⚠️CUSTOM iHCF FORK ($40 USD) ⚠️

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Corba

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ExcideHCF Core - Thread Design.jpg

// HCF Configuration File
// Be sure to double-check your config
// Credits - Techcable's Configuration API

// If the plugin should attempt to limit entities to reduce lag.
// currently what this does is allow only 25 entities in one chunk.
handleEntityLimiting = true

// If arrows shot from a bow with infinity should be removed
// when they land to reduce entity lag.
removeInfinityArrowsOnLand = true

// The maximum Beacon strength level
beaconStrengthLevelLimit = 1

// If boats should not be allowed to be placed on land.
disableBoatPlacementOnLand = true

enderpearlGlitching {
// If this plugin should try and block Enderpearl glitching.
enabled = true

// If the enderpearl should be refunded if the player was detected.
refund = true
}

// If enderchests should be disabled.
disableEnderchests = true

// If beds cannot be placed in the Nether.
preventPlacingBedsNether = true

// Timezone to use for events and stuff
serverTimeZone = "America/New_York"

// The speed at which items in furnaces cook, set to 1.0 for default.
furnaceCookSpeedMultiplier = 6.0

brewingSpeedMultiplier = 6.0

// If you should be able to bottle exp by crafting a glass bottle.
bottledExp = true

// If you should be able to de-enchant books by right clicking enchant tables.
bookDeenchanting = true

// If death signs should spawn upon deaths.
deathSigns = true

// If death signs should thaw upon deaths.
deathLightning = true

// The current number of the map.
mapNumber = 1

// If the server is in a kit map mode.
kitMap = false

// If ally damage should be prevented or just warn the attacker.
preventAllyDamage = true

spawners {
// If players should not be able to break spawners in the Nether.
preventBreakingNether = true

// If players should not be able to place spawners in the Nether.
preventPlacingNether = true
}

expMultiplier {
// The multipliers to set for experience, set to 1.0 to normalise as vanilla.
global = 2.0
fishing = 2.0
smelting = 2.0
lootingPerLevel = 1.5
luckPerLevel = 1.5
fortunePerLevel = 1.5
}

scoreboard {
sidebar {
// The title of the sidebar, use {MAP_NUMBER} as a
// placeholder with & as colour codes.
title = "&a&lHCF &c[Map {MAP_NUMBER}]"

// If this plugin utilises the sidebar.
enabled = true
}

nametags {
// If this plugin will utilise nametags.
enabled = true
}
}

combatlog {
// If this plugin will protect from combat-logging.
enabled = true

// The ticks for when a combat logger NPC should despawn.
despawnDelayTicks = 600
}

warzone {
// The radius of the warzone.
radiusOverworld = 800
radiusNether = 800
}

factions {
conquest {
// How much points should a faction lose when a player dies in Conquest.
pointLossPerDeath = 20

// How much points should a faction need to win Conquest.
requiredVictoryPoints = 300

// If negative points are possible during conquest.
allowNegativePoints = true
}

roads {
// If players are allowed to claim next to roads
allowClaimsBesides = true
}

// List of faction names that cannot be used.
disallowedFactionNames = [
"EOTW",
"KOHI"
]

home {
// The time in seconds to teleport to faction home, -1 to disable, 0 for instant
teleportDelay {
NETHER = 30
THE_END = -1
NORMAL = 10
}

// The maximum height to set a faction home, use -1 to ignore this.
maxHeight = -1

// If faction homing in enemy territory should be allowed.
allowTeleportingInEnemyTerritory = true
}

// Minimum amount of characters a faction name must be.
nameMinCharacters = 3

// Maximum amount of characters a faction name must be.
nameMaxCharacters = 16

// Maximum amount of members a faction can own.
maxMembers = 25

// Maximum amount of claims a faction can own.
maxClaims = 8

// Maximum amount of allies a faction can have.
maxAllies = 1

subclaim {
// The minimum characters a player can name a subclaim.
nameMinCharacters = 3

// The maximum characters a player can name a subclaim.
nameMaxCharacters = 16
}

dtr {
regenFreeze {
// The minutes for faction DTR regen freeze to
// end not including any multipliers, etc.
baseMinutes = 40

// How much longer the DTR freeze should be for factions with
// more members. Set to 0 to disable.
minutesPerMember = 2
}

