Fixed
Changed
- Sword Passive & Ultimate Spam
- Bow Ultimate breaking armor durability
- Added so Strength bottles can't be stored in Ender Chest (in config)
- Made messages more Accurate
Fixed
Note: If you had bow issue that it didn't charge please do /resetcd <Playername> once that will fix the issue it has been fixed in the version before but i forgot to tell
- Axe Ultimate Spam Hits Counted
Fixed
- Sword ability crash when deflecting projectiles (1.21.2+)
- Bow ultimate not charging after first use
Fixed
- Trident felt unsmooth due to 1.21.4 compatibility
- Removed 1.21.4 server compatibility which caused the issue
Added
- WorldGuard and WorldEdit support
- Ability to disable the command
/abilityin regions you define
Important
- 1.21.4 server compatibility removed
- Players remain unaffected
small patch for people who got deathban enabled
i screwed up the logic for losing strength but its fixed now.
Fixed
- Some behind the Scene Changes + More Accurate to SMP
- Small Optimization + Perfomance Boost
Added
- Invisible players who get a kill now have their name obfuscated in the death message
- New config option
trust.block-all-damage— when enabled, you cannot deal any damage to your trusted players (default: false)
Fixed
- Weapon roulette no longer replays on every rejoin — now correctly triggers only on first join
- Bow passive reworked — every 10th arrow homes onto nearest target, like the SMP
Added
- Bow passive reworked — every 2nd arrow homes onto nearest target within 12 blocks, curves smoothly
- Weapon roulette on first join
- Shield passive damage reduction now configurable via
shield.passive-damage-reductionin config (default 20%)
