ARF: Echo is one of the highest quality, large-scale SCP roleplay map built without compromise, combining advanced & modern lighting technology, realistic rendering, & deeply interconnected gameplay systems. Every asset, script & mechanic has been created in-house to deliver a highly immersive & polished experience. From complex Class D progression & tactical SCP gameplay to interactive environmental systems & a massive multi-sector layout, Echo pushes the boundaries of what a Roblox facility can achieve in both scale & technical ambition. If you are looking to start up your SCP experience without compromising on anything, this is the map to do it with.
PRODUCT FEATURES:
- Massive Facility Map: 4000x4000 sized site designed for large-scale roleplay & operations.
- Volumetric Lighting: True volumetric lighting with visible light shafts & atmospheric depth.
- Atmospheric Effects: Environmental haze, cinematic lighting & immersive corridor visuals.
- Full PBR Texturing: Highly detailed assets, gameplay & look
- Four-Sector Facility Design: Structured layout with containment, personnel & restricted sectors.
- Containment Sectors (1 & 2): SCP-focused areas with cells & blast doors
- Personnel Sector: Fully functional departments for player operations.
- Medical Department: Includes scripted healing beds & medical systems.
- Scientific Department: Functional human testing pods & laboratory environment.
- Security Department: Includes custom morph systems & operational tools.
- ISD Sector [REDACTED]: Restricted high-security area with specialized systems.
- Interrogation Rooms: Dedicated spaces for ISD roleplay.
- ISD Morph Rooms: Morph access for restricted personnel.
- ISD Rally Points: Organized staging areas for operations.
- Exterior Gameplay Zone: Large, fully detailed outdoor area for extended gameplay.
- Cave System: Hand-built cave networks connected to the facility, with parkour-styled escape routes
- Class D Containment Zone (CDCZ): Large-scale, fully developed gameplay area.
- Three-Level CDC Layout: Multi-layered design supporting high player counts.
- 150 Player Capacity (Class D): Built to handle large-scale Class D activity.
- Mining System: Class D can mine resources to earn in-game currency.
- Vendor System: Spend earned currency at custom in-game vendors.
- Escape Progression Loop: Structured system focused on earning & escaping.
- Dynamite System: Scripted explosive breaching for escape routes.
- CDC Alarm System: Dedicated alarm system specific to Class D containment.
- CDC Control Room: Tools for staff to monitor & manage containment.
- Procedural Alarm Broadcasting: Alerts played through physical speakers across the map.
- In-World TV Alert System: Real-time alerts displayed on facility monitors.
- Custom SCP Models: All SCPs built from scratch.
- Custom SCP Scripting: Fully unique behavior systems for each SCP entity.
- SCP Actor System: Advanced framework for SCP gameplay mechanics.
- Dual Ability System (SCPs): Each SCP has two unique abilities.
- OTS Gun System: Custom & functional shooting system with animations
- Custom Morph System: Bespoke morph giver system for all departments.
- Custom Elevator System: Fully scripted elevators with unique models.
- Interactive Vending Machine: Physical grabber arm retrieves items in real time.
- Consumable Buff System: Drinks apply effects (e.g. speed boost).
- Recyclable Items System: Empty cans can be deposited into recycling bins.
- Tesla Gate System: Fully interactive, manually operated lethal gate system.
- Physical Control Box (Tesla): Switches and buttons control gate operation.
- Dynamic Cleaning System: Dirt, stains, and puddles spawn across the facility.
- Mop Gameplay System: Players clean surfaces to earn in-game currency.
- Custom UI Nametag System: Clean, immersive player identification.
- Custom Keycard Textures: Unique designs for each clearance level.
- Custom Props & Assets: Extensive set of original environmental props.
- Medical Bed Scripts: Functional healing interactions within medical areas.
- CDC Vendors: Specialized vendor system within Class D zone.
System showcase:
Developed by XIPHER
PRODUCT FEATURES:
- Massive Facility Map: 4000x4000 sized site designed for large-scale roleplay & operations.
- Volumetric Lighting: True volumetric lighting with visible light shafts & atmospheric depth.
- Atmospheric Effects: Environmental haze, cinematic lighting & immersive corridor visuals.
- Full PBR Texturing: Highly detailed assets, gameplay & look
- Four-Sector Facility Design: Structured layout with containment, personnel & restricted sectors.
- Containment Sectors (1 & 2): SCP-focused areas with cells & blast doors
- Personnel Sector: Fully functional departments for player operations.
- Medical Department: Includes scripted healing beds & medical systems.
- Scientific Department: Functional human testing pods & laboratory environment.
- Security Department: Includes custom morph systems & operational tools.
- ISD Sector [REDACTED]: Restricted high-security area with specialized systems.
- Interrogation Rooms: Dedicated spaces for ISD roleplay.
- ISD Morph Rooms: Morph access for restricted personnel.
- ISD Rally Points: Organized staging areas for operations.
- Exterior Gameplay Zone: Large, fully detailed outdoor area for extended gameplay.
- Cave System: Hand-built cave networks connected to the facility, with parkour-styled escape routes
- Class D Containment Zone (CDCZ): Large-scale, fully developed gameplay area.
- Three-Level CDC Layout: Multi-layered design supporting high player counts.
- 150 Player Capacity (Class D): Built to handle large-scale Class D activity.
- Mining System: Class D can mine resources to earn in-game currency.
- Vendor System: Spend earned currency at custom in-game vendors.
- Escape Progression Loop: Structured system focused on earning & escaping.
- Dynamite System: Scripted explosive breaching for escape routes.
- CDC Alarm System: Dedicated alarm system specific to Class D containment.
- CDC Control Room: Tools for staff to monitor & manage containment.
- Procedural Alarm Broadcasting: Alerts played through physical speakers across the map.
- In-World TV Alert System: Real-time alerts displayed on facility monitors.
- Custom SCP Models: All SCPs built from scratch.
- Custom SCP Scripting: Fully unique behavior systems for each SCP entity.
- SCP Actor System: Advanced framework for SCP gameplay mechanics.
- Dual Ability System (SCPs): Each SCP has two unique abilities.
- OTS Gun System: Custom & functional shooting system with animations
- Custom Morph System: Bespoke morph giver system for all departments.
- Custom Elevator System: Fully scripted elevators with unique models.
- Interactive Vending Machine: Physical grabber arm retrieves items in real time.
- Consumable Buff System: Drinks apply effects (e.g. speed boost).
- Recyclable Items System: Empty cans can be deposited into recycling bins.
- Tesla Gate System: Fully interactive, manually operated lethal gate system.
- Physical Control Box (Tesla): Switches and buttons control gate operation.
- Dynamic Cleaning System: Dirt, stains, and puddles spawn across the facility.
- Mop Gameplay System: Players clean surfaces to earn in-game currency.
- Custom UI Nametag System: Clean, immersive player identification.
- Custom Keycard Textures: Unique designs for each clearance level.
- Custom Props & Assets: Extensive set of original environmental props.
- Medical Bed Scripts: Functional healing interactions within medical areas.
- CDC Vendors: Specialized vendor system within Class D zone.
System showcase:
Developed by XIPHER
