STOP TO SELLING IT
FOR SOME REASON... IM GOING TO STOP SELLING IT
THANKS EVERYONE...!
Hey guys! today im going to bring you a Customizable and Optimized UHC Core
UltimateUHC, UltimateUHC got a lot of features basic uhc core should have and more things that other plugins dont haves!FOR SOME REASON... IM GOING TO STOP SELLING IT
THANKS EVERYONE...!
Hey guys! today im going to bring you a Customizable and Optimized UHC Core
Plugin Version: 1.0
Price: 40USD
Vouch Copy: 30+ repo, 30+ followers
Buyer count: 6
Servers currently using this core:
- Mitw.Rip (Chinese and english) - Owner: Me xd
- mc-louderpvp.cf (Thailand) - Owner: xFrozenz_736
- ultimatenetworkhk.tk (Hong kong) - Owner: Ez_Vape
- Vanishmc.eu (EU) - Owner: WambaJamba_
- *Waiting for your Purchases!*
What you will get after Purchases:
1. UHCcore - the Core of this plugin
3. Discord Support - get support faster
Proof of ownership:
Vouchs:
- Mitw.Rip (Chinese and english) - Owner: Me xd
- mc-louderpvp.cf (Thailand) - Owner: xFrozenz_736
- ultimatenetworkhk.tk (Hong kong) - Owner: Ez_Vape
- Vanishmc.eu (EU) - Owner: WambaJamba_
- *Waiting for your Purchases!*
What you will get after Purchases:
1. UHCcore - the Core of this plugin
3. Discord Support - get support faster
Proof of ownership:
i hope its enough for the proof!
https://i.gyazo.com/e50702d03233a403eeeef98fd904db18.mp4
https://i.gyazo.com/e50702d03233a403eeeef98fd904db18.mp4
Vouchs:
1.7 to 1.12.2 supported
NEW Twitter Announce! post your uhc matches upcoming to twitter ingame! (Tweet)
Discord Announce! post your uhc match upcoming to discord ingame! (Discord embed)
customizable Configs
customizable Messages
customizable Scoreboards
customizable Items
customizable world generator
edited Worldborder , Performance Chunk Loader! edited for uhcs!
Multi Language Messages and Scoreboards
MySQL Database , for stats system
iPvP Protacter
Back to bungee lobby system
Performance mode
Max player limit
1.8 worldborder (toggle able, 1.8+)
Hide all players in lobby (toggle able)
Pregame Practice
Bedrock border!
Scatter Time Limit
Spectator mode
Staff mode
customizable task timers
customizable spawn items
customizable spectator items
customizable staff items
Nether System!
Deathmatch System (like badlion!, toggle able)
Redglass barrier system (like big networks!, toggle able)
Performance Scatter! No drop tps on scattering!
Sit on Scatter!
CenterClear! type one , they will auto regenerate the world if the world is bad!
CenterClear! type two , they will auto mandatory change the biome!
customizable border settings!
customizable motd!
Tab Health! customizable!
Board rules!
TwitterAPI! post game feed to twitter!
Teammate , enemys , staffs color!
CombatLoggers!
Frozen System! no hackers!
Block cmds! no abuse!
customizable sounds!
customizable Chat!
27+ Scenarios!
Bow Health!
/KillCount Command!
/Health Command!
Respawn system! no false died!
AutoRespawn system! depend on LiteBans v2.2+!
auto death when player disconnect too long!
Team mode!
Team chat!
Team backpack!
Team name!
Team friendly fire!
MLG system!
/heal Command!
/rules Command!
/giveall Command!
AFK Kicker!
Custom Populators!
Custom Cave!
Custom biome replacer!
Custom SugarCane Generator!
Custom Ore Populators!
Staff Scoreboard!
Developer APIs!
Player Options!
Xray Alerts!
Config Editor GUI!
Config GUI!
Scenarios Editor GUI!
Scenarios GUI!
PreConfig system! save your config!
Apple Rate!
DeathKick!
Enderpearl damage!
Potion effect limit!
Shears!
Golden Heads!
