## Fixes
- Fixed players being able to shoot or draw bows during countdown
- Bow and crossbow usage is now fully blocked until the fight starts
## New Features
- Added Custom Rounds (via chat):
- Players can choose any round amount within limits
- Simple chat input system with cancel support
- Fully configurable messages and GUI item
- Added Fence Ready-Up system:
- Players can click the barrier to skip countdown
- If both players are ready → match starts instantly
- Includes messages and full config support
## Improvements
- Improved countdown handling and match start flow
- Better control over pre-fight restrictions
## Notes
- All features are fully configurable via config files
## Fixes
- Fixed tablist issues on player join
- Player names and teams now display correctly for everyone
- Fixed players being invisible in duels (vanish conflict)
- Opponents are now always visible during matches
- Fixed totem animation sound not being fully silent
- Totem sound is now completely suppressed when disabled
- Fixed win/lose sounds not playing correctly
- Fixed team icons ([R]/) showing in normal duels
- Now only shown in actual team/party matches
## Improvements
- Improved tablist synchronization and stability
- Improved duel visibility handling for better gameplay consistency
- Added independent nametag customization:
- Separate formats for tablist and nametag above player heads
- Full support for PlaceholderAPI
- Added custom name color support:
- Player name color can now be set independently
- Prevents prefix/suffix colors from affecting the name
## Notes
- Overall UI consistency and match experience improved
## Improvements
- Improved tablist name formatting:
- Prefix, name, and suffix are now separated correctly
- Colors no longer overlap or bleed into each other
- Improved nametag colors:
- Now follows the color set in the name format
- More accurate and consistent player name colors
- Added per-kit totem animation customization:
- Each kit can have its own totem item and sound
- Falls back to default if not configured
## New Features
- Added queue action bar:
- Shows “searching for match” message while in queue
- Displays selected kit
- Added match found action bar:
- Shows opponent and kit when a match is found
- Added inventory viewer (%inv_see%):
- Clickable button in match result messages
- Lets players view opponent’s inventory after match
- Opens a clean, read-only GUI
## Notes
- All features are fully configurable via config.yml (delete config.yml)
- Improved overall UI clarity and match experience
## Fixes
- Fixed golden heads being detected as invalid/external items
- Kits now save correctly without errors
- Fixed players spawning at different times in multi-round duels
- Both players now start rounds simultaneously
- Fixed kit editor staying open when accepting a duel
- Editor now closes automatically before match starts
- Fixed loser spectating issues between duel rounds
- Spectator mode now works correctly during arena reset
- Fixed scoreboard errors causing occasional instability
- Fixed party chat sending duplicate messages
## Improvements
- Added proper surrender support in party games (/ff)
- Players can now leave matches cleanly
- Match ends correctly when only one player remains
## Notes
- Improved overall stability and match flow
## Fixes
- Fixed shield pattern preview showing as all-white
- Patterns are now clearly visible in the selector
- Fixed kit editor GUI issues:
- Fixed shift-click causing broken GUI reopen
- Fixed items disappearing from cursor on close
- Improved stability when leaving the editor
(best option to false autosave for some until proper fix )
## New Features
- Added Pre-Potions system:
- Automatically applies potion effects at match start
- Supports per-kit effects and default fallback
- Fully configurable via config.yml
- Works across duels, FFA, parties, events, and tournaments
## Notes
- Improved overall kit editor stability and usability
## Changes
- /duel now opens kit selection directly (removed mode selection)
## Fixes
- Fixed tournament kill message showing "Unknown"
- Fixed tournament spectator visibility:
- Fighters only see fighters
- Spectators no longer interfere with fights
- Visibility resets correctly after leaving
- Fixed next-round teleport placing players into unloaded arenas
- Players now only teleport after arena reset is fully complete
- Fixed armor trim permissions not applying correctly
- Permissions now properly restrict patterns and materials
- Fixed /ffa <arena> ignoring random-ffa config:
- Random arenas now give a random kit
- Normal arenas keep default behavior
- Fixed PracticeBot messages:
- All bot messages are now configurable and display correctly
- Fixed incorrect saturation values:
- Saturation now uses correct default values for proper gameplay balance
- Fixed shield save issue ("Failed detect extra item"):
- Custom shield designs now save correctly in kits
## New Features
- Added Shield Customizer in kit editor:
- Fully customizable shield designs (colors + patterns)
- Supports multiple layers with live preview
- Saved automatically with kit layouts
## Notes
- Improved overall stability and gameplay consistency some features are not tested yet
## Fixes
- Fixed duel requests not updating properly when changing kits
- Latest request now always replaces the old one
- No more cooldown issues when re-sending requests
- Fixed STICK_SPAWN allowing players to attack or break blocks during countdown
- Now fully blocked until the match starts
- Fixed match history page navigation not working (page 2+)
- Fixed party leave not resetting match state
- Players can now queue/join normally after leaving
- Fixed spectator scoreboard:
- Timer now updates correctly in real-time
- Player count now updates live instead of staying static
- Fixed close animation not playing correctly for match start
- Fixed golden heads being placeable as blocks
- Golden heads can no longer be placed anywhere
## Improvements
- Players inside the cage are now safely moved outside
- Added option to keep arena blocks after animation ends (configurable)
- Improved player safety around arenas:
- Prevents players getting stuck or trapped
## Notes
- Improved overall stability and gameplay experience and delete fencev2.yml added new thing
# Fixes
- Fixed removed scoreboard sections (like friends view) being restored automatically removed from scoreboard cause useless
- Custom scoreboard layouts will now stay exactly as configured
## Improvements
- Added permission system for armor trims:
- Patterns and materials can now be locked behind permissions
- Locked items show custom “no permission” messages
- Prevents selection if the player doesn’t have access
- Updated friends toggle behavior:
- Sneak now switches tablist only
- Scoreboard is no longer affected by the toggle
- Prevents unwanted scoreboard changes in lobby
## Notes
- Fully configurable via armor trim config files
- Existing setups continue to work without changes
