ZTimer v1.4.1

Precision-tuned timer system with leaderboards, PlaceholderAPI, and multi-backend storage for parkou
  • ztimer_cover.png
  • 2026-05-09_19.46.12.png
  • 2026-05-09_19.46.54.png
  • Screenshot 2026-05-09 202011.png
  • ztimer_cover.png
  • 2026-05-09_19.46.12.png
  • 2026-05-09_19.46.54.png
  • Screenshot 2026-05-09 202011.png
ZTimer is a precision-tuned, storage-backed timer system built for competitive Minecraft gameplay — parkour, dungeons, questlines, race events, and anywhere you need millisecond-accurate timing with full admin control. Tracks active runs, best times, and per-timer leaderboards with PlaceholderAPI integration for live HUD/scoreboard display.


Features:


  • Per-player active timers with start, stop, cancel, and reset operations
  • Millisecond-accurate timing with configurable display format
  • Per-timer leaderboards with caching for fast scoreboard/HUD reads
  • Three storage backends out of the box: YAML (default), SQLite, and MySQL/MariaDB
  • Full PlaceholderAPI expansion under the ztimer identifier with active, current, best, and leaderboard placeholders
  • Server-global active check — %ztimer_active_global_<timerId>% works without a player context
  • Smart start behavior — automatically replaces another active timer if a different one is started, with messaging that names the replaced timer
  • Strict admin timer validation — rejects any timer ID not declared under timers in config.yml
  • Async storage updates for timer saves, resets, and player name refreshes
  • Configurable per-timer exit teleport locations with a global fallback
  • logout-commands that fire when a player logs out mid-run
  • relog-commands that fire when a player rejoins after logging out mid-run
  • Confirmation prompts on global resets to prevent accidental wipes
  • Separate messages.yml for all player and admin-facing text — fully customizable
  • Automatic config and message migration on upgrade with timestamped backups
  • Tab-completion for subcommands, timer IDs, selectors, and online player names
  • Optional debug logging for start/stop events and database errors

Use Cases:


  • Parkour courses with leaderboards displayed via scoreboard or HUD
  • Dungeon clear-time tracking with per-player best times
  • Race events with millisecond precision and live time display
  • Questline speed-run tracking with persistent storage
  • Competitive event servers needing global "is anyone running this map" indicators
  • Network-wide leaderboard sharing using the MySQL backend

Commands:


  • /ztimer start <timerId> <playerSelector> — Start a timer for target player(s)
  • /ztimer stop <timerId> <playerSelector> — Stop a timer for target player(s)
  • /ztimer reset <timerId> — Show the global reset confirmation prompt
  • /ztimer reset <timerId> confirm — Reset all stored times for that timer
  • /ztimer reset <timerId> <playerSelector> — Reset stored best times for target player(s)
  • /ztimer cancel <timerId> — Cancel your own active timer
  • /ztimer cancel <timerId> <playerSelector> — Cancel active timers for target player(s)
  • /ztimer reload — Reload config.yml and messages.yml

Permissions:


  • ztimer.admin — Full administrative access to all /ztimer commands
  • ztimer.cancel.self — Allows a player to cancel their own active timer (default: true)

PlaceholderAPI Examples:


  • %ztimer_active_<timerId>% — Returns true/false for the player's active state
  • %ztimer_active_global_<timerId>% — Returns true if any player has the timer active (no player context needed)
  • %ztimer_current_<timerId>% — Player's current elapsed time, formatted
  • %ztimer_best_<timerId>% — Player's best time, formatted
  • %ztimer_top_<position>_<timerId>_name% — Leaderboard player name at that position
  • %ztimer_top_<position>_<timerId>_time% — Leaderboard formatted time at that position

Requirements:


  • Paper 1.21.10+
  • Java 17+
  • PlaceholderAPI
  • One storage backend: YAML (default), SQLite, or MySQL/MariaDB

Note: Changing storage.type requires a full server restart — runtime storage switching is not supported. ZTimer does not require Floodgate or Geyser; placeholders and timing are independent of proxy auth.
EULA: Free EULA
75 Views
1 Downloads
May 11, 2026 Published
N/A Updated
Not yet rated
289.1 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Minigame
  1. Fun
Game mode
  1. Survival
  1. Hub & lobby
  1. Minigame
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
Supported languages
  1. English
Creator
Owner
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75 Views
1 Downloads
May 11, 2026 Published
N/A Updated
Not yet rated
289.1 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
  1. Minigame
  1. Fun
Game mode
  1. Survival
  1. Hub & lobby
  1. Minigame
Supported software
  1. Paper
Supported versions
  1. 26.1
  1. 1.21.11
Supported languages
  1. English
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Lag-free, customizable servers ready in minutes.
Host your adventure today!
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