// The minimum DTR a faction can have.
minimum = -50

// The maximum DTR a faction will regenerate to.
maximum = 6

// Time in milliseconds between a DTR update.
millisecondsBetweenUpdates = 45000

// The DTR again when DTR updates.
incrementBetweenUpdates = 0.1
}

relationColours {
// The nametag and chat colours to show for faction relations.
wilderness = "DARK_GREEN"
warzone = "LIGHT_PURPLE"
teammate = "GREEN"
ally = "GOLD"
enemy = "RED"
road = "YELLOW"
safezone = "AQUA"
archerTagged = "BLUE"

}

joinNewFactionDelaySeconds = 30
}

deathban {
// The regular deathban duration.
baseDurationMinutes = 60

// The seconds before kicking after showing the user
// the respawn screen from a deathban.
respawnScreenSecondsBeforeKick = 15
}

end {
// If the end should be opened.
open = true

// The location of the spawn point when leaving end by End Portal.
exitLocation = "world,0.5,75,0.5,0,0"

// If fire should be extinguished when leaving the end through an End Portal.
extinguishFireOnExit = true

// If strength should be removed when entering the end through an End Portal.
removeStrengthOnEntrance = true
}

eotw {
chatSymbolPrefix = " \u2605"
chatSymbolSuffix = ""

// List of UUIDs that capped last maps EOTW.
lastMapCapperUuids = [
]
}

// The maximum levels an enchantment can be.
enchantmentLimits = [
"PROTECTION_ENVIRONMENTAL = 3",
"PROTECTION_FIRE = 3",
"SILK_TOUCH = 1",
"DURABILITY = 3",
"PROTECTION_EXPLOSIONS = 3",
"LOOT_BONUS_BLOCKS = 3",
"PROTECTION_PROJECTILE = 3",
"OXYGEN = 3",
"WATER_WORKER = 1",
"THORNS = 0",
"DAMAGE_ALL = 3",
"ARROW_KNOCKBACK = 1",
"KNOCKBACK = 1",
"FIRE_ASPECT = 1",
"LOOT_BONUS_MOBS = 3",
"LUCK = 3",
"ARROW_DAMAGE = 3",
"LURE = 3"
]

// The maximum levels a potion can be brewed to.
potionLimits = [
"STRENGTH = 0",
"INVISIBILITY = 0",
"REGEN = 0",
"WEAKNESS = 0",
"INSTANT_DAMAGE = 0",
"SLOWNESS = 1",
"POISON = 1"
]

subclaimSigns {
// Protects against members that are not on the sign opening.
private = false

// Protects against any non-officer opening.
captain = true

// Protects against any non-leader opening.
leader = false

// If subclaim protected objects should be protected from hopper
// items too, disabling this may increase performance.
hopperCheck = true
}

// Plugin Messages
// Do not remove " " from the messages.


whitelist {
// Changes the vanilla whitelist message.
message = "&cThe server is currently locked, try again soon."
}

signclass {
// Changes the fakeLine messages.
prefix = "&6[Class]"
line1 = "&aYou have"
line2 = "&aequipped the"
line3 = "&aclass"
}

sb {
combat = "Combat"
enderpearl = "Enderpearl"
pvpprot = "PvP Prot"
gapple = "Gapple"
logout = "Logout"
stuck = "Stuck"
teleport = "Teleport"
color {
// No need for ChatColor.<COLOR> -- (ex: GREEN, RED, PURPLE, LIGHT_PURPLE, DARK_GREEN, etc)
// Timers are the MM:SS:MS (ex: Spawn Tag: 30s)
// Lines are the ---------------- on the scoreboard.
combat = "RED"
enderpearl = "DARK_AQUA"
pvpprot = "GREEN"
gapple = "GOLD"
logout = "AQUA"
stuck = "DARK_GREEN"
teleport = "DARK_GREEN"
lines = "GRAY"
timers = "WHITE"
}
}

nether {
beds = "&cBeds are disabled in the Nether."
spawners = "&cYou cannot break spawners in the Nether."
}

faction {
enterleave = "&eEntering %tofaction%&e, &eLeaving %fromfaction%&e"
created = "&f%player% &ehas created a new faction &f%faction%&e."
disbanded = "&f%player& &ehas disbanded &f%faction%&e."
renamed = "&f%originalname% has been renamed to %newname%&e."
regen = "&cYou cannot join factions that are regenerating DTR."
leaveinland = "&cYou cannot leave your faction while you're in it's territory."
memberonline = "&c&lMember Online: &f%player%&f."
memberoffline = "&c&lMember Offline: &f%player%&f."
openclose {
openedclosed = "&c%player% has %action% the faction to the public."
cannotKickWhileRaidable= "&cYou cannot kick members while your faction is raidable."
}
kick {
cannotKickWhileRaidable = "&cYou cannot kick members while your faction is raidable."
membernotfound = "&cYour faction does not have a member named '%player%'&c."
mustbeamoderator = "&cYou must be an captain to kick players from the faction."
cannotkickleader = "&cYou cannot kick the faction leader."
cannotkickcaptains = "You must be a faction leader to kick captains."
kickedmessage = "&cYou were kicked from the faction %faction% by %sender%"
kickedbroadcast = "%player% has been kicked from the faction by %sender%"

