Scripted SMP Core v1.2.0

Core plugin bundling essential systems for Scripted SMP content creation.
### Added
  • Configurable death kick delaydeath-list.kick-delay-ticks controls the delay between death and the kick / fake-leave message (default: 10 ticks / 0.5s)
  • Kick Delay setting in the Settings GUI under Death List (0–200 ticks)
  • Team color system — teams can pick a color when created/edited; color is shown in team preview, nametags, and glow via the in-game color picker
  • Team list colorized — team entries in the Teams GUI now display their team color
  • Team glow system — per-team colored outlines using ProtocolLib, configurable through team.glow-enabled, team.glow-global, and team.glow-admin
  • Admin team glow toggleteam.glow-admin lets admins/ops see normal team-colored glow while normal players see white teams with no colored glow when disabled

### Changed
  • License activation restricted/ssmp license can now only be seen and used by operators and players with ssmp.admin
  • Dialog cancel/close behavior — clicking Cancel or closing any text input dialog now closes without reopening the parent GUI

### Fixed
- License-locked boss bar now disappears reliably for all online players once the plugin is activated
### Removed
- SSMP trial API and 24-hour free trial — a valid Lukittu license key is now always required

### Fixed
  • RSA public key decoding — embedded keys now support X.509 DER, PEM, Base64, and hex formats
  • License error messages — signature failures no longer print the misleading "(code: VALID). Details: License is valid" message
### Added
  • Runtime integrity check — detects tampering or debug environments at startup
  • String obfuscation — internal strings encrypted to prevent static analysis
  • Database health checks — auto-retry with backoff on connection drops
  • Database version tracking — schema version for safe future updates
  • /ssmp debug team-glow toggle for admins to debug glow issues
  • Key-value data storage — replaces old player/config tables with unified cached system

### Changed
  • Database module overhaul — old tables replaced with unified system; better perf with caching and batch writes
  • Team glow & nametags deferred — marked as coming soon; config keys kept as placeholders
  • Team config revamped — new fields: default-max-size, global-friendly-fire, alphanumeric-names, min-name-length, highlight-members, auto-assign-on-join; renames: glow-admin-seeglow-see, friendly-fireglobal-friendly-fire
  • Team system expanded — invitation/join/leave rework; GUI fixes
  • Debug config — added team-glow: false toggle
  • Immortal persists across restarts — saves to database, supports cross-server
  • Immortal damage fixed — properly caps health at minimum; knockback/sounds still play
  • Immortal heal-on-respawn removed — caused inconsistencies

### Fixed
  • Team glow colours on Paper 1.21.11+ — resolved NMS colour validation
  • Team GUI edge cases in player management
  • Immortal damage capping — now uses proper math
### Added
  • Help GUI (/ssmp help) — new 54-slot command reference GUI inspired by FakePlayerPlugin's HelpGui
  • 5 category tabs: All, Core, Manage, World, Misc
- Paginated command list with icon, description, usage, aliases, and permission
  • Plugin info head and FPP-style navigation arrows / close button
  • Team Clear-All button in the main Teams GUI — removes every player from every team with one click (admin only)

### Changed
  • Visual theme overhaul — centralized palette in ThemeUtil; all GUIs and command messages now use FPP-style small-caps labels, dark dividers, hints, and status badges
  • Rewrote GuiItem with unified builders (action, danger, toggle, categoryTab, arrow, pageIndicator, closeButton, credit)
  • Rewrote PluginLog with structured console output (rules, sections, key/value rows, status badges)
  • Updated BaseGui shared constants and title pattern
  • Styled GUIs: TeamsGUI, TeamPlayerListGUI, TeamSettingsGUI, CreateTeamGUI, DeathListGUI, ImmortalManagementGUI, RespawnLocationGUI, SettingsGUI, ColorPickerGUI, HelpGUI, AutoKitGUI, AutoKitSelectGUI, AutoKitTeamAssignGUI
- Styled chat output in CoreCommand (info/help/version/status + all module command confirmations)
  • Version bumped to 1.0.0 release — first stable release consolidating death list, chat, chunk render, render players, immortality, freeze, teams, auto kits, respawn, and debug modules
  • Startup banner and console log output updated to the new v1.0.1-prerelease format
  • Config and migration system refreshed for the latest module defaults
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Use on any projects you own with attribution
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Support duration
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246 Views
2 Purchases
4 Downloads
Jun 21, 2026 Published
Jun 26, 2026 Updated
Not yet rated
17.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Staff
  1. Social
  1. Core
Game mode
  1. Survival
  1. Hardcore
  1. Roleplay
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
Supported languages
  1. English
Creator
Owner
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Refer this resource and earn a 10% commission.
246 Views
2 Purchases
4 Downloads
Jun 21, 2026 Published
Jun 26, 2026 Updated
Not yet rated
17.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Staff
  1. Social
  1. Core
Game mode
  1. Survival
  1. Hardcore
  1. Roleplay
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
Supported languages
  1. English
Creator
Owner
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Protect your server from crash/dupe/packet exploits with the ultimate security fix plugin.
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