zEssentials v1.0.3.7

Ultra Modern & lightweight server management plugin !
  • Added player list placeholders for retrieving online player information by index (1-based, sorted alphabetically, excludes vanished players):
    • %zessentials_playerlist_count% Returns the number of visible online players (excludes vanished)
    • %zessentials_playerlist_<index>_name% Returns the player's name at the given index
    • %zessentials_playerlist_<index>_uuid% Returns the player's UUID at the given index
    • %zessentials_playerlist_<index>_ping% Returns the player's ping in milliseconds
    • %zessentials_playerlist_<index>_colored_ping% Returns the player's ping with color based on quality
    • %zessentials_playerlist_<index>_level% Returns the player's experience level
    • %zessentials_playerlist_<index>_health% Returns the player's current health
    • %zessentials_playerlist_<index>_max_health% Returns the player's max health
    • %zessentials_playerlist_<index>_food_level% Returns the player's food level
    • %zessentials_playerlist_<index>_gamemode% Returns the player's game mode
    • %zessentials_playerlist_<index>_world% Returns the player's world name
    • %zessentials_playerlist_<index>_x% Returns the player's X coordinate
    • %zessentials_playerlist_<index>_y% Returns the player's Y coordinate
    • %zessentials_playerlist_<index>_z% Returns the player's Z coordinate
    • %zessentials_playerlist_<index>_displayname% Returns the player's display name
    • %zessentials_playerlist_<index>_is_flying% Returns true if the player is flying
    • %zessentials_playerlist_<index>_is_op% Returns true if the player is operator
    • %zessentials_playerlist_<index>_is_sneaking% Returns true if the player is sneaking
    • %zessentials_playerlist_<index>_is_afk% Returns true if the player is AFK
  • Updated zMenu to version 1.1.1.2
  • Updated Sarah to version 1.23
  • Added generic Bukkit event-based permission checker for WorldEdit module — blocks in protected claims (HuskClaims, GriefPrevention, Lands, Towny, etc.) are now automatically skipped without needing a specific hook #237
  • Added configurable sounds for teleportation countdown and completion (countdown-sound and complete-sound in modules/teleportation/config.yml), supports custom sounds via the zMenu XSound API
  • Added warp lookup cache with O(1) HashMap for improved performance #239
  • Fixed home deletion from donut GUI showing "The home ? does not exist." — /delhome now opens the confirmation GUI when homeDeleteConfirm is enabled
  • Fixed cancelled TPA requests still being accepted — /tpacancel now properly removes the request from the target player's incoming requests
  • Fixed vault admin command permission check bypassed for admin access
  • Fixed chat URL pattern not matching URLs with special characters (~, +, #)
  • Fixed chat link transform regex replacement error with special characters
Added /itemframe command (/iframe alias), toggles visibility of the item frame you're looking at
Added Death Message module (modules/death_message/config.yml):
Three modes: DISABLE (no messages), DEFAULT (vanilla), CUSTOM (configurable)
Support for player kills, vanilla mobs, and MythicMobs creatures
Custom messages per death cause (FALL, DROWNING, FIRE, LAVA, etc.)