}
}

economy {
setbalance = "&eAdded &f%balance% &eto the balance of %player%"
yourbalance = "&eYour Balance is &f%balance%&e."
otherbalance = "&eBalance &eof &f%player% &eis &f%balance%&e."
takenbalance = "&eTaken &f%balance% from balance of &f%player%&e."
newbalance = "&eBalance of &f%player% &eis now &f%balance%&e."
// The amount of money a player starts off with.
startingBalance = 250

}

lives {
check = "&f%player% &ehas &f%lives%"
cleardeathbans = "&cAll deathbans have been cleared."
givefailed = "&cYou tried to give %player% %amount% lives, but you only have %lives%&e."
givesuccess = "&cYou have sent %player% %amount% %lives%"
givesuccesstarget = "%player% has sent you %amount% %lives%"
cannotrevivekits = "&cYou cannot revive players during a kitmap."
cannotreviveeotw = "&cYou cannot revive players during EOTW."
cannotrevivenolives = "&cYou do not have any lives."
uselifetorevive = "&cYou have used a life to revive %player%&c."
usedlifetoreviveother = "&cYou have revived %player%&c."
staffrevive = "&c%sender% has revived %target%"
}

protection {
enderpearlsafezone = "&cYou are not allowed to enderpearl into a safe-zone."
teleportspawn = "&aYou were teleported to the spawn of target world as you were in a safe-zone."
wouldhavebeencreated = "&ePortal would have created portal in territory of %faction%&e."
wouldhaveteleportedtospawn = "&eThis portal would send you to spawn so teleport cancelled."
wouldhaveteleportedtoevent = "&eThis portal would send you to an event faction so teleport cancelled."
cannotattackinsafezone = "&cYou cannot attack players whilst in safe-zones"
cannotentervehicles = "&cYou cannot enter vehicles in other factions territories."
cannotenterhorse = "&cYou cannot enter a Horse that belongs to %owner%"
cantbuildend = "&cYou cannot build in the end."
}

crowbar {
onlyuseinoverworld = "&cCrowbars may only be used in the overworld."
nomorespawneruses = "&cThis crowbar has no Spawner more uses."
nomoreendframeuses = "&cThis crowbar no longer has any Endframe uses."
endframenolongeractive = "&cEnder Portal is no longer active"
placedspawner = "&cYou have placed a %spawner% spawner."
}

book {
deenchant = "&cYou reverted this item to its original form."
}

skull {
message = "&cThis skull was formerly owned by &e%skulltype%&e."
}

timer {
combattagged = "&cYou are now combat tagged for 30 seconds."
combattaggedcannotenter = "&cYou cannot enter %faction% whilst your + Combat Tag timer is active (%time%)"
combattaggedcannotkick = "&cYou cannot kick %player% whilist they have Combat Tag (%time%)"
combattaggedcannotleave = "&cYou cannot leave your faction whilist your Combat Tag is active. (%time%)."
enderpearlcooldown = "&ePearl Cooldown: &c%time%"
logoutcancelledmovement = "&cYou moved a block, logout timer cancelled"
logoutcancelleddamaged = "You were damaged, logout timer ended."
logoutcancelledhitplayer = "&cYou cannot attack players during logout, logout cancelled."
logoutsafely = "&cYou were safely logged out."
logouttimer = "&cLogout timer is disconnecting you in %time%."
pvpprotapplied = "&aPvP protection applied."
pvpprotemptybucket = "&cYou cannot empty buckets while in PvP Protection."
pvpprotigniteblock = "&cYou cannot ignite blocks while in PvP Protection."
pvpprotpickupblock = "&cYou cannot pick this item up for another %time% as your PvP Protection timer is active."
pvpprotpaused = "&cPvp Protection paused."
pvpprotresumed = "&cPvp Protection resumed."
pvpprotenterownclaim = "&9You have entered your own claim, therefore your PvP Protection has been removed"
pvpprotcantenterclaim = "&cYou cannot enter the claim %faction% while your PvP Protection is active."
pvpprothastimer = "%name% has their PvP Protection for another %time%."
pvpprothavetimer = "You cannot attack players whilst your Pvp protection is active for another %time%"
cantenter = "&cYou cannot enter &f%faction% &cwhile &f%timer% &cis active."
stuckalreadyactive = "&cYour stuck timer is already active."
stucktimerstarted = "&eStuck timer has been started. Teleport will occur in %time%&e. This will cancel if you move more than %maxblocks% blocks."
}

