- Fixed all issues With safezone protection
- Fixed Lava and water cobblestone formation in safezone
- now you can't get damaged in safezone by any cart
- Now combat clears if you are in spawn world
- Updated elytra trails plugin fixed player data load issues
- updated shyam strike core plugin
- added non FFA interfere between 2 people fight
##Changelog – Latest Update
- Replaced CelestCombat with a new JAR and updated setup folder.
- Fixed issues from the latest StrikePractice dev build, including placeholder leaderboard bugs.
- Updated ShyamStrikeCore (required for latest StrikePractice dev build support).
- Minor adjustments in
config.yml,scoreboard.yml, andtab config.yml.
Updated JAR file these updates were already provided on Discord. If you have already applied them, you can safely ignore this update
We are excited to release Version 5, bringing major improvements, new features, and a complete system overhaul.
Revamp
- Fully redesigned setup for improved performance and stability
- Added a wide range of new cosmetics and customization options
Improvements
- Improved fireball knockback
- Improved all messages
- Improved all GUIs
Changes
- Disabled Marlow Crystal Optimizer
- Auto Totem has been banned
System Enhancements
Support added for advanced player and item controls:
Note: Mods affecting the above systems are banned.
- Health (with randomization)
- Air Ticks
- Absorption and Saturation
- Gamemode and XP
- Item Durability, Enchantments, and Stack Amount
Additions
and much more!
- Elytra Trails
- Kill Sounds
- Projectile Effects
- Mace Effects
- Paid Rank system
- Leaderboard NPC
- Leaderboard Hologram
- Profile GUI
Important
This update requires a full reset of your season. Please read the readme.txt provided in the ZIP for installation and setup instructions.
info: This version strictly requires the latest development build. Using older builds may cause issues.
fix: Settings GUI issues
fix: Strike Practice configuration
fix: Strike Practice messages
fix: Revamped all Strike Practice messages
fix: ShyamStrike core issues
fix: Wind Charge + W exploit allowing entry into safe zone during combat
fix: Safe zone protection so players inside do not take explosive damage (TNT, minecarts, etc.)
fix: Combat timer not clearing correctly on player kill
fix: Void / open map issues in NB arenas
fix: Multiple kit-related issues
fix: Storm wall damage not applying correctly
fix: Removed Flint & Steel from Manhunt kit
fix: Block placement outside arenas
fix: Kit Editor exploit allowing usage outside intended locations
fix: Enchant Table inventory click bug (category buttons triggering from player inventory)
fix: Tool item handling in Enchantments GUI when switching categories
fix: Missing enchantments display on 1.21.x items (Current Enchantments lore)
fix: Category click sound not playing when returning from enchantment GUI
fix: Kit Room Enchantment Table GUI translations via enchant_table.yml
fix: Shulker Editor back button not registering clicks when material is changed
fix: Shulker Editor lore duplication when editing via right-click
fix: Shulker Editor hotbar/offhand swap duplication exploit
fix: Armor slot editing exploits in Kit Room
fix: UNKNOWN death cause fallback now uses config.yml translations
add: PlaceholderAPI support in combat plugin
add: Armor trims to all kits
add: Full enchanting system
add: Enchant Table configuration section
add: Inline tool enchanting in Enchantments GUI (slot 13)
add: Tool enchantment support for swords, axes, pickaxes, bows, and tridents
add: 20+ tool enchantments (Sharpness, Smite, Knockback, Fire Aspect, Efficiency, Fortune, Power, Loyalty, etc.)
add: Mace compatibility in Kit Room Enchantment Table
add: Mace enchantments (Density, Breach, Wind Burst) with proper conflicts and Roman numerals
add: Crossbow enchantments (Quick Charge, Multishot, Piercing)
add: Cool sound effects during setup and match start
removed: Chat Hider feature
removed: Match countdown system
removed: Combat kill/death title messages
removed: Duel win/lose title messages from config
cleanup: Removed unused permissions related to deleted features
cleanup: Removed obsolete feature toggles
cleanup: Removed redundant player data tracking
cleanup: Internal refactor and optimizations (20+ files changed)
- Fixed respawn items not working due to Strike kit regeneration.
- Removed all tall grass from FFA arenas.
- Removed houses from arenas.
- Cleaned up arena builds.
- Removed strings and tripwires from Mace/Spear arenas.
- Fixed kit regeneration issues.
- Added armor trim support in the Kit Editor (permission-based).
- Fixed CoinShop issues when effects/tags were already purchased.
- Fixed several Kit Editor duplication bugs.
- Added an automatic GG delay system.
- Changed the chat color plugin.
- Updated the chat color shop to a newer plugin.
- Fixed the Kill Effect shop.
- Fixed the Tags shop.
- Fixed kill commands not working.
- Added fight-start effects (Strength II and Speed II).
- Fixed arena rollback so it works even if the server crashes.
- Added a new combat system.
- Added red borders at player spawn areas in the Arenas world (only for Arena Stack 0).
- Fixed the MaceRocket FFA kit.
- Enabled stick spawning for all kits.
- Fixed all MLG Rush centers and corrected Player Pos1/Pos2 locations.
- Enabled kill regeneration across all plugins.
- Added improved spawn PvP protection in FFA.
- Updated LPC configuration.
- Removed the AntiCheat plugin (please install your own).
