zDailyQuests v1.1.0
Menu decoration items can now be real clickable buttons, and your configs migrate themselves on every update.
🖱 Clickable Menu Buttons
Any custom menu item can now carry anactionslist and become a real button. Actions run top to bottom on each click, so one button can send a message, play a sound, run a warp, and shut the menu all in one press. Supported actions:
[close]shut the board[refresh]rebuild the board in place, so progress numbers go live again[player] <command>run the command as the clicker[console] <command>run the command from console (great for permission-gated commands)[message] <text>send the clicker a chat line[broadcast] <text>send everyone a chat line[sound] <key>play a sound to the clicker
%player%is swapped for the clicker's name in every action with no dependency needed, so[console] give %player% diamondjust works. With PlaceholderAPI installed, its placeholders resolve inside commands and text too.
Backward compatible: menus without anyactionslook and behave exactly as before.
Auto-Migrating Configs
Yourconfig.ymlandlang.ymlnow migrate themselves on every update. When a new build adds a key, it's poured into your existing file with your values and comments kept exactly as they are, no more renaming files or pasting keys by hand. Runs on startup and on/dq reload.
Cleaner Weapon & Tool Icons
Withhide-item-attributes: true, quest icons using swords, pickaxes, and other tools now hide the durability line too, not just the attack damage and attack speed lines. Icons are display only, so they're marked unbreakable to strip the "Durability: X / Y" line vanilla adds. Flip the toggle tofalseand both come back.
Install
Replace the old jar inplugins/withzDailyQuests-1.1.0.jarand restart, or run/dq reload. Your configs migrate automatically, nothing to redo.
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