Random message selection when multiple messages are configured
Placeholders: %player%, %displayName%, %killer%, %mob%, %cause%, %weapon%
Permission essentials.silent.death for silent deaths
/deathmessage command to toggle death message visibility (/dm, /deathmsg aliases)
Added MythicMobs hook for custom mob death messages
Added /tptoggle command to toggle receiving teleport requests #226
Added TPA queue system - accept/deny all requests at once #228
Added weapon display in death messages with hover event #229
Fixed Discord pings from Minecraft chat - prevents Everyone and here mentions #227
Fixed first spawn not working reliably - now uses hasPlayedBefore() for accurate detection
Added all missing messages in all language files (EN, FR, DE, ES, IT, NL)
  • Changed enable-cooldown-bypass default value to true in config.yml
  • Added PayToggle placeholders:
    • %zessentials_user_is_pay_disabled% Returns true if the player has disabled payments (paytoggle)
    • %zessentials_user_pay_status% Returns the configured placeholder text for pay status
  • Added PayToggle placeholder configuration in modules/economy/config.yml:
    • paytoggle-placeholder-enabled - Text shown when pay is enabled
    • paytoggle-placeholder-disabled - Text shown when pay is disabled
  • Fixed permission registration conflict when reloading - now removes existing permission before re-registering
  • Fixed duplicate player name detection - Mojang API lookup now only runs in online mode to prevent issues on offline servers
  • Updated zMenu to version 1.1.0.9
  • Added force-commands option in config.yml, allows commands to work even if their module is disabled
  • Added automatic messages module (modules/automessage/config.yml), broadcasts configurable announcements at intervals with sequential or random order
  • Added RTP cooldown configuration with permission-based overrides in command-cooldowns
  • Fixed duplicated users in database when a player changes their name
  • Fixed /endersee error handling with proper error message (COMMAND_ENDERSEE_ERROR)
  • Fixed /endersee offline permission check returning wrong result type
  • Fixed /home-list admin command displaying wrong message when the player has no homes
  • Fixed user lookup query to sort by updated_at for correct results with duplicate names
  • Fixed build compatibility with Java 25 by applying options.release = 21 to all subprojects
  • Added 66 new placeholders across 3 categories:
Nearest Player Placeholders
  • %zessentials_nearest_player_name% Returns the name of the nearest visible player
  • %zessentials_nearest_player_distance% Returns the distance to the nearest player
  • %zessentials_nearest_player_direction% Returns the direction arrow (↑↗→↘↓↙←↖) to the nearest player
Player Placeholders
  • %zessentials_player_health% Returns the player's current health
  • %zessentials_player_max_health% Returns the player's max health
  • %zessentials_player_health_rounded% Returns the player's health rounded to nearest integer
  • %zessentials_player_absorption% Returns the player's absorption hearts
  • %zessentials_player_food_level% Returns the player's food level
  • %zessentials_player_saturation% Returns the player's saturation level
  • %zessentials_player_exhaustion% Returns the player's exhaustion level
  • %zessentials_player_level% Returns the player's experience level
  • %zessentials_player_exp% Returns the player's experience progress (0.0 to 1.0)
  • %zessentials_player_exp_percentage% Returns the player's experience progress as percentage
  • %zessentials_player_total_exp% Returns the player's total experience points
  • %zessentials_player_exp_to_level% Returns the experience required for the next level
  • %zessentials_player_displayname% Returns the player's display name
  • %zessentials_player_uuid% Returns the player's UUID
  • %zessentials_player_locale% Returns the player's client locale
  • %zessentials_player_client_brand% Returns the player's client brand name
  • %zessentials_player_gamemode% Returns the player's game mode
  • %zessentials_player_is_flying% Returns true if the player is currently flying
  • %zessentials_player_allow_flight% Returns true if the player is allowed to fly
  • %zessentials_player_is_sneaking% Returns true if the player is sneaking
  • %zessentials_player_is_sprinting% Returns true if the player is sprinting
  • %zessentials_player_is_sleeping% Returns true if the player is sleeping
  • %zessentials_player_is_op% Returns true if the player is operator
  • %zessentials_player_is_dead% Returns true if the player is dead
  • %zessentials_player_is_swimming% Returns true if the player is in water
  • %zessentials_player_is_blocking% Returns true if the player is blocking with a shield
  • %zessentials_player_is_gliding% Returns true if the player is gliding with elytra
  • %zessentials_player_ping% Returns the player's ping in milliseconds
  • %zessentials_player_colored_ping% Returns the player's ping with color based on quality
  • %zessentials_player_fly_speed% Returns the player's fly speed
  • %zessentials_player_walk_speed% Returns the player's walk speed
  • %zessentials_player_remaining_air% Returns the player's remaining air in ticks
  • %zessentials_player_max_air% Returns the player's maximum air in ticks
  • %zessentials_player_compass% Returns the player's compass direction (N, NE, E, SE, S, SW, W, NW)
  • %zessentials_player_yaw% Returns the player's yaw rotation
  • %zessentials_player_pitch% Returns the player's pitch rotation
