WorldEvents PRO v1.1.21

Advanced event engine with quests, challenges, Twitch voting, betting, and cross-server sync.
  • Fixed: Potion effects and The Mist no longer apply in worlds disabled in world-settings (e.g. lobby hubs).
  • Fixed: Joining or entering an enabled world mid-event now applies active player effects correctly.
  • Fixed: Leaving an enabled world strips WorldEvents potion effects instead of keeping them in other worlds.
  • Fixed: Low Gravity respects world-settings and syncs on world change like other player effects.
  • Fixed: Announcer titles, sounds, and action bars now respect world-settings and localized event scope instead of every online player.
  • Fixed: Playlist, seasonal, voting, betting, and Twitch in-game messages only reach players in enabled worlds.
  • Fixed: Challenge boss bars and linked quest auto-assign respect enabled worlds and event scope.
  • Fixed: End-of-event reward-all rewards use the same enabled-world and event-audience filtering as core announcements.
  • Fixed: Countdown warning messages now respect disabled worlds, event world conditions, player notification preferences, and localized radius.
  • Added: Localized events with optional random or fixed centers and radius limits.
  • Added: Localized placeholders for announcements: %x%, %y%, %z%, %world%, and %radius%.
  • Changed: Boss bars, sounds, player effects, block effects, mob effects, treasure hunts, and mob waves now respect localized event radius.
  • Added: Config examples for the new localized event setup.
  • Added: Event descriptions can now be configured with description: in event YAML.
  • Added: Start announcements now support %description% and <description> placeholders.
  • Changed: Event descriptions automatically appear under start announcements when no description placeholder is used.
  • Added: Default Blood Moon descriptions so players better understand what the event does.
  • Fixed: BossBar symbol now preserves emojis and complex Unicode when boss-bar.use-simple-symbols is disabled.
  • Changed: Simple ASCII symbol fallback is now only applied when boss-bar.use-simple-symbols is enabled.
  • Fixed: Pro jar failing to load on modern Paper/Folia with java.lang.VerifyError: Expecting a stackmap frame.
  • Changed: ProGuard packaging now preserves verifier stack map frames in the obfuscated jar.
  • Changed: Updated the ProGuard build runtime so it can process current Paper API class files.
  • Added: Support for Minecraft/Paper 26.1.x using the new Paper API version format.
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Use on any projects you own with attribution
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1,928 Views
34 Purchases
37 Downloads
Jan 26, 2026 Published
Jun 6, 2026 Updated
5.00 star(s)
Average rating (1)
1.7 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Fun
Game mode
  1. Survival
  1. Skyblock
  1. Towny
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
Creator
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Share and earn
Refer this resource and earn a 10% commission.
1,928 Views
34 Purchases
37 Downloads
Jan 26, 2026 Published
Jun 6, 2026 Updated
5.00 star(s)
Average rating (1)
1.7 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Gameplay
  1. Economy
  1. Fun
Game mode
  1. Survival
  1. Skyblock
  1. Towny
Supported software
  1. Spigot
  1. Paper
  1. Folia
  1. Purpur
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
  1. 1.20
Supported languages
  1. English
Creator
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23 purchases
Advanced season cycles with automated world archiving and cross-season item vaults.
Not yet rated
3 purchases
Configurable tech tree and era progression for Paper/Folia servers.
Not yet rated
2 purchases
Redis-powered player sync for modern Velocity networks. Folia-safe, fast, and anti-dupe focused.
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2 purchases
Drive server growth with a high-incentive, multi-tiered recruitment engine.
Not yet rated
2 purchases
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