Nucleus
The essentials for any server. Ranks, punishments, staff and chat utilities, and several libraries commonly used for working on any type of server. Supports per-server ranks and global ranks, rank inheritance, permissions, which can all be edited in-game. Has all types of punishments which are all shared across alternate accounts (if found). Staff can look up player information like alts and past punishments.
Price
JAR is $20 (soon).
Source code is $80.
Want to re-sell Nucleus?
Re-sell rights are $350.
Contact
Telegram: joeleoli
Discord: @joeleoli#5252
Test Server:
na.minexd.com
eu.minexd.com
Default Configuration
Features
The essentials for any server. Ranks, punishments, staff and chat utilities, and several libraries commonly used for working on any type of server. Supports per-server ranks and global ranks, rank inheritance, permissions, which can all be edited in-game. Has all types of punishments which are all shared across alternate accounts (if found). Staff can look up player information like alts and past punishments.
Price
JAR is $20 (soon).
Source code is $80.
Want to re-sell Nucleus?
Re-sell rights are $350.
Contact
Telegram: joeleoli
Discord: @joeleoli#5252
Test Server:
na.minexd.com
eu.minexd.com
Default Configuration
Code:
server:
id: "other-1"
type: "OTHER"
redis:
host: "127.0.0.1"
port: 6379
password: ""
mongo:
host: "127.0.0.1"
port: 27017
authentication:
enabled: false
username: "admin"
password: "dev"
database: "admin"
Features
- Data saved in MongoDB (easy to setup).
- Sends data to other instances of the plugin through Redis to sync data.
- Bungee version for whitelist and maintenance mode. Also uses RedisBungee API to display when a staff member switches servers or joins the network.
- Bans, temporary bans, mutes. All synced throughout the network. All punishments are automatically shared across alt accounts (if found).
- Ranks with prefixes, weights, permissions, and inheritance all synced throughout the network.
- Ranks can be created on a specific server or globally throughout the network. You can assign players better ranks on a specific server even if they have a global rank.
- Send a message to a player from anywhere on the network.
- Network-wide staff chat (/sc <message>).
- Network-wide announcement message (w/ sounds).
- Network-wide /report players and /request assistance.
- Network-wide staff join/switch server messages.
- Useful commands like /gm, /gmother, /heal, /feed, /night, /day, /rename, /more, /ci, /setslots, and /ping.
- All commands, public chat messages, and private messages are logged and can be queried through Mongo. Extremely useful to find bug abusers or rule breakers.
- Private messages (/msg, /reply, /r) with sounds (can be toggled).
- Chat filter (w/ phrases, words, regex) and chat message handler for handling who gets sent messages and the format in which messages are displayed.
- UUID Cache (using Redis) to easily pull usernames or UUIDs of players.
- Nametag library (change display names, show health). Useful for different types of game modes.
- Several libraries for creating menus, game settings, teams, player settings, cooldowns, etc.
- So much more...
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