NEW Twitter Announce! post your uhc matches upcoming to twitter ingame! (Tweet)
Discord Announce! post your uhc match upcoming to discord ingame! (Discord embed)
customizable Configs
customizable Messages
customizable Scoreboards
customizable Items
customizable world generator
edited Worldborder , Performance Chunk Loader! edited for uhcs!
Multi Language Messages and Scoreboards
MySQL Database , for stats system
iPvP Protacter
Back to bungee lobby system
Performance mode
Max player limit
1.8 worldborder (toggle able, 1.8+)
Hide all players in lobby (toggle able)
Pregame Practice
Bedrock border!
Scatter Time Limit
Spectator mode
Staff mode
customizable task timers
customizable spawn items
customizable spectator items
customizable staff items
Nether System!
Deathmatch System (like badlion!, toggle able)
Redglass barrier system (like big networks!, toggle able)
Performance Scatter! No drop tps on scattering!
Sit on Scatter!
CenterClear! type one , they will auto regenerate the world if the world is bad!
CenterClear! type two , they will auto mandatory change the biome!
customizable border settings!
customizable motd!
Tab Health! customizable!
Board rules!
TwitterAPI! post game feed to twitter!
Teammate , enemys , staffs color!
CombatLoggers!
Frozen System! no hackers!
Block cmds! no abuse!
customizable sounds!
customizable Chat!
27+ Scenarios!
Bow Health!
/KillCount Command!
/Health Command!
Respawn system! no false died!
AutoRespawn system! depend on LiteBans v2.2+!
auto death when player disconnect too long!
Team mode!
Team chat!
Team backpack!
Team name!
Team friendly fire!
MLG system!
/heal Command!
/rules Command!
/giveall Command!
AFK Kicker!
Custom Populators!
Custom Cave!
Custom biome replacer!
Custom SugarCane Generator!
Custom Ore Populators!
Staff Scoreboard!
Developer APIs!
Player Options!
Xray Alerts!
Config Editor GUI!
Config GUI!
Scenarios Editor GUI!
Scenarios GUI!
PreConfig system! save your config!
Apple Rate!
DeathKick!
Enderpearl damage!
Potion effect limit!
Shears!
Golden Heads!
Optimization
UltimateUHC has been tested on Mitw server
CPU: AMD E7 | RAM: 8GB
Version: 1.0
80 Players + 1 ~ 3 Staffs
UltimateUHC has been tested on Mitw server
CPU: AMD E7 | RAM: 8GB
Version: 1.0
80 Players + 1 ~ 3 Staffs
Normal PaperSpigot 1.8.8
TPS: min - 19.86 _ max - 20.03
Normal TacoSpigot 1.8.8
TPS: min - 19.88 _ max - 20.04
Normal PaperSpigot 1.7.10
TPS: min - 19.92 _ max - 20.05
wSpigot (PaperSpigot 1.7.10 fork)
TPS: min - 19.95 _ max - 20.05
Custom PaperSpigot 1.8.8 fork
TPS: min - 19.99 _ max - 20.02
some proof here
TPS: min - 19.86 _ max - 20.03
Normal TacoSpigot 1.8.8
TPS: min - 19.88 _ max - 20.04
Normal PaperSpigot 1.7.10
TPS: min - 19.92 _ max - 20.05
wSpigot (PaperSpigot 1.7.10 fork)
TPS: min - 19.95 _ max - 20.05
Custom PaperSpigot 1.8.8 fork
TPS: min - 19.99 _ max - 20.02
some proof here
Player count
TPS
TPS
https://i.gyazo.com/521df3fe2eb4c75773671f17a7b09a15.mp4 - Editor GUI
https://i.gyazo.com/d7b5b96ebe0badc76cdae23c70901d89.mp4 - Scenarios Editor GUI
https://i.gyazo.com/f64f806abd080474b50b52fdb2a27f5c.mp4 - Timer Editor GUI
https://i.gyazo.com/e897defcdb8c63603422241cd0416775.mp4 - PreConfig GUI
https://i.gyazo.com/5f93a2db608a0132a01f32deb10bfb61.mp4 - TeamMode Editor
https://i.gyazo.com/9797dff4e04f754280ac94b98ddf2b28.mp4 - AntiCrafting GUI
https://i.gyazo.com/fe77c65bdadf70e3cf6e4d2c8d6b9302.mp4 - Config GUI
https://i.gyazo.com/81ffba9f7a944e187c3df8cce9fbf32f.mp4 - Scenarios GUI
https://i.gyazo.com/d7b5b96ebe0badc76cdae23c70901d89.mp4 - Scenarios Editor GUI
https://i.gyazo.com/f64f806abd080474b50b52fdb2a27f5c.mp4 - Timer Editor GUI
https://i.gyazo.com/e897defcdb8c63603422241cd0416775.mp4 - PreConfig GUI
https://i.gyazo.com/5f93a2db608a0132a01f32deb10bfb61.mp4 - TeamMode Editor
https://i.gyazo.com/9797dff4e04f754280ac94b98ddf2b28.mp4 - AntiCrafting GUI
https://i.gyazo.com/fe77c65bdadf70e3cf6e4d2c8d6b9302.mp4 - Config GUI
https://i.gyazo.com/81ffba9f7a944e187c3df8cce9fbf32f.mp4 - Scenarios GUI
Bossbar:
Timebomb:
Twitter announce
Discord announce (an example from my server):
Code:
