Fixed a few issues for when Inventory Layout Editor is enabled
- It will no longer force to open player inventory again.
- Fixed the InventoryClickEvent event is being modified outside of the game, resulting in compatibility issues with other plugins.
- Fixed player can drop items from the layout editor inventory and pick it up as normal items outside of the game.
- Added Options.Game.Events.Block-Break, that allows players to break blocks
- Added Options.Game.Events.Block-Place, that allows players to place blocks
- Added Options.Game.Events.Food-Level-Change, that allows food level to change
- Added Options.Game.Events.Item-Pickup, that allows players to pickup ground items
- Added Options.Game.Events.Item-Drop, that allows players to drop items
- (Performance improvements) Removed sign auto-update task, it should now only update when necessary.
- (Performance improvements) Remove some unnecessary event calls
- Fixed some Paper builds causing errors due empty command calls, this issue is a paper issue that is fixed in a later build but I'm double checking it to not happen anymore.
Fixed some BungeeCord issues:
Other general fixes (for default values):
- If there's no games on the server the player will now receive the restarting message to avoid the "there's no games on this server" message
- I'd recommend having at least two maps per server if you are doing one game per server, this will avoid the small delay to arena restore when trying to join the server, that way players will always be able to join due game rotation.
- Fixed game Bungee server detects game as started if the game is changing game state from null to pre game
- Fixed Bungee games have no restoring state
- Modified the order of handling of leaving the game for better compatibility
- Fixed broken default Pyromancer name in shop
- Fixed some typos in shop.yml
- Fixed invalid default items in shop.yml
- Fixed point being captured sound playing for the wrong team.
- Fixed Per-Arena-Chat not working with other chat plugins.