koth {
someoneiscapturing = "&8[&6&lKOTH&8] &eSomeone &6is controlling &6%koth% &c(%time%)"
canbecontested = "&8[&6&lKOTH&8] &e%koth% &6can now be contested. &c(%time%)"
nowincontrol = "&aYou are now in control of %koth%"
nowlongercontrol = "&aYou are no longer in control of %koth%"
lostcontrol = "&8[&6&lKOTH&8] &e%player% &6has lost control of &e%koth% &c(%time%)"
}

conquest {
gainedpoint = "&8[&6&lCONQUEST&8&l] &e%faction% &6has gained 1 point from capturing %conquestzone% &c(%points%/300)"
attemptingtocontrol = "&8[&6&lCONQUEST&8] &eAttempting to control %conquestzone%&e. &c(%time% seconds)"
canbecontested = "&8[&6&lConquest&8] &e%event% &6can now be contested."
mustbeinfaction = "&cYou must be in a faction to control conquest."
wasknockedoff = "&8[&6&lConquest&8] &e%player% was knocked off %capturezone%"
lostpoints = "&8[&6&lConquest&8] &e%faction% lost %points% because %player% died. &c(%newpoints%/300)"
}

classes {

equipped = "&6&l%class% &ehas been activated."
unequipped = "&c&l%class% &ehas been deactivated."

archer {
sugarused = "&cYou have used your archer sugar effect."
cannottag = "&cYou cannot tag other archers."
attackertagged = "&cMarked! You have tagged %target% for %time%&c. (%damage% damage)"
attackedtagged = "&cMarked! You are now archer tagged for %time% by %attacker%&c. (%damage% damage)"
cannotuse = "&cYou cannot use speed for another %time%&c."
}

miner {
invisadded = "&cMiner invisibility added."
invisremoved = "&cMiner invisibility removed."
}

bard {
cannotequip = "&cYou cannot equip the %class% class while you have PvP Protection."
energy = "&bEnergy: %energy%"
use = "&eGiven %effect% costing you %energy%"
error = "&cYou need at least %requiredenergy% to use this Bard buff, whilst you only have %energy%&c."
cooldown = "&cBard Cooldown: &f%time%"
safezone = "&cYou cannot use bard effects in a safezone."
}
}

ores {
message = "&7%player% has %action% diamond ore notifications."
}
 

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Corba

Manager Of CloudyMC | Old name was Authorizing
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Hey now, I wasn't one of those people. And this is a new account (I didn't like my last username). I was year long before.
i was not directing any of that to you
 
Banned forever. Reason: Scamming (https://builtbybit.com/threads/corba-scam-report.213893/)

puttydotexe

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Vouch good core has lots of great features <3


Its iHCF who needs code snippets :)
I understand where you're coming from there, but if that logic was applied to things then, well... MC-Market would be even worse than it is now. No offence to the MCM Staff Team and all of its members.
 

Scar

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im far from new to this website, and ihcf was only sold to tempting
iHCF was also sold to me by DoctorDark, Tempting sold the plugin to the owners of PrimeHCF/HCGames not me lol.
 

ee

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View attachment 61216
// HCF Configuration File
// Be sure to double-check your config
// Credits - Techcable's Configuration API

// If the plugin should attempt to limit entities to reduce lag.
// currently what this does is allow only 25 entities in one chunk.
handleEntityLimiting = true

// If arrows shot from a bow with infinity should be removed
// when they land to reduce entity lag.
removeInfinityArrowsOnLand = true

// The maximum Beacon strength level
beaconStrengthLevelLimit = 1

// If boats should not be allowed to be placed on land.
disableBoatPlacementOnLand = true

enderpearlGlitching {
// If this plugin should try and block Enderpearl glitching.
enabled = true

// If the enderpearl should be refunded if the player was detected.
refund = true
}

// If enderchests should be disabled.
disableEnderchests = true

// If beds cannot be placed in the Nether.
preventPlacingBedsNether = true

// Timezone to use for events and stuff
serverTimeZone = "America/New_York"

