- Fixed Crystal damage issues to team mates
- Added new message for team mates pvp off
- Working on Packet Based Glow Effect like DonutSMP
- Fixed Few internal problems
- Added Admin Commands
- Added some new messages ( Add this message in your config before updating jar )
Code:team-name-blacklisted: '§cThis team name is blacklisted and cannot be used.'
- Fixed Some Projectile Bugs From Ender Pearl
- Fixed Database issue with folia (Joking not a big deal)
- Added Team name Blacklist
- Added Team Delete
- Added Force Join
- Fixed some small internal issue
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Admin Permissions:
Code:donutteams.admin: description: Allows access to administrative commands donutteams.admin.reload: description: Allows reloading the plugin donutteams.admin.blacklist: description: Allows blacklisting team names donutteams.admin.delete: description: Allows force deleting teams donutteams.admin.forcejoin: description: Allows force joining players to teams donutteams.admin.list: description: Allows listing all teams donutteams.admin.info: description: Allows viewing detailed team information donutteams.admin.migrate: description: Allows migration between storage systems
NOTE: I dont know if its works perfectly so report bugs to discord.gg/shyamstudio
Bug Fixes
- Security Fix: Patched an issue where players could modify other teams when using /team info <player>
- Players can now only view but not interact with teams they don't belong to
- Added configurable message when non-members attempt to perform actions on other teams
- Fixed permission check to properly validate team membership
Configuration Updates
Added new message:Code:not-team-member: '&cYou are not apart of this team.'
- Added configurable team member limit in config.yml
- Fixed bug where players already in a team could still receive invites
- Improved GUI to display the configured team limit
- Added new configuration messages for a better user experience
Configuration Updates
- Added settings.team-limit to config.yml (default: 50)
Code:settings: invite-expiry-seconds: 30 team-limit: 50 teleport: delay-seconds: 5
- Added new messages:
- target-already-in-team - Shown when attempting to invite a player who's already in a team
Code:team-limit-reached: '§cYour team has reached the maximum number of members.' target-already-in-team: '§cThis player is already in a team.'
- team-limit-reached - Displayed when a team has reached its maximum capacity
Code:team: material: IRON_HELMET name: ""eb9bᴛᴇᴀᴍ %name%" lore: - '&fClick to refresh' - '&fAdd up to %limit% team members' slot: 49