  • %zessentials_player_first_played% Returns the date when the player first joined
  • %zessentials_player_last_played% Returns the date when the player last joined
  • %zessentials_player_ticks_lived% Returns the number of ticks the player has lived
  • %zessentials_player_empty_slots% Returns the number of empty inventory slots
  • %zessentials_player_item_in_hand% Returns the material type of the item in main hand
  • %zessentials_player_item_in_offhand% Returns the material type of the item in off hand
  • %zessentials_player_world_time% Returns the time of the player's world in ticks
  • %zessentials_player_world_time_12% Returns the world time in 12-hour format
  • %zessentials_player_world_time_24% Returns the world time in 24-hour format
  • %zessentials_player_world_weather% Returns the weather of the player's world
  • %zessentials_player_has_bed% Returns true if the player has a respawn location set
  • %zessentials_player_bed_world% Returns the world name of the player's respawn location
  • %zessentials_player_bed_x% Returns the X coordinate of the player's respawn location
  • %zessentials_player_bed_y% Returns the Y coordinate of the player's respawn location
  • %zessentials_player_bed_z% Returns the Z coordinate of the player's respawn location
Server Placeholders
  • %zessentials_server_online% Returns the number of online players
  • %zessentials_server_max_players% Returns the maximum number of players
  • %zessentials_server_safe_online% Returns the number of non-vanished online players
  • %zessentials_server_unique_joins% Returns the total number of unique players
  • %zessentials_server_tps% Returns the server TPS (1 minute average)
  • %zessentials_server_tps_5% Returns the server TPS (5 minute average)
  • %zessentials_server_tps_15% Returns the server TPS (15 minute average)
  • %zessentials_server_tps_colored% Returns the server TPS with color indicator
  • %zessentials_server_free_memory% Returns the free memory in MB
  • %zessentials_server_max_memory% Returns the max memory in MB
  • %zessentials_server_used_memory% Returns the used memory in MB
  • %zessentials_server_total_memory% Returns the total allocated memory in MB
  • %zessentials_server_world_players_<world>% Returns the number of players in a specific world
  • %zessentials_server_world_time_<world>% Returns the time of a specific world in ticks
  • %zessentials_server_world_weather_<world>% Returns the weather of a specific world
User Placeholders
  • %zessentials_user_is_vanished% Returns true if the player is vanished
  • %zessentials_user_is_frozen% Returns true if the player is frozen
  • %zessentials_user_is_ban% Returns true if the player is banned
  • %zessentials_user_ban_reason% Returns the ban reason
  • %zessentials_user_ban_duration% Returns the remaining ban duration in seconds
  • %zessentials_user_ban_duration_formatted% Returns the remaining ban duration formatted
  • %zessentials_user_mute_reason% Returns the mute reason
  • %zessentials_user_fly_formatted% Returns the remaining fly time formatted
  • %zessentials_user_afk_duration% Returns the AFK duration in seconds
  • %zessentials_user_afk_duration_formatted% Returns the AFK duration formatted
  • %zessentials_user_home_list% Returns a comma-separated list of home names
  • %zessentials_user_home_<index>% Returns the home name by index (1-based)
  • %zessentials_user_home_<index>_<w/x/y/z>% Returns the home location info by index
  • %zessentials_user_vote_offline% Returns the number of offline votes
  • %zessentials_user_pm_recipient% Returns the name of the last private message recipient
  • Updated zMenu to version 1.1.0.8
  • Added /lightning command to strike players with lightning
  • Added * argument for /heal and /feed commands to target all players
  • Added player name tab completion for /heal and /feed commands
  • Added relative directions (north, south, etc.) to /near command
  • Added smooth time transition for /day and /night commands
  • /feed command now restores saturation
  • /ext command can now target other players
  • Fixed temporary fly when changing world through portals
  • Fixed personal time from progressing
  • Added NMS support for Minecraft 1.21.9, 1.21.10 and 1.21.11
  • Added configurable join MOTD
  • Fixed somes messages
  • Fixed webhook verification when discord module is disable
  • Fix some errors (npe and economy check)
  • Added option for kits
  • Added new default kits
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8,832 Views
31 Purchases
57 Downloads
Jun 8, 2024 Published
May 28, 2026 Updated
4.00 star(s)
Average rating (5)
3.1 MB File size
Game mode
  1. Survival & SMP
  1. Factions
  1. Skyblock
Type
  1. Gameplay
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Game mode (legacy)
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Spigot
  1. Paper
  1. Folia
Supported versions
  1. 1.20
Creator
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Share and earn
Refer this resource and earn a 20% commission.
8,832 Views
31 Purchases
57 Downloads
Jun 8, 2024 Published
May 28, 2026 Updated
4.00 star(s)
Average rating (5)
3.1 MB File size
Game mode
  1. Survival & SMP
  1. Factions
  1. Skyblock
Type
  1. Gameplay
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Game mode (legacy)
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Spigot
  1. Paper
  1. Folia
Supported versions
  1. 1.20
Creator
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