// The speed at which items in furnaces cook, set to 1.0 for default.
furnaceCookSpeedMultiplier = 6.0

brewingSpeedMultiplier = 6.0

// If you should be able to bottle exp by crafting a glass bottle.
bottledExp = true

// If you should be able to de-enchant books by right clicking enchant tables.
bookDeenchanting = true

// If death signs should spawn upon deaths.
deathSigns = true

// If death signs should thaw upon deaths.
deathLightning = true

// The current number of the map.
mapNumber = 1

// If the server is in a kit map mode.
kitMap = false

// If ally damage should be prevented or just warn the attacker.
preventAllyDamage = true

spawners {
// If players should not be able to break spawners in the Nether.
preventBreakingNether = true

// If players should not be able to place spawners in the Nether.
preventPlacingNether = true
}

expMultiplier {
// The multipliers to set for experience, set to 1.0 to normalise as vanilla.
global = 2.0
fishing = 2.0
smelting = 2.0
lootingPerLevel = 1.5
luckPerLevel = 1.5
fortunePerLevel = 1.5
}

scoreboard {
sidebar {
// The title of the sidebar, use {MAP_NUMBER} as a
// placeholder with & as colour codes.
title = "&a&lHCF &c[Map {MAP_NUMBER}]"

// If this plugin utilises the sidebar.
enabled = true
}

nametags {
// If this plugin will utilise nametags.
enabled = true
}
}

combatlog {
// If this plugin will protect from combat-logging.
enabled = true

// The ticks for when a combat logger NPC should despawn.
despawnDelayTicks = 600
}

warzone {
// The radius of the warzone.
radiusOverworld = 800
radiusNether = 800
}

factions {
conquest {
// How much points should a faction lose when a player dies in Conquest.
pointLossPerDeath = 20

// How much points should a faction need to win Conquest.
requiredVictoryPoints = 300

// If negative points are possible during conquest.
allowNegativePoints = true
}

roads {
// If players are allowed to claim next to roads
allowClaimsBesides = true
}

// List of faction names that cannot be used.
disallowedFactionNames = [
"EOTW",
"KOHI"
]

home {
// The time in seconds to teleport to faction home, -1 to disable, 0 for instant
teleportDelay {
NETHER = 30
THE_END = -1
NORMAL = 10
}

// The maximum height to set a faction home, use -1 to ignore this.
maxHeight = -1

// If faction homing in enemy territory should be allowed.
allowTeleportingInEnemyTerritory = true
}

// Minimum amount of characters a faction name must be.
nameMinCharacters = 3

// Maximum amount of characters a faction name must be.
nameMaxCharacters = 16

// Maximum amount of members a faction can own.
maxMembers = 25

// Maximum amount of claims a faction can own.
maxClaims = 8

// Maximum amount of allies a faction can have.
maxAllies = 1

subclaim {
// The minimum characters a player can name a subclaim.
nameMinCharacters = 3

// The maximum characters a player can name a subclaim.
nameMaxCharacters = 16
}

dtr {
regenFreeze {
// The minutes for faction DTR regen freeze to
// end not including any multipliers, etc.
baseMinutes = 40

// How much longer the DTR freeze should be for factions with
// more members. Set to 0 to disable.
minutesPerMember = 2
}

// The minimum DTR a faction can have.
minimum = -50

// The maximum DTR a faction will regenerate to.
maximum = 6

// Time in milliseconds between a DTR update.
millisecondsBetweenUpdates = 45000

// The DTR again when DTR updates.
incrementBetweenUpdates = 0.1
}

relationColours {
// The nametag and chat colours to show for faction relations.
wilderness = "DARK_GREEN"
warzone = "LIGHT_PURPLE"
teammate = "GREEN"
ally = "GOLD"
enemy = "RED"
road = "YELLOW"
safezone = "AQUA"
archerTagged = "BLUE"

}

joinNewFactionDelaySeconds = 30
}

deathban {
// The regular deathban duration.
baseDurationMinutes = 60

// The seconds before kicking after showing the user
// the respawn screen from a deathban.
respawnScreenSecondsBeforeKick = 15
}

end {
// If the end should be opened.
open = true

// The location of the spawn point when leaving end by End Portal.
exitLocation = "world,0.5,75,0.5,0,0"

// If fire should be extinguished when leaving the end through an End Portal.
extinguishFireOnExit = true

// If strength should be removed when entering the end through an End Portal.
removeStrengthOnEntrance = true
}

eotw {
chatSymbolPrefix = " \u2605"
chatSymbolSuffix = ""