#
#
# * UltimateUHC *
#
# a Premium Resource with Spigot
#
# Best UHC Plugin on Spigot!
#
# COPYRIGHT ©
#
#
# Thanks you for purchasing UltimateUHC !
#
# If you want report bugs or give me some suggestion
# You can PM me on Discord or Spigot!
#
#
# ENJOY THE PLUGIN!
#
# HWID -> your lincese key, please enter your hwid to here!
# or the plugin will not able to start up!
#--- ITS IMPORTANT---
HWID: ENTER_YOUR_HWID_HERE
#DONT TOUCH THIS
version: 1.0-B-SNAPSHOT
# Select the default language inside language.yml !
Language: EN_US
color:
normal: '&f'
important: '&6'
a_bit_important: '&e'
MySQL:
enabled: false
host: 127.0.0.1
port: 3306
database: uhcData
username: root
password: 123
iPvP-Protactor: true
bungee:
hubNames:
- UHCLOBBY1
# THIS OPTION WILL DISBAND SOME FEATURES!
performance-mode: false
# THIS OPTION WILL MAKE THE CPU USAGE DOWN A BIT
# BUT IT WILL CAUSE TPS LOWER (less async)
less-cpu-usage: false
# its might not be used in normal matches
# but it will be called when ingame world creating or something like that
lag-broadcast: true
gameConfig:
interact-cooldown: 1
playerLimit: 300
tasks:
lobbyTimer: 30
releaseTimer: 10
pvpTimer: 1200
deathmatchTimer: 3300
#Minecraft 1.8+ WorldBorder show with bedrock border
#DOSENT WORKING WITH 1.7
WorldBorderEnabled: false
Lobby:
HideAllPlayer: false
PracticeEnabled: false
restart-onmatch-ended: false
Unlimit-Scatter-Times: false
OldEnchant:
Enabled: false
DeathMatch:
Enabled: true
#When Player left is the number
StartIn: 6
CountDown: 600 #Seconds
#ArenaType means The world type of arena
#List Of ArenaType:
#- FLAT #Auto create Flat World for DeathMatch
#- NORMAL #DeathMatch arena in the same world
#- CUSTOM #Custom arena world by your self!
# YOU NEEDED TO PUT THE WORLD FILE NAMED "UHCArena_deathmatch" into world files if you uses this option!
#!! ONLY FLAT FOR NOW !!#
ArenaType: FLAT
Border:
Size: 15
#Bedrock border like what you see in arena world
Bedrock: true
#1.8Border in the arena !!Only work on 1.8+!!
WorldBorder: false
#Disable it if you have Proxy lost connection problem!
