TNT-Tag v9.4

A funny TNT-Tag minigame for your server!
Greetings everyone,

The changelog for this release:

And last but not least, I'm happy to announce that we've made the plugin's source-code and the documentation open-source, so anyone can now contribute. Thank you for your continued support, and we look forward to seeing what new features the community will bring to the table either by opening suggestions or by constributing.
Consider helping out by updating the wiki! I'm not too strong at that.

Best regards, Jasper
Hello everyone! Jasper here with some exciting updates to share.

Added​

  • GameState's are now customizable in customization.yml, with color support!
  • New general.negative-error added in customization.yml to prevent negative or 0 numbers in the editor.
  • Added a minimum player requirement of 2 in the editor.
  • Setup and editor now have messages and checks for maxPlayers being lower than minPlayers.

Changed​

  • Renamed editor-gui.setting-changed to editor-gui.hint for clarity.
  • Updated message for editor-gui.hint.

Fixed​

  • Player's currently used slot is now set to the leftmost slot when someone joins a sign to prevent instant leaving.
  • The lore for some items being wrong.
That's all for now, folks! Happy gaming.
  • Jasper
Dear all,

We are excited to announce a major update to our plugin. This update primarily focuses on improving the internal code structure and making it more manageable, which will result in smoother gameplay and fewer bugs.

While many changes have been made to the code, we would like to highlight some of the most important ones. Firstly, we have fixed the issue with player locations not being restored correctly, which was causing some inconsistencies in gameplay. Additionally, we have addressed the problem with signs not loading correctly and implemented a warning and error handling system to prevent invalid sign locations from being loaded. Some grammar issues are fixed too. The /tt list command is now fixed too, it didn't work if there were no arena's, a message for that is added too.

Several other errors have been fixed, and we have made the code much safer and easier to debug. We have also added a new GUI for editing existing arenas, which can be accessed using the command "/tt editor <arena>", the tnttag.editor permission is used for this command. Please note that the customization.yml file must be reset in order to see these changes, all the GUI's are now fixed too.

Furthermore, we have also allowed modification of data from offline players, which should make managing player data more convenient.
We highly recommend you to use the new editor because it contains nearly all the options and it prevents the risk of breaking your configuration while editing. Signs are now properly removed too.

Players are not able to receive damage when playing anymore, added a returning-to-lobby message too. Also, restarts are now safe, even if there are people playing in arena's, they will be automatically kicked.

Overall, this update is practically a recode of the plugin and will provide a much better user experience. This version is really extensively tested and should function perfectly. If you encounter any issues, please do not hesitate to report them to us. Thank you for your continued support.

Best regards,

Jasper
Dear all,

I am pleased to announce the release of our latest update. Please find below the changelog:

  • Upon entering an arena, all player data will now be reset, and subsequently restored once the arena session has ended.
  • The gamemode of a player is now saved, reset to survival and restored upon entering an arena.
  • Redundant code has been removed.
  • The organization of the GUIs has been improved for better accessibility.
  • Minor changes have been made to the arena selector.
  • A statistics GUI has been added. This can be accessed by typing "/tt stats" in the chat. Messages have been added to the customization.yml to support this new feature, so please reset your customization.yml file to use them.
  • The issue with wrong colors in the top command has been resolved.
  • A top GUI has been added, which can be accessed by typing "/tt top <type>" in the chat. Messages have also been added to the customization.yml to support this new feature, so please reset your customization.yml file to use them.
  • An ItemBuilder util has been added for player heads.
  • Several small improvements have been made.
  • Safety checks have been added to the sign manager, which now logs corrupt signs and prompts the user to reset their data file and replace the signs if necessary. The location of the sign will also be logged for your convenience.
  • The code has been reorganized and improved.
  • Certain methods have been marked as synchronized to prevent ConcurrentModification exceptions.
  • The new spectator mode has been introduced, which will allow players to enter spectator mode when they are blown up, and will return them to the lobby after the game ends.
Please note that this version is experimental, and if you experience any issues, please downgrade and report any bugs you encounter. I would also like to remind you that I am not responsible for any damage caused by this update due to the new spectator gamemode. I recommend not updating at this time if you want to be safe. Always take a backup and test on test servers, not on production ones. While there probably won't be any data loss, it is better to be on the side of caution.

Thank you, Jurian
Greetings TNT-Tag players,

We are excited to announce the release of version 5.7 of TNT-Tag, featuring a major wiki update, bug fixes, and some new placeholders for use in-game.
We heavily recommend first checking the front page of our plugin before reading further. <-- DO THIS FIRST!

Changes in this release include:

  • Fixed the issue with the /tt start <arena> command, which was causing some arenas to not start properly.
  • Corrected the default GameState, which was previously set to STARTED instead of IDLE.
  • Added new placeholders that can be used in-game: %tnttag_arena_<name>_<currentPlayers/minPlayers/maxPlayers/state>%
  • Updated the wiki to provide more detailed and accurate information about TNT-Tag and its various game modes.
We hope these changes will improve your experience with TNT-Tag, and we look forward to hearing your feedback.

In addition to the changes listed above, some of you may have noticed a message on the front page earlier today announcing that we would be abandoning TNT-Tag due to safety concerns. Please be aware that this was an April Fool's joke and is not to be taken seriously. We apologize for any confusion or alarm that this may have caused.

Thank you for playing TNT-Tag, and happy gaming!

Best regards,
Jurian
Hello all,

This update fixes a sign error and fixes the fourth line being wrong, it should be empty.

Greetings,
Jurian
Hello everyone,

The changelog for this release:
  • Fixed the timestagged stats message, a typo sneaked in.
  • Fixed the color codes in a setup message.
  • Fixed line 4 not being removed from the sign after the setup.
  • Fixed signs not being removed correctly from the data.
  • Moved the startMessage to the config.yml instead of the arena config.
  • Fixed the color codes from the startmessage.

Greetings,
Jurian
Greetings everyone,

I would like to present the changelog for this release:

  • The /tt list command has been fixed.
  • The gamestates have been changed from STARTING, INGAME, and ENDING to IDLE, STARTING, and ENDING, respectively. These changes make them more accurate.
  • The signs format has been changed based on a suggestion from @Dixizer.
  • The minimessage has been removed since it only supports 1.18.2+. Thank you for your understanding.
  • Redundant messages have been eliminated.
  • The arena and countdownmanager systems have undergone code cleanup, optimization, and improvement.
  • Aikar relocations have been removed.
  • The redundant Utils class has been deleted.
Unfortunately, you will need to delete your customization.yml file again for this release or replace all colors with legacy color codes. Please note that this update removes minimessage and uses legacy color codes again.

Best regards, Jurian
EULA: Free EULA
3,491 Views
131 Downloads
Oct 21, 2022 Published
May 24, 2025 Updated
5.00 star(s)
Average rating (1)
1.6 MB File size
Type
  1. Gameplay
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
Creator
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Oct 21, 2022 Published
May 24, 2025 Updated
5.00 star(s)
Average rating (1)
1.6 MB File size
Type
  1. Gameplay
  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
Creator
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