ZDeathMessages | Custom Death Messages 0

Template-driven PvP and PvE death messages with staff views, vanish support, and per-player toggles.
  • zdeathmessages.png
  • 2026-07-07_11.47.52.png
  • 2026-07-07_11.48.57.png
  • 2026-07-07_11.49.21.png
  • 2026-07-07_11.50.55.png
  • Screenshot 2026-07-07 115143.png
  • zdeathmessages.png
  • 2026-07-07_11.47.52.png
  • 2026-07-07_11.48.57.png
  • 2026-07-07_11.49.21.png
  • 2026-07-07_11.50.55.png
  • Screenshot 2026-07-07 115143.png
ZDeathMessages is a hierarchical, template-driven death message system built for Paper servers. It replaces vanilla death messages with fully configurable, randomizable templates, routing every death through a PvP or PvE hierarchy with per-mob templates, world-specific overrides, staff views, vanish integration, per-player toggles, and three storage backends. A built-in test command and debug mode let you verify every message without staging real deaths.


Features:


  • Hierarchical template resolution — PvP routes through mechanism → weapon group → material → fallback; PvE routes through entity mechanism/type → entity fallback → environment mechanism/cause → fallback
  • Multiple messages per template, with one chosen at random on each death
  • Indirect-kill resolution — projectiles trace back to the shooter, TNT to the placer, Evoker Fangs to the Evoker, dragon breath to the Ender Dragon, fireworks and wind charges to their source, and block-caused deaths to the specific block
  • Handles nuanced vanilla mechanisms: cactus, sweet berry bush, pointed dripstone, stalagmites, falling stalactites, sulfur spikes, anvils, campfires, magma blocks, bed and respawn-anchor explosions, and assisted/finished fall deaths
  • Per-world template overrides — unlisted worlds inherit from worlds.default
  • Staff view — players with zdeathmessages.staffview see extra staff-messages lines alongside or instead of the public message
  • Vanish integration with EssentialsX, SuperVanish, and PremiumVanish — suppresses messages for vanished victims and redacts vanished killers in public output
  • WorldGuard region support — disable death messages in specific regions
  • Per-player toggle persisted across relogs, with admin override
  • Three storage backends: YAML (default), SQLite, and MySQL (HikariCP), with automatic fallback to YAML on failure
  • PlaceholderAPI support in templates — victim context by default, optional killer context
  • LEGACY (&c) and MiniMessage formatting, configurable globally or per template
  • /zdm test to simulate any PvP or PvE death scenario without an actual death
  • /zdm debug per-player debug toggle that prints resolved messages to console
  • Safe reload — validates YAML syntax before applying and keeps the current config live on parse errors
  • Configurable coexistence with other death-message plugins: step aside, take over, or send both

Use Cases:


  • Themed death messages that match your server's tone across PvP and PvE
  • Distinct messages per weapon type, mob, or environmental hazard
  • Staff-only detailed death logs (killer, weapon, distance, coordinates) shown alongside public messages
  • Suppress or redact deaths involving vanished staff
  • Different message sets per world (Nether, End, minigame worlds) via overrides
  • Disable messages inside specific WorldGuard regions like spawn or arenas

Commands:


  • /zdm or /zdm toggle — Toggle your own custom death messages on/off
  • /zdm toggle <player> — Toggle another player's death messages
  • /zdm reload — Reload the plugin configuration
  • /zdm test <victim> PVE <entity|cause|mechanism> [weapon|mechanism] [mechanism] — Simulate a PvE death
  • /zdm test <victim> PVP <killer|NONE> [cause|mechanism] [weapon|mechanism] [mechanism] — Simulate a PvP death
  • /zdm debug — Toggle console debug output for your session

/zdm is an alias for /zdeathmessages. Tab-completion is included for all arguments.


Permissions:


  • zdeathmessages.admin — Full admin access: reload, test, and toggling other players (default: op)
  • zdeathmessages.toggle — Allows a player to toggle their own death messages (default: all players)
  • zdeathmessages.staffview — Receives staff-only message lines on deaths (default: op)
  • zdeathmessages.debug — Allows enabling debug view via /zdm debug (default: op)

Requirements:


  • Paper 26.1.2+
  • Java 25+
  • PlaceholderAPI (required — the plugin will not load without it)
  • One storage backend: YAML (default), SQLite (included), or MySQL

Optional:


  • WorldGuard — for disabled-region support
  • EssentialsX, SuperVanish, or PremiumVanish — for vanish integration
  • Any permissions plugin — for fine-grained command access

Note: ZDeathMessages only handles vanilla damage causes and sources — deaths from non-vanilla custom plugin damage are intentionally skipped and left untouched.
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Support duration
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62 Views
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2 Downloads
Jul 16, 2026 Published
N/A Updated
Not yet rated
18 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. World
  1. Fun
Game mode
  1. Survival
  1. Lifesteal
  1. Anarchy
Supported software
  1. Paper
Supported versions
  1. 26.1
Supported languages
  1. English
Creator
Owner
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Refer this resource and earn a 10% commission.
62 Views
0 Purchases
2 Downloads
Jul 16, 2026 Published
N/A Updated
Not yet rated
18 MB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Gameplay
  1. World
  1. Fun
Game mode
  1. Survival
  1. Lifesteal
  1. Anarchy
Supported software
  1. Paper
Supported versions
  1. 26.1
Supported languages
  1. English
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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