Universal Shinobi HUD + Combat Core v2.2

A Naruto style HUD/Combat System
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    • Naruto4.JPG
    • Morphs.JPG
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    • Morph3.JPG
    • advanced_rpg_combat_framework_price_999.png
    • Naruto4.JPG
    • Morphs.JPG
    • Morphs2.JPG
    • Morph3.JPG
Shinobi HUD System
Anime-Inspired Combat HUD • Chakra • Stamina • Health • Ability Slots • Title Menu

A clean, polished HUD foundation for shinobi/anime RPG-style Roblox games.




Overview

The Shinobi HUD System is a polished Roblox user interface package designed for anime-inspired combat games, shinobi RPGs, village-based experiences, battleground projects, progression systems, and ability-based combat frameworks.

This system provides a strong visual foundation for displaying player stats, combat resources, ability slots, status information, and menu flow. It is built to help developers create a more complete and professional player experience without having to design a HUD from scratch.

The package is designed around a shinobi/anime RPG style while still being generic enough to customize for your own original game, combat system, clans, elements, jutsu, weapons, classes, or progression setup.





Included Features

  • Shinobi-inspired main HUD layout
  • Health display
  • Chakra display
  • Stamina display
  • Ability / jutsu slot display
  • Status display support
  • Clean visual UI styling
  • Starter-friendly setup
  • Customizable text, colors, frames, and slot names
  • Universal title screen included
  • Designed for ability-based combat games
  • Good base for RPG, anime, shinobi, village, and battleground systems
  • Full Skill tree
  • Scripted Combat (Replace Animation IDs and Timings for those Keyframes)




HUD Display System

The HUD is built to display important player information clearly during gameplay. It is meant to give players quick access to their core resources and ability layout while keeping the screen organized and readable.

The system can be used for displaying:


  • Health Player life/resource display.
  • Chakra Energy/resource display for abilities, jutsu, powers, or magic-style systems.
  • Stamina Movement/combat resource display for dashing, blocking, sprinting, long jumping, or other physical actions.
  • Ability Slots Slot-based display for combat moves, jutsu, tools, or special abilities.
  • Status Info Useful for future effects such as blocking, stunned, charging, cooldowns, mode states, or class states.





Shinobi Control Scheme

This HUD system is designed around the Shinobi Sands of Destiny control layout, built for chakra-based movement, stamina usage, jutsu slots, dashing, and ability-focused combat.

The controls below represent the default intended layout and can be customized depending on your own version of the system.


  • W / A / S / D Standard player movement
  • Mouse Camera movement and aiming direction for compatible abilities
  • Spacebar Jump / chakra movement support depending on current movement state
  • Shift Sprint / movement modifier support
  • Q Dash / movement burst support
  • Shift + W + Q Forward dash / advanced movement support when connected to the movement system
  • Shift + W + Q + Spacebar Chakra Jump / long-jump style movement support, designed for fast shinobi traversal
  • Z Jutsu / Ability Slot 1
  • X Jutsu / Ability Slot 2
  • C Jutsu / Ability Slot 3
  • V Jutsu / Ability Slot 4
  • Left Click for Basic Attacks
  • Shift and Rightclick for Heavy M2
  • F to block

The HUD is built to visually support chakra, stamina, health, movement states, and jutsu slots. Ability damage, chakra costs, cooldowns, dash logic, chakra jump logic, and combat behavior should be connected through the matching client/server systems included in or built around your experience.

Quest System
Watering
Trash Pickup
Delivery
Patrol
Ability Slot Support

This HUD is designed for games that use multiple ability slots or keybind-based combat systems. The slot layout can be adapted for different ability types such as jutsu, elements, tools, clan skills, weapons, transformations, ultimate moves, or custom player powers.

Example ability categories this HUD can support:


  • Elemental abilities
  • Ninja/shinobi skills
  • Close-range combat moves
  • Ranged abilities
  • Defensive abilities
  • Movement abilities
  • Special attacks
  • Unlockable skills




Universal Title Screen Included

This package also includes a generic universal title screen/menu setup.

The included title screen is not locked to one specific game name, which makes it easier to adapt for your own project. Developers can use it as a starting menu, main menu, loading menu, or entry screen for their experience.

The title screen can be customized with your own:


  • Game title
  • Background image
  • Button names
  • Colors
  • Logo
  • Menu options




Good For These Game Types

  • Anime RPG games
  • Shinobi-inspired games
  • Village-based progression games
  • Elemental combat games
  • Battleground projects
  • Ability-based combat systems
  • Open-world RPG projects
  • Starter combat frameworks
  • Custom power systems




Customization

The Shinobi HUD System is built to be customized for your own experience. Developers can rename ability slots, adjust colors, change displayed stat names, replace UI images, modify the layout, and connect the HUD to their own combat or progression systems.

You can customize it for systems such as:


  • Chakra systems
  • Stamina systems
  • Element/class systems
  • Skill unlock systems
  • Quest systems
  • Combat ability systems
  • Leveling systems
  • Mode/transformation systems




Why Use This System?

A good HUD makes a game feel more complete. This resource gives developers a clean interface foundation for showing player stats and abilities without needing to build the entire UI from scratch.

It is especially useful if you are building a shinobi, anime, elemental, RPG, or combat-based Roblox game and need a readable HUD that can grow with your project.





What This Is

  • A HUD/user interface system
  • A visual foundation for player stats and ability slots
  • A customizable UI resource
  • A starting point for anime/shinobi RPG projects
  • A package that includes a generic title screen




What This Is Not

  • This is not a full completed game.
  • This is not a full combat system by itself unless you connect it to your own combat scripts.
  • This does not include copyrighted anime assets or official brand content.
  • This is a customizable UI foundation for developers.




Beginner Friendly Notes

Basic Roblox Studio knowledge is recommended. You should know where to place LocalScripts, ScreenGuis, Frames, and optional RemoteEvents if connecting this HUD to your own systems.

The system is intended to be easy to edit and expand for developers who want a shinobi-style HUD without creating the entire interface from zero.





Build your shinobi-style interface faster.

The Shinobi HUD System gives your Roblox project a strong UI foundation for health, chakra, stamina, ability slots, status display, and menu presentation.
Buy a license now
$9.99
EULA
Standard EULA
Use on any projects you own with attribution
Support
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Access new updates
Support from the creator
Support duration
1 year
Share and earn
Refer this resource and earn a 10% commission.
513 Views
1 Purchases
3 Downloads
May 10, 2026 Published
May 14, 2026 Updated
Not yet rated
201.9 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Genre
  1. Action
  1. Survival
  1. Open world
Supported languages
  1. English
Crediting original
Hokage_0fficial
Creator
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Share and earn
Refer this resource and earn a 10% commission.
513 Views
1 Purchases
3 Downloads
May 10, 2026 Published
May 14, 2026 Updated
Not yet rated
201.9 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Genre
  1. Action
  1. Survival
  1. Open world
Supported languages
  1. English
Crediting original
Hokage_0fficial
Creator
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a Blob Game For Roblox With a chess Twist for AI
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