✨ Nucleus ✨ Global/Server Ranks - Punishments - Staff Utils - Player Lookup

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joeleoli

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Nucleus
The essentials for any server. Ranks, punishments, staff and chat utilities, and several libraries commonly used for working on any type of server. Supports per-server ranks and global ranks, rank inheritance, permissions, which can all be edited in-game. Has all types of punishments which are all shared across alternate accounts (if found). Staff can look up player information like alts and past punishments.

Price

JAR is $20 (soon).
Source code is $80.

Want to re-sell Nucleus?
Re-sell rights are $350.

Contact
Telegram: joeleoli
Discord: @joeleoli#5252

Test Server:
na.minexd.com
eu.minexd.com

Default Configuration
Code:
server:
  id: "other-1"
  type: "OTHER"
redis:
  host: "127.0.0.1"
  port: 6379
  password: ""
mongo:
  host: "127.0.0.1"
  port: 27017
  authentication:
    enabled: false
    username: "admin"
    password: "dev"
    database: "admin"

Features
  • Data saved in MongoDB (easy to setup).
  • Sends data to other instances of the plugin through Redis to sync data.
  • Bungee version for whitelist and maintenance mode. Also uses RedisBungee API to display when a staff member switches servers or joins the network.
  • Bans, temporary bans, mutes. All synced throughout the network. All punishments are automatically shared across alt accounts (if found).
  • Ranks with prefixes, weights, permissions, and inheritance all synced throughout the network.
  • Ranks can be created on a specific server or globally throughout the network. You can assign players better ranks on a specific server even if they have a global rank.
  • Send a message to a player from anywhere on the network.
  • Network-wide staff chat (/sc <message>).
  • Network-wide announcement message (w/ sounds).
  • Network-wide /report players and /request assistance.
  • Network-wide staff join/switch server messages.
  • Useful commands like /gm, /gmother, /heal, /feed, /night, /day, /rename, /more, /ci, /setslots, and /ping.
  • All commands, public chat messages, and private messages are logged and can be queried through Mongo. Extremely useful to find bug abusers or rule breakers.
  • Private messages (/msg, /reply, /r) with sounds (can be toggled).
  • Chat filter (w/ phrases, words, regex) and chat message handler for handling who gets sent messages and the format in which messages are displayed.
  • UUID Cache (using Redis) to easily pull usernames or UUIDs of players.
  • Nametag library (change display names, show health). Useful for different types of game modes.
  • Several libraries for creating menus, game settings, teams, player settings, cooldowns, etc.
  • So much more...
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Nykorrin

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Oohhh, forgot to ask, is it able to use MySQL database or only mongo? I'd purchase either way but I'd have to find out how to setup mongo.
 

Nykorrin

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When will the jar be available for purchase?
 

Nykorrin

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Leakers are ugly human beings and should be eradicated from the minecraft society and sooc.
 

Nykorrin

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Is the jar buyable?
Maybe, but wouldn't recommend purchasing just the jar, as joeleoli didn't think he'd being selling this, he did not create a config system so everything is editable through the src.
 
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