Bungeecord Network not displaying players

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icedmoca

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Ok, a lot of you are going to tell me about ping passthrough but here's the deal:

Players can connect directly to the game servers as shown below with the ip's, firewall and server secure so no offline idiots will join.

Server list:
1. Bungeecord proxy running 25565 - mc.example.net
2. Lobby server
3. Game server 1 - 1.example.net
4. Game server 2 - 2.example.net
5. Game server 3 - 3.example.net
6. Game server 4 - 4.example.net
7. Building server - build.example.net


The thing is if someone joins a server any of them or even thru the lobby itself it will only show that player on that server if I look at my server list. I need the Lobby server to add up all the players on all the servers and set that as the number of people on the network and it will display next to the motd the 24/100. Does anyone know how this can be done?

With ping passthrough true with two players only on game server 1:
Lobby Server 0/100
Game Server1 2/100
Game server2 0/100


With ping passthrough false with two players only on game server 1:
Lobby Server 2/100
Game Server1 2/100
Game Server2 2/100


I need the lobby server to display the number of players on the network
I need the lobby or bungeecord to display the total amount on the network.
Lobby or bungeecord correct me if I'm wrong.
 
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aglerr

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Just put placeholder on the scoreboard or anywhere you want and It'll shows the whole network players amount.

Placeholder: %bungee_online%
Maybe we can talk on Discord if you still need help. (aglerr#9849)
 
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icedmoca

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Just put placeholder on the scoreboard or anywhere you want and It'll shows the whole network players amount.

Placeholder: %bungee_online%
Maybe we can talk on Discord if you still need help. (aglerr#9849)
It's not the scoreboard. It's the server count.
 

icedmoca

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Solved - Closed.

Solution: Using paperspigot displays players from forced hosted servers to the main default-fallback server (Hub)
 
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