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An amazing concept.

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Kalinox

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Welcome to this thread. We've been working on a Minecraft project for almost 2 years now. It is custom coded original and innovative spigot server (Not modded). Rather than a static world, we've made a dynamic world that perpetually moves around players and we're looking for people who could help us progress in anyway shape or form without pay.

Contact me: Kalinox#0001

Without further explanations I will be posting a bunch of content we've already made or are working on:

Banner:

ULTIMATEFINALFINAL-1920x1440.png

Website: SupremeObsidian.net

How our world is generated (In chunks) :


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Adding 16x16 schematics ontop of these chunks:
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Making biomes chunk based:
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16x16 32x32 64x64 schematics made by our builders:
biome.PNG


Schematics built added to world generation:
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Relational database concept:
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Database of all chunks in the world:
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Schematics on all chunks:
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Added 9x9 flat chunk with crystals at the center for orcs and humans to claim a settlement (infinite settlements generate through the world):

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Some Orc building schematics:
Capture.PNG

Locations of buildings without orc settlement:
Capture8.PNG


Visual of some buildings upgraded in orc settlement (Total of 15 different buildings all upgradeable from level 1 to 10 , that means 250 different buildings per settlement):
Capture7.PNG

Human settlement:
Capture6.PNG

Road schematics made by our builders:
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Road concept when generating through 2x2 and 3x3 chunk schematics:
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Traversal Algorithm for roads between settlements:
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New road generation concept, rather than having 1 road between settlements, make it more randomized:

voronoi algorithm for roads in action:


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Dungeon generation algorithm to generate mazes automatically with spawn room/treasure rooms / boss rooms (gifs don't work so you have to click on this one):


Results of this algorithm in Java (White squares are 16x16 chunk floors and black squares are 16x16 chunk walls):
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Complexity augmented:
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Dungeon concept:
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Result:
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Result with only 4 16x16 schematics:
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Making ocean schematics for ocean biome overworld and forest schematics for forest biome overworld:

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What the forest biome should look like:
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LemonNinja

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Super cool! I love the concept of this server. I can tell, a lot of time and effort put in. Good luck to you all
 

Kalinox

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Added Forest biomes and Forest roads. Adding Plains/Forest river schematics soon.

 
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SkapDoesMC

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Is this some smart thing that I am to dumb to understand...? Either way, your concept seems pretty cool, other than how you basically explained stuff, this thread is pretty nice
 

Kalinox

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Is this some smart thing that I am to dumb to understand...? Either way, your concept seems pretty cool, other than how you basically explained stuff, this thread is pretty nice

You're more than welcome to contact me. I'll be able to give you a tour and give additional details for you to understand it. You'll however need a microphone to voice.
 

Jamo

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This looks amazing.. If you need systems administration or a machine, hit me up and I'm sure we can work something out.

Jamo#0001
 

Sprucemoose03

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Brilliant server and idea, I helped worked for the team not too long ago as a Builder. What can I say, they are an amazing team of people with brilliant ideas I am really looking forward to the server opening will 100% be playing.
 

Evolve

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This will make history if you can launch it, other than that I don't have much to add and wish you guys luck! Wanted to drop a comment to be apart of this thread in case you guys hit it off real big!
 
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