Sit-On-Scatter: true
# Size Factor recommend to use 2 ~ 5 (80 ~ 200)
# Use it with Terrain Control should be faster on load!
CenterClear:
Enabled: true
Checker:
WaterCountLimited: 8000
TreeCountLimited: 250
DisAllowedBiomeLimited: 14000
MaxHigherOfCenter: 75
RiverCheckEnabled: true
RiverCheckIn: 50
MandatoryChanger:
#DONT OPEN IT WITH TERRAIN CONTROL
Enabled: false
Size-Factor: 3
Chunk:
LoadEnabled: true
LoadPadding: 208
LoadFrequency: 200
FinishRestart: true
LowMemoryRestart: true
RestartCMD: restart
Border:
Default: 1500
Knockback: 5.0
NetherDefault: 500
BorderList:
- 3000
- 2000
- 1500
- 1000
- 500
- 100
- 50
- 25
BorderTPNether: 500
defaultStyle: default
#Border Style
Style:
default:
#Real Block , default is bedrock border
RealBlock:
Material: BEDROCK
DATA: 0
#visual block , default is red glass barrier
VisualBlock:
Material: STAINED_GLASS
DATA: 14
#its for custom spigots that avoid async catcher!
Avoid-async-catcher: false
motd:
InSetup: '&aConfiguring'
Lobby-Whitelisted: '&bWHITELISTED'
Lobby-NoWhitelist: '&2&lWAITING PLAYERS'
Starting-Game: '&6&lSTARTING GAME'
InGame: '&4&lIN-GAME'
Finished-MLG: '&9&lFINISH GAME...'
onLogin-Blocked:
ChunkLoading: '&cThe world is loading, please wait'
FullGame: '&cthis game is full!'
Whitelist: '&bthis game has been whitelisted'
InGame: '&cis ingame , please dont be late!'
Finish: '&athis game has ended!'
# Display style of health in tab!
# Type 'dummy' for numeric style
# Type 'health' for heart style
# DO NOT PUT ANYTHING ELSE!
TabHealth:
Enabled: true
Type: dummy
whitelist:
- LeeGod
- xItzChchee_cw
startCommands:
- broadRules
BroadRules:
EverySecond: 5
RuleList:
- '&7[&6Rule #1&7] &frule #1'
- '&7[&6Rule #2&7] &frule #2'
Twitter:
Enabled: false
Auth-consumer_key: Auth-consumer_key
Auth-consumer_secret: Auth-consumer_secret
Auth-accesstoken: Auth-accesstoke
Auth-accesstoken_secret: Auth-accesstoken_secret
UHC-Announce:
- 'UltimateUHC UHC Game'
- ' '
- '<mode> <scenarios>'
- 'Opens: GMT+8 <whitelistOffTimes>'
- 'IP: mitw.rip'
- 'Slots: 300'
Solo-Winner-Announce:
- 'Server IP: Mitw.Rip'
- ' '
- 'UltimateUHC UHC Game'
- ' '
- '<mode> winner:'
- '- <winner>'
- ' '
- 'IP: mitw.rip'
Team-Winner-Announce:
- 'Server IP: Mitw.Rip'
- ' '
- 'UltimateUHC UHC Game'
- ' '
- '<mode> winner team:'
- ' <winnerTeam>:'
- ' - <winner>'
- ' '
- 'IP: mitw.rip'
Discord:
Enabled: false
TokenBot: TokenBot
ChannelID: ChannelID
Embed-Title: 'UHC Announce'
Embed-Author: 'UltimateUHC'
Tag: '@everyone'
UHC-Announce:
- '----------------------------------------'
- ' '
- 'EnglishVersion:'
- '1) Whilelist OFF: GMT+8 <whitelistOffTimes>'
- '2) Start time: GMT+8 <startTimes>'
- '3) Host: <hoster>'
- '4) GameType: <mode>'
- '5) Scenarios:'
- '<scenarios>'
- ' '
- '6) Nether: <nether>'
- '7) Apple rate: <applerate>%'
- '8) Speed: <speed>'
- '9) Strength: <strength>'
- ' '
- '10) World settings:'
- '- Border radius: <border>'
- '- First border: <firstborder>'
- '- Final heal: <finalheal>'
- '- PvP On: <pvp>'
- ' '
- ----------------------------------------
-
- Server IP: Mitw.Rip
-
- Use /scenarios to check scenarios in game!
-
Solo-Winner-Announce:
- '----------------------------------------'
- ' '
- The Game of <mode> has ended!
- ' '
- The Winner is <winner> !!
- Congratulations for winning!
