Key Features
- Single Active Holder Lock – Only one player can play as SCP-076 at a time, ensuring controlled gameplay balance.
- Re Select Cooldown System – After use, SCP-076 cannot be re selected until the configurable cooldown expires.
- Auto Team Assignment – Automatically assigns the configured SCP team upon transformation.
- Global Background Music – Plays SCP-076 theme globally on transform and stops automatically on scp-076 death or removal.
- 4 Hit M1 Combo Combat – Structured combo chain with optional Uppercut/Downsmash , stun, knockback, and hit effects.
- Skill System – Multiple abilities with per skill keybinds, cooldowns, and damage values editable in settings.
- Cooldown Skill UI – Clean skill interface with progress bar behavior and visual cooldown feedback.
- Spawn & Intro Cutscene Support – SCP-076 transformation includes intro animation/cutscene.
- Centralized Configuration Module – Edit stats, animations, damage values, keybinds, combat timing, and background SCP-076 music from a single Settings module.
How It Works
Players select SCP-076 through the selection system (You can change the logic how you want it to be implemented to your game). Upon transformation, the character is swapped to the SCP-076 rig, stats are applied, and global background music begins.The system locks SCP-076 to one active holder at a time. Combat uses a structured 4 hit combo system with configurable timings and damage values. Skills are activated via keybinds, each with independent cooldown and damage control.
All behavior, animations, damage values, and cooldowns are managed through the centralized Settings module for easy customization.
