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How it works
Try this product in game with a hosted Minecraft server!- Click 'Request test server'
- Join the provided IP address
- Try out the product for up to 30 minutes
- Stop the server when you're done
Requesting a test server will duplicate the original files and provide you a new server for you to join and experiment with for up to 30 minutes. Any changes you make will not be served so feel free to play around!
There are no limits to the number of servers you may start, but you can only have one test server active at a time. You must stop any active test servers in order to start up a new one.Features
- Completely free
- Instant setup
- Full operator permissions
- Invite friends
- No usage limits
Testing servers provided by PebbleHost.
Visit PebbleHost.com
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Six weapons. One server. Zero mercy.
RelicSMP is a mythical weapon progression plugin built for competitive SMPs. At the start of each season, every player receives a Relic — a legendary weapon unlike anything in vanilla Minecraft. From that moment on, every kill matters.
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The Relics
Each of the six Relics is a fully hand-crafted weapon with its own identity, two active abilities, and a unique passive — all scaling with your kill count:
| Relic | Weapon | Fantasy |
|---|---|---|
| Crimson Fang | Netherite Sword | Bloodthirst — reward aggression, punish hesitation |
| Glacial Axe | Diamond Axe | Frozen retaliation — slow, freeze, and outlast |
| Serpent Lance | Spear | Venom spreads — one hit can rot an entire group |
| Storm Maul | Mace | Chain lightning that bounces between enemies |
| Void Lance | Trident | Lifesteal and withering void damage |
| Ember Bow | Bow | Fire arrows that explode on charged shots |
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Kill to Level Up. Die to Fall Behind.
Kills with your Relic build your Fervor — a five-tier power system that scales every ability's damage, duration, and passive proc chance. Hit Level 3 and your Relic evolves to Tier 2, unlocking your second active ability and stronger passives. Die and lose kills. The stakes are permanent.
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Deep Systems, Zero Bloat
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Fully Configurable
Cooldowns, damage values, kill thresholds, AoE radii, passive proc chances, death penalties, crafting limits, and every message — all in one clean
Paper 1.21 | Java 21 | WorldGuard optional
Six weapons. One server. Zero mercy.
RelicSMP is a mythical weapon progression plugin built for competitive SMPs. At the start of each season, every player receives a Relic — a legendary weapon unlike anything in vanilla Minecraft. From that moment on, every kill matters.
---
The Relics
Each of the six Relics is a fully hand-crafted weapon with its own identity, two active abilities, and a unique passive — all scaling with your kill count:
| Relic | Weapon | Fantasy |
|---|---|---|
| Crimson Fang | Netherite Sword | Bloodthirst — reward aggression, punish hesitation |
| Glacial Axe | Diamond Axe | Frozen retaliation — slow, freeze, and outlast |
| Serpent Lance | Spear | Venom spreads — one hit can rot an entire group |
| Storm Maul | Mace | Chain lightning that bounces between enemies |
| Void Lance | Trident | Lifesteal and withering void damage |
| Ember Bow | Bow | Fire arrows that explode on charged shots |
---
Kill to Level Up. Die to Fall Behind.
Kills with your Relic build your Fervor — a five-tier power system that scales every ability's damage, duration, and passive proc chance. Hit Level 3 and your Relic evolves to Tier 2, unlocking your second active ability and stronger passives. Die and lose kills. The stakes are permanent.
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Deep Systems, Zero Bloat
- Trust system — mark teammates as immune to your own abilities
- Temper Stone — a craftable upgrade item that forces Tier 2 and maxes your level instantly
- Reroll item — gamble your Relic for a random new one (optional, off by default)
- WorldGuard integration — blacklist abilities in spawn or safe zones
- Persistent data — kill counts and Relic state survive restarts
- Built-in resource pack generation — custom textures for every weapon, one command
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Fully Configurable
Cooldowns, damage values, kill thresholds, AoE radii, passive proc chances, death penalties, crafting limits, and every message — all in one clean
config.yml. Built for server owners who want control without touching the code.Paper 1.21 | Java 21 | WorldGuard optional
