tasks
feat: Added API to set bypass, add raytrace block, queue block changes etc
fix: Fixed WrapperPlayServerUpdateSign error
fix: Return air on id 51 (fire block) for now (1.8-1.12)
chore: Added checksum to libraries to prevent broken libraries
fix: Fixed 3.X ItemsAdder compatibility
fix: Fixed NPE in entity tracker
chore: Added debug message when obfuscated block failed to decode
fix: Fixed a crash