- ' '
- 'List Winner Killed:'
- <ListKilled>
- ' '
- The Hoster is <hoster>
- Remember to thanks the hoster!
- ' '
- '----------------------------------------'
- ' '
- 'Server IP: Mitw.Rip'
- ' '
Team-Winner-Announce:
- '----------------------------------------'
- ' '
- The Game of <mode> has ended!
- ' '
- The Winner of Team is <winnerTeam> !!
- Congratulations for winning!
- ' '
- 'List of the Winner Team:'
- <ListTeamMember>
- ' '
- The Hoster is <hoster>
- Remember to thanks the hoster!
- ' '
- '----------------------------------------'
- ' '
- 'Server IP: Mitw.Rip'
- ' '
TeamColor:
TeammateColor: '&a'
EnemyColor: '&c'
StaffColor: '&e'
combatLogger:
Enabled: true
EntityName: '&c<player>'
timer: 25
block-cmds:
- bp
- backpack
- extrainventory
- extrainv
- fly
- god
- gamemode
- game
- vanish
- v
- tp
- tpa
- tphere
freezer:
autoban-on-disconnect: false
blacklist-cmds:
- backpack
- bp
- extrainv
- extrainventory
BanCmd: 'ban <player> 12d &cHacking &7[&aAdmitted&7]'
blocked-cmds:
- me
- bukkit:me
- plugin
WorldGenerator:
Good-Seeds:
- #exist nms supported sounds:
#- NOTE_PLING
#- NOTE_BASS
#- CHICKEN_EGG_POP
#- BURP
#- ORB_PICKUP
#- SPLASH2
#- LEVEL_UP
#- WITHER_DEATH
#- ANVIL_USE
#- CAT_MEOW
#- DRINK
#- EAT
#- NOTE_STICKS
#- ZOMBIE_WOODBREAK
#- WITHER_SPAWN
#- FIREWORK_LARGE_BLAST
#- ENDERMAN_TELEPORT
#- CLICK
#- WITCHER_DEATH
#- ENDERDRAGON_GROWL
#if you sound you want doesnt not exist in list
#please search nms sound type on google
#disable sound with false value!
#ex. "join: false"
sounds:
disable-sounds-in-lobby: false
join: ORB_PICKUP
practice: CHICKEN_EGG_POP
countdown: NOTE_STICKS
scatter: NOTE_PLING
gamestart: ENDERDRAGON_GROWL
firstheal: LEVEL_UP
finalheal: LEVEL_UP
pvpenabled: ZOMBIE_WOODBREAK
border-countdown: NOTE_STICKS
border-shrinked: false
deathmatch: ENDERDRAGON_GROWL
game-end: WITCHER_DEATH
mlg-accept: NOTE_PLING
LanguageGUI:
Inventory-name: '&6&lChoose &f&la language!'
Icon-material: BOOK
Icon-lores:
- '&7click me to choose <language>&7 !'
Chat:
Enabled: true
Format:
Host: '&8[&cHOST&8]&c<prefix><player>&f: '
Mod: '&8[&eMOD&8]&e<prefix><player>&f: '
Spec: '&8[&3SPEC&8]&7<player>&f: '
Solo: '&7<player>&f: '
Team: '&8[&b<teamName>&8]&7<player>&f: '
TeamChat: '&5[&dTeamChat&5]&d<player>&a&l: '
scenarios:
GoldenHead:
display-name: '&6Golden Head'
lore:
- '&7this is golden head'
config:
NoCleanTimer: 15
Timebomb-Timer: 30
Code:
EN_US:
displayName: '&b&lEnglish'
prefix: '&b&lUltimate&f&lUHC&7 &8&l> &f'
game-prefix: '&b&lGame &8&l> &f'
border-prefix: '&e&lBorder &8&l> &f'
combat-prefix: '&c&lCombat &8&l> &f'
join-messages:
- '&8&m-----------------------------'
- ' '
- '&7Welcome to &b&lUltimate&f&lUHC &7[1.0]'
- ' '
- '&fDeveloper: &b@LeeGod'
- ' '
- '&8&m-----------------------------'
noPermission: '&cYou have no permission to do this command'
PingCMD: '&7[&bPing&7]&f Your Ping is &b<ping>ms &f!'
