OmniSync | Proxy Player Data Sync v1.1.0

Redis-powered player sync for modern Velocity networks. Folia-safe, fast, and anti-dupe focused.
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OMNISYNC
Redis-powered player data sync for modern Paper/Folia + Velocity networks.

💬 Discord | 📖 Documentation

Stop losing player data during server transfers.
OmniSync is a proxy synchronization engine built for networks that need fast, consistent profile handoff between backend servers. It uses Redis locks, dirty-session protection, and Folia-safe player scheduling to move core player state without unsafe tick-thread blocking.


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⚡ ATOMIC TRANSFER LOCKS
Every handoff is protected by a short-lived Redis lock so the target server waits for the source server to finish saving.
  • Redis lock layer: Player data is locked while the backend writes the latest snapshot.
  • Velocity transfer guard: Server switches are delayed while the player's lock is active.
  • Limbo safety mode: Joining players are held safely until their data can be applied.

The goal is simple: no unsafe joins, no stale overwrites, and no transfer race chaos.

🚀 SEAMLESS SERVER-TO-SERVER PROOF

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  • Proxy-aware sync: Built for backend networks behind Velocity.
  • Fast lock polling: Locks are checked quickly so clean transfers feel smooth.
  • Live Redis status: Admins can check latency and active limbo queue size with one command.

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📡 REDIS SPEED + LIMBO QUEUE
OmniSync is designed around Redis because player-transfer state needs to be fast, shared, and visible across the network.
  • /omnisync status: View Redis latency and current limbo queue count.
  • Configurable Redis prefix: Keep test, staging, and production networks isolated.
  • Data TTL cleanup: Player profile hashes expire after a configurable retention window.

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🛡️ CRASH + STALE SESSION PROTECTION
Hard crashes are where most sync plugins get dangerous. OmniSync uses dirty flags to avoid silently overwriting a newer or unsafe session.
  • Dirty flag protection: Marks which backend currently owns the player's live profile.
  • Stale session quarantine: Suspicious joins stay in limbo until an admin resolves them.
  • Admin recovery commands: Unlock, force-save, purge, and inspect sync health from one command tree.

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⚙️ SYNC ONLY WHAT YOU NEED
Not every server wants every player field synchronized. OmniSync lets you choose the profile data that belongs at network level.
  • Inventory stack: Inventory contents, armor, offhand, and ender chest.
  • Player state: Health, hunger, experience, flight, absorption, fire ticks, and air.
  • Optional game mode: Disabled by default so most networks can manage game modes per server.
  • Editable messages: MiniMessage-compatible admin and player feedback.

✅ BUILT FOR MODERN NETWORKS
  • Paper/Folia backend jar: Uses entity scheduling for player-safe apply operations.
  • Velocity proxy jar: Adds server-transfer lock protection.
  • Redis 6+ required: Stores player snapshots, locks, dirty flags, and sync state.
  • Java 21+ required: Built for current Minecraft server runtimes.
  • License key required: OmniSync verifies license keys through the OmniSync license API at startup.


🧰 ADMIN COMMANDS
  • /omnisync help - Show admin commands
  • /omnisync reload - Reload config and reconnect Redis
  • /omnisync force <online-player> - Save a live player snapshot
  • /omnisync unlock <uuid|online-player> - Clear a lock and dirty flag
  • /omnisync cleardata <uuid|online-player> - Purge offline Redis profile data
  • /omnisync status - Show Redis latency and limbo queue count


⚠️ IMPORTANT COMPATIBILITY NOTES
  • BungeeCord is not supported in this release.
  • Vault, PlaceholderAPI, MySQL, MongoDB, and economy plugins are not required.
  • If Redis is offline, OmniSync will refuse unsafe sync behavior.
  • If license verification fails, OmniSync will not run.


🔗 IMPORTANT LINKS

Note: OmniSync is a Redis-backed synchronization engine. Always test on your exact server software, Minecraft version, Redis setup, and proxy layout before using it on a live network.
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Refer this resource and earn a 10% commission.
118 Views
2 Purchases
3 Downloads
May 9, 2026 Published
May 31, 2026 Updated
Not yet rated
8.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Storage
  1. Technology
  1. Core
Supported software
  1. Paper
  1. Folia
  1. Velocity
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Lag-free, customizable servers ready in minutes.
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Refer this resource and earn a 10% commission.
118 Views
2 Purchases
3 Downloads
May 9, 2026 Published
May 31, 2026 Updated
Not yet rated
8.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Type
  1. Storage
  1. Technology
  1. Core
Supported software
  1. Paper
  1. Folia
  1. Velocity
Supported versions
  1. 26.1
  1. 1.21.11
  1. 1.21.8
  1. 1.21.5
  1. 1.21.4
  1. 1.21.2
  1. 1.21
Supported languages
  1. English
Creator
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Lag-free, customizable servers ready in minutes.
Host your adventure today!
Recommended for you
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5.00 star(s) 1 ratings
34 purchases
The most ADDICTIVE economy plugin. Real-time Market, Crashes & Web Dashboard.
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23 purchases
Store goals, supporter boards, rewards, sales, previews, and provider events.
Not yet rated
1 purchase
Advanced season cycles with automated world archiving and cross-season item vaults.
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3 purchases
Configurable tech tree and era progression for Paper/Folia servers.
Not yet rated
2 purchases
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