// List of UUIDs that capped last maps EOTW.
lastMapCapperUuids = [
]
}

// The maximum levels an enchantment can be.
enchantmentLimits = [
"PROTECTION_ENVIRONMENTAL = 3",
"PROTECTION_FIRE = 3",
"SILK_TOUCH = 1",
"DURABILITY = 3",
"PROTECTION_EXPLOSIONS = 3",
"LOOT_BONUS_BLOCKS = 3",
"PROTECTION_PROJECTILE = 3",
"OXYGEN = 3",
"WATER_WORKER = 1",
"THORNS = 0",
"DAMAGE_ALL = 3",
"ARROW_KNOCKBACK = 1",
"KNOCKBACK = 1",
"FIRE_ASPECT = 1",
"LOOT_BONUS_MOBS = 3",
"LUCK = 3",
"ARROW_DAMAGE = 3",
"LURE = 3"
]

// The maximum levels a potion can be brewed to.
potionLimits = [
"STRENGTH = 0",
"INVISIBILITY = 0",
"REGEN = 0",
"WEAKNESS = 0",
"INSTANT_DAMAGE = 0",
"SLOWNESS = 1",
"POISON = 1"
]

subclaimSigns {
// Protects against members that are not on the sign opening.
private = false

// Protects against any non-officer opening.
captain = true

// Protects against any non-leader opening.
leader = false

// If subclaim protected objects should be protected from hopper
// items too, disabling this may increase performance.
hopperCheck = true
}

// Plugin Messages
// Do not remove " " from the messages.


whitelist {
// Changes the vanilla whitelist message.
message = "&cThe server is currently locked, try again soon."
}

signclass {
// Changes the fakeLine messages.
prefix = "&6[Class]"
line1 = "&aYou have"
line2 = "&aequipped the"
line3 = "&aclass"
}

sb {
combat = "Combat"
enderpearl = "Enderpearl"
pvpprot = "PvP Prot"
gapple = "Gapple"
logout = "Logout"
stuck = "Stuck"
teleport = "Teleport"
color {
// No need for ChatColor.<COLOR> -- (ex: GREEN, RED, PURPLE, LIGHT_PURPLE, DARK_GREEN, etc)
// Timers are the MM:SS:MS (ex: Spawn Tag: 30s)
// Lines are the ---------------- on the scoreboard.
combat = "RED"
enderpearl = "DARK_AQUA"
pvpprot = "GREEN"
gapple = "GOLD"
logout = "AQUA"
stuck = "DARK_GREEN"
teleport = "DARK_GREEN"
lines = "GRAY"
timers = "WHITE"
}
}

nether {
beds = "&cBeds are disabled in the Nether."
spawners = "&cYou cannot break spawners in the Nether."
}

faction {
enterleave = "&eEntering %tofaction%&e, &eLeaving %fromfaction%&e"
created = "&f%player% &ehas created a new faction &f%faction%&e."
disbanded = "&f%player& &ehas disbanded &f%faction%&e."
renamed = "&f%originalname% has been renamed to %newname%&e."
regen = "&cYou cannot join factions that are regenerating DTR."
leaveinland = "&cYou cannot leave your faction while you're in it's territory."
memberonline = "&c&lMember Online: &f%player%&f."
memberoffline = "&c&lMember Offline: &f%player%&f."
openclose {
openedclosed = "&c%player% has %action% the faction to the public."
cannotKickWhileRaidable= "&cYou cannot kick members while your faction is raidable."
}
kick {
cannotKickWhileRaidable = "&cYou cannot kick members while your faction is raidable."
membernotfound = "&cYour faction does not have a member named '%player%'&c."
mustbeamoderator = "&cYou must be an captain to kick players from the faction."
cannotkickleader = "&cYou cannot kick the faction leader."
cannotkickcaptains = "You must be a faction leader to kick captains."
kickedmessage = "&cYou were kicked from the faction %faction% by %sender%"
kickedbroadcast = "%player% has been kicked from the faction by %sender%"

}
}

economy {
setbalance = "&eAdded &f%balance% &eto the balance of %player%"
yourbalance = "&eYour Balance is &f%balance%&e."
otherbalance = "&eBalance &eof &f%player% &eis &f%balance%&e."
takenbalance = "&eTaken &f%balance% from balance of &f%player%&e."
newbalance = "&eBalance of &f%player% &eis now &f%balance%&e."
// The amount of money a player starts off with.
startingBalance = 250

