What's new in v2.0:
- Data Persistence: Links are now saved in a data.yml file. No more losing bonds after a server restart!
- Offline Punishment: If a player's partner dies while they are offline, they will be instantly killed upon their next login. No escape!
- Optimized Proximity System: Improved performance for checking distances between linked players.
- English Support: All messages and GUI elements are now in English for a better global experience.
- Bug Fixes: Fixed a bug that allowed multiple soul bonds for a single player.