PingCMD-Other: '&7[&bPing&7]&a <player>''s &fPing is &b<ping>ms &f!'
PingCMD-Usage: '&cUsage: /ping <target player>'
PingCMD-CantFindTarget: '&cTarget is not online!'
UseBlockedCMD: '&cYou can not use this command because is blocked!'
NotStarted: '&cThe game haven''t started!'
IsSpectator: '&cYou can not use this command by being a viewer'
stillAlive: '&cyou are still alive!'
ChoosedLanguage: '&eYou choosed <language>&e language!'
DeathMessages:
KILLED: '&c<Player>&8[&f<PlayerKills>&8]&e has slain by &c<Killer>&8[&f<KillerKills>&8].'
SHOT: '&c<Player>&8[&f<PlayerKills>&8]&e was shot to death by &c<Killer>&8[&f<KillerKills>&8].'
ZOMBIE: '&c<Player>&8[&f<PlayerKills>&8]&e was slain by &cZombie&8[&f1&8].'
SKELETON: '&c<Player>&8[&f<PlayerKills>&8]&e was slain by &cSkeleton&8[&f1&8].'
CREEPER: '&c<Player>&8[&f<PlayerKills>&8]&e was slain by &cCreeper&8[&f1&8].'
SPIDER: '&c<Player>&8[&f<PlayerKills>&8]&e was slain by &cSpider&8[&f1&8].'
FALL: '&c<Player>&8[&f<PlayerKills>&8]&e was death by falling.'
LAVA: '&c<Player>&8[&f<PlayerKills>&8]&e he died trying to swim in lava.'
EXPLOSION: '&c<Player>&8[&f<PlayerKills>&8]&e he died by an explosion.'
DISCONNECT: '&c<Player>&8[&f<PlayerKills>&8]&e disconnect too long.'
UNKOWN: '&c<Player>&8[&f<PlayerKills>&8]&e has died.'
DeathKick:
KickBroadcast: '&c<Player> &7has been kicked for DeathKick'
KickMessage: '&bThanks for playing this UHC &7, &eSee you next time!'
BowHealth: '&c<Player>&7 is now&c<PlayerHealth><HeartIcon> &e<PlayerAbsorptionHealth><HeartIcon>'
ReachBorder: '&cYou reach limit of worldborder...'
Cooldown: '&cDont spamming! please wait sometimes!'
TimeFormat:
Second: second
Seconds: seconds
Minute: minute
Minutes: minutes
WinnerMessage-SOLO:
- '&7&m----------------------------------'
- ' '
- '&fThe Winner is &b&l<player> &f!'
- ' '
- '&fList Player Killed:'
- '&c<ListKilled>'
- ' '
- '&a&lThanks for playing!'
- '&a&lRemember to thanks the hoster!'
- ' '
- '&7&m----------------------------------'
WinnerMessage-TEAM:
- '&7&m----------------------------------'
- ' '
- '&fThe Winner Team is &b&l<TeamName> &f!'
- ' '
- '&fTeam Members List:'
- '&e&l<TeamMembers>'
- ' '
- '&a&lThanks for playing!'
- '&a&lRemember to thanks the hoster!'
- ' '
- '&7&m----------------------------------'
PlayerSnapshot: '&fWinner Snapshots: &6'
Border:
Countdown: 'The border will be reduced by &e<timer> <timerFormat>'
Shrinked: 'The border has been reduced to &e<size>x<size>'
Nether-Warning: '&cThis border shrink will teleport you from nether to overworld!'
Nether-Teleport: '&aYou have been random teleport to overworld , good luck!'
Chat:
Chat-Enable: '&a&lThe chat has been activated, you can now send messages!'
Chat-Disable: '&c&lChat has been disabled, you can not send messages now!'
is-Disable: '&cThe Chat is disabled, you can not send any message on public chat!'
Anti-Spam: '&cSTOP SPAM! Please wait <time> seconds for send other message.'
KillCount:
TargetNotOnline: '&cPlayer is not online!'
NoKills: '&cThat player does not have any kill'
CMDMessage:
- '&e<player> &fhas &a<killCount> &fkills.'
- '&bList: &a<listKilled>'
Health:
NotStarted: '&cUHC has not started, you can not use this command!'
