Addressed error in cooldowns for titles
Fixed melon wand in the shop [formerly giving auto craft hoppers]
Addressed bug in melon wand lore
Updated language files so lore matches default passive values
Address issue in Korean language files where Passives were missing translations
Address small error with legacy color codes
Change web server to be disabled by default
Addressed flaw where a quest completion is required (rank up or quest turn in)
Fixed PAPI logic bug where the returned value must match config value
Fixed extra requirements showing in ranks when soft depends are not present
Fixed Folia branch removing additional Bukkit only runnables
Fix bug causing Passives Web GUI and Passives in-game GUI to clash; resulting in extra tags in-game. Thanks to @GreenArrow99 for reporting the error.
Addressed logic failure accounting for quest completions in Kill, Potion Crafting, and PAPI requirements. Once initial threshold is achieved by players, the requirement became moot.
For example, if a quest requires 8 kills, once a players achieved 8 kills, the player met the requirement and could complete the quest repeatedly if no further requirements were present.
As of 4.3.7, players must obtained the kills for every turn in. I.e. Quest Requirement * Quest Completions = Player Number required.
This does not correlate to Rank requirements as players obtain the rank once.
Fixed error in LanguageLoader for default Quest801, Quest802, and Quest900.
Removed Slots button from RDQ Footer Vue Component
Slots removed due to changes in the Minecraft Usage Guildelines.