}

lives {
check = "&f%player% &ehas &f%lives%"
cleardeathbans = "&cAll deathbans have been cleared."
givefailed = "&cYou tried to give %player% %amount% lives, but you only have %lives%&e."
givesuccess = "&cYou have sent %player% %amount% %lives%"
givesuccesstarget = "%player% has sent you %amount% %lives%"
cannotrevivekits = "&cYou cannot revive players during a kitmap."
cannotreviveeotw = "&cYou cannot revive players during EOTW."
cannotrevivenolives = "&cYou do not have any lives."
uselifetorevive = "&cYou have used a life to revive %player%&c."
usedlifetoreviveother = "&cYou have revived %player%&c."
staffrevive = "&c%sender% has revived %target%"
}

protection {
enderpearlsafezone = "&cYou are not allowed to enderpearl into a safe-zone."
teleportspawn = "&aYou were teleported to the spawn of target world as you were in a safe-zone."
wouldhavebeencreated = "&ePortal would have created portal in territory of %faction%&e."
wouldhaveteleportedtospawn = "&eThis portal would send you to spawn so teleport cancelled."
wouldhaveteleportedtoevent = "&eThis portal would send you to an event faction so teleport cancelled."
cannotattackinsafezone = "&cYou cannot attack players whilst in safe-zones"
cannotentervehicles = "&cYou cannot enter vehicles in other factions territories."
cannotenterhorse = "&cYou cannot enter a Horse that belongs to %owner%"
cantbuildend = "&cYou cannot build in the end."
}

crowbar {
onlyuseinoverworld = "&cCrowbars may only be used in the overworld."
nomorespawneruses = "&cThis crowbar has no Spawner more uses."
nomoreendframeuses = "&cThis crowbar no longer has any Endframe uses."
endframenolongeractive = "&cEnder Portal is no longer active"
placedspawner = "&cYou have placed a %spawner% spawner."
}

book {
deenchant = "&cYou reverted this item to its original form."
}

skull {
message = "&cThis skull was formerly owned by &e%skulltype%&e."
}

timer {
combattagged = "&cYou are now combat tagged for 30 seconds."
combattaggedcannotenter = "&cYou cannot enter %faction% whilst your + Combat Tag timer is active (%time%)"
combattaggedcannotkick = "&cYou cannot kick %player% whilist they have Combat Tag (%time%)"
combattaggedcannotleave = "&cYou cannot leave your faction whilist your Combat Tag is active. (%time%)."
enderpearlcooldown = "&ePearl Cooldown: &c%time%"
logoutcancelledmovement = "&cYou moved a block, logout timer cancelled"
logoutcancelleddamaged = "You were damaged, logout timer ended."
logoutcancelledhitplayer = "&cYou cannot attack players during logout, logout cancelled."
logoutsafely = "&cYou were safely logged out."
logouttimer = "&cLogout timer is disconnecting you in %time%."
pvpprotapplied = "&aPvP protection applied."
pvpprotemptybucket = "&cYou cannot empty buckets while in PvP Protection."
pvpprotigniteblock = "&cYou cannot ignite blocks while in PvP Protection."
pvpprotpickupblock = "&cYou cannot pick this item up for another %time% as your PvP Protection timer is active."
pvpprotpaused = "&cPvp Protection paused."
pvpprotresumed = "&cPvp Protection resumed."
pvpprotenterownclaim = "&9You have entered your own claim, therefore your PvP Protection has been removed"
pvpprotcantenterclaim = "&cYou cannot enter the claim %faction% while your PvP Protection is active."
pvpprothastimer = "%name% has their PvP Protection for another %time%."
pvpprothavetimer = "You cannot attack players whilst your Pvp protection is active for another %time%"
cantenter = "&cYou cannot enter &f%faction% &cwhile &f%timer% &cis active."
stuckalreadyactive = "&cYour stuck timer is already active."
stucktimerstarted = "&eStuck timer has been started. Teleport will occur in %time%&e. This will cancel if you move more than %maxblocks% blocks."
}

koth {
someoneiscapturing = "&8[&6&lKOTH&8] &eSomeone &6is controlling &6%koth% &c(%time%)"
canbecontested = "&8[&6&lKOTH&8] &e%koth% &6can now be contested. &c(%time%)"
nowincontrol = "&aYou are now in control of %koth%"
nowlongercontrol = "&aYou are no longer in control of %koth%"
lostcontrol = "&8[&6&lKOTH&8] &e%player% &6has lost control of &e%koth% &c(%time%)"
}

