The Mimic v1.0.1

Social deduction mini-game plugin with customizable modes.

What's new in this update


This release improves match flow stability, gameplay systems, and Mimic abilities since the mode editor and campaign update.

Arena & match flow​

  • Fixed endgame bug where players remained stuck in the arena after a win or loss, with the join GUI showing an incorrect reboot state
  • New COOLDOWN game state with round_cooldown display in join GUIs
  • Players are automatically released to the hub after each round (unless auto_restart_after_round keeps them for an immediate rematch)
  • /mimic join and the join GUI are now blocked if the player is already in an arena

Gameplay​

  • Role abilities (GLOW, SPEED_BOOST) now respect target, when, cooldown, and allowed_roles
  • Phase infection_cooldown is now applied to the infection system
  • RITUAL win condition via block placement
  • ESCORT: survivors win if the special role survives until the timer ends
  • Interactive blocks: allowed_roles, per-player cooldown, and HIDDEN_ROOM action
  • Betrayal: backstab_cooldown support
  • Custom endings: all_survivors_infected, special_ritual_done
  • demon_slayer.yml rewritten as the full-featured mode; the previous simpler day/night setup moved to nightfall.yml
  • New demon_slayer role file

Mimic partial invisibility​

  • Fixed semi-vanish not triggering — now activates on sneak
  • Configurable duration_seconds (default 5s), cooldown_seconds (default 60s), and messages_enabled

Integrations​

  • MythicMobs skill casting for special events
  • ItemsAdder icon resolution in the in-game mode editor GUI

Quality​

  • JUnit unit tests added (win conditions, role abilities, YAML parsing)
  • Updated English and French HTML documentation




Requirements​

  • Paper or Folia 1.21+
  • Java 21

Reload with /mimic admin reload after updating.
  • REST API and in-game GUIs for arena/stats/shop/join
  • Add Leveling with Xp for rewards win/looses
  • Optimizations & fix missing localization
  • Implement vote/ejection, proximity chat, in-match progression, role abilities, mutators, endings, betrayal, interactive blocks, and world reset.
  • Add example modes (loups_garous, demon_slayer) and roles (guard, informant).
  • extend config, langs, placeholders, and stats tracking.
  • Add narrative campaign progression (YAML chapters, arena binding, DB persistence, /tm campaign commands) and Discord webhook embeds for game start/end.
  • Staff can edit common mode settings in-game via GUI
  • advanced fields remain YAML-only.
  • Route all timed tasks through MimicScheduler for Paper/Folia compatibility.
  • Full mode editor, campaign replay config, Discord campaign webhooks
  • Extend the in-game mode editor to eight pages (roles, phases, events, mutators, endings).
  • Add configurable campaign replay, admin chapter reset, and Discord webhooks for campaign milestones.
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EULA
Standard EULA
Use on any projects you own with attribution
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Support duration
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76 Views
0 Purchases
1 Downloads
Jun 22, 2026 Published
N/A Updated
Not yet rated
14.9 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Minigame
Game mode
  1. Minigame
Supported software
  1. Paper
  1. Folia
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. French
Creator
Owner
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Refer this resource and earn a 10% commission.
76 Views
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Jun 22, 2026 Published
N/A Updated
Not yet rated
14.9 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Minigame
Game mode
  1. Minigame
Supported software
  1. Paper
  1. Folia
Supported versions
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
  1. French
Creator
Owner
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