conquest {
gainedpoint = "&8[&6&lCONQUEST&8&l] &e%faction% &6has gained 1 point from capturing %conquestzone% &c(%points%/300)"
attemptingtocontrol = "&8[&6&lCONQUEST&8] &eAttempting to control %conquestzone%&e. &c(%time% seconds)"
canbecontested = "&8[&6&lConquest&8] &e%event% &6can now be contested."
mustbeinfaction = "&cYou must be in a faction to control conquest."
wasknockedoff = "&8[&6&lConquest&8] &e%player% was knocked off %capturezone%"
lostpoints = "&8[&6&lConquest&8] &e%faction% lost %points% because %player% died. &c(%newpoints%/300)"
}

classes {

equipped = "&6&l%class% &ehas been activated."
unequipped = "&c&l%class% &ehas been deactivated."

archer {
sugarused = "&cYou have used your archer sugar effect."
cannottag = "&cYou cannot tag other archers."
attackertagged = "&cMarked! You have tagged %target% for %time%&c. (%damage% damage)"
attackedtagged = "&cMarked! You are now archer tagged for %time% by %attacker%&c. (%damage% damage)"
cannotuse = "&cYou cannot use speed for another %time%&c."
}

miner {
invisadded = "&cMiner invisibility added."
invisremoved = "&cMiner invisibility removed."
}

bard {
cannotequip = "&cYou cannot equip the %class% class while you have PvP Protection."
energy = "&bEnergy: %energy%"
use = "&eGiven %effect% costing you %energy%"
error = "&cYou need at least %requiredenergy% to use this Bard buff, whilst you only have %energy%&c."
cooldown = "&cBard Cooldown: &f%time%"
safezone = "&cYou cannot use bard effects in a safezone."
}
}

ores {
message = "&7%player% has %action% diamond ore notifications."
}
Excide and iHCF had so many backdoors. Excide got ETB'd rather easily as well.
 
Last edited:

Corba

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Excide and iHCF had so many backdoors. Excide got ETB'd rather easily as well.
The core used on the actual server had backdoors for safety purposes. And we where "ETB'd" because a high staff member did somethings xD that had nothing to do with the core that was just bad staff
 
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ee

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The core used on the actual server had backdoors for safety purposes. And we where "ETB'd" because a high staff member did somethings xD that had nothing to do with the core that was just bad staff
Ah, I apologize.
 

Corba

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Banned forever. Reason: Scamming (https://builtbybit.com/threads/corba-scam-report.213893/)

Scar

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Excide and iHCF had so many backdoors. Excide got ETB'd rather easily as well.
Excide never had any damage caused due to the core, it was more staff related which could be fixed by a quick database backup.
 

tempaylol

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Y'all coming on this post thinking u know ur shit... fuck off the thread if you have never spoken to me corba scar doctordark about this whole sell/rights thing. Who the fuck is doctordark, I only know of mysticflow.
 

Akiez

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Thanks for this helpful message
stop shit posting
Shit posting? im about to buy this core lmao.Why you so salty somehow accuse people shit posting and pls shutup if you dont know anything.
 

Kuzni

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Shit posting? im about to buy this core lmao.Why you so salty somehow accuse people shit posting and pls shutup if you dont know anything.

You said "Interesting"

That means fucking nothing

it wasn't a question
it wasn't directed at anyone

it was more like a thought

p.s Sort out your English
 

Akiez

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You said "Interesting"

That means fucking nothing

it wasn't a question
it wasn't directed at anyone

it was more like a thought

p.s Sort out your English
Well you salty much so thats why you always get triggered by that word even you have nothing to do with this.If you think you have that much reps still can talk shit about this.Lastly,english is not my main language but atleast i tried to post in english language.Never judge people with their language because not all people are mostly can talk english fluently.
 

Kuzni

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Well you salty much so thats why you always get triggered by that word even you have nothing to do with this.If you think you have that much reps still can talk shit about this.Lastly,english is not my main language but atleast i tried to post in english language.Never judge people with their language because not all people are mostly can talk english fluently.

I have no clue what your saying
 

Corba

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Selling iHCF Forks in MCM isn't the best thing to do. iHCF Forks are mostly skidded, and probably no permissions granted to sell iHCF, If you do have permissions to sell it, show us (From Scar or DoctorDark) if not, the plugin is illegal to be sold for copyright reasons. And yes this 2 people only have LEGACY permission to sell iHCF.
Have you read anything on this damn post me and scar work together
 
Banned forever. Reason: Scamming (https://builtbybit.com/threads/corba-scam-report.213893/)

Fle

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