TargetNotOnline: '&cPlayer is not online!'
PlayerHealth: '&fYour health at now &c<health><heart>'
OtherHealth: '&f<name> health at now &c<health><heart>'
CombatTag:
NoLongerCombat: '&cYour combat tag has been unset'
InCombat: '&ayour combat tag has been set'
Practice:
Join: '&7[&6PRACTICE&7]: &aYou joined to &fPractice&a.'
isDisable: '&7[&6PRACTICE&7]: &cYou can not join to practice because is disable!.'
KilledMessage: '&7[&6PRACTICE&7]: &c<player> &7killed by &a<killer>'
Nether:
NotEnabled: '&eNether &cis disable!'
GoNetherBlocked: '&cYou can only go to nether before the border is 500x500!'
Staff:
SetStaff:
- '&7&m---------------------'
- '&7 '
- '&fYou are now &e&lUHC-Staff'
- '&fDo your best to &b&Lcatch hackers!'
- '&6 '
- '&7&m---------------------'
SetHost:
- '&7&m---------------------'
- '&e '
- '&fYou are now &6&lUHC-HOST'
- '&fDo your best to &b&lHost a Good Game!'
- '&2 '
- '&7&m---------------------'
Freeze:
FrozenPlayer:
- '&7&m---------&r&4&l[&c&lWARNING&4&l]&7&m---------'
- ' '
- '&f&lHey Player.'
- '&f&lYou got &c&lfreeze &f&lby &c&lStaff <staff>'
- ' '
- '&f&lPlease &c&lcooperate &f&lwith the '
- '&6&lStaff &f<o do &c&lany action&f&l !'
- ' '
- '&f&lIf you dont'
- '&4&lYou''ll got banned for that'
- ' '
- '&7&m---------&r&4&l[&c&lWARNING&4&l]&7&m---------'
UnFrozenPlayer:
- '&7&m---------&r&2&l[&a&lFINISH&2&l]&7&m---------'
- ' '
- '&f&lHey Player!'
- '&f&lYou got &a&lunFreeze &f&by &a&lStaff <staff> &f&l!'
- ' '
- '&f&lSorry for &a&lours Staff misunderstood you &f&l!'
- '&f&lNow you can play the &a&lUHC &f&l!'
- ' '
- '&a&lGood Luck!'
- ' '
- '&7&m---------&r&2&l[&a&lFINISH&2&l]&7&m---------'
Notify-Disconnect-onFreeze: '&7[&b&lStaff&7] &fPlayer &a&l<player>&f has quit
when he is frozen!'
ClickMe-ToBan: '&7&l&m>>&r &eClick me to ban the player <player>'
ClickMe-ToBan-ShowText: '&6&lClick me to ban the player <player>'
Notify-Frozen-aPlayer: ''
Hit-FreezePlayer: ''
Scatter:
Start:
- '&7&m----------------------------------'
- '&6 '
- '&e&l Scatter Start!'
- '&f Please Wait 1 - 2 mins for &eteleporting &f!'
- '&6 '
- '&7&m----------------------------------'
Finish:
- '&7&m----------------------------------'
- '&e '
- '&6&l Scatter Finished!'
- '&f The Chat Will be Enabled if &eStaff &fWant!'
- '&6 '
- '&7&m----------------------------------'
Timer-CountDown:
LobbyTimer: 'The UHC will begin in &b&l<timer> <timerFormat>'
StartTimer: 'The UHC starts in &b&l<timer> <timerFormat>'
FinalHeal: 'The FinalHeal will be activated in &b&l<timer> <timerFormat>'
PvPTimer: 'The PVP will be activated in &b&l<timer> <timerFormat>'
DeathMatchTimer: 'The DeathMatch will start in &b&l<timer> <timerFormat>'
Respawn: You has been respawned!
AutoRespawn:
- '&7&m-------------------------'
- '&fThe player &e<player> &fhas been banned!'
- ' '
- '&6all players killed by this player will been auto respawned!'
- '&7&m-------------------------'
SavedStats: '&eSSuccessfully saved stats to database!'
LeaveTooLong: '&cYou Quited Game more then 10 minutes, you are no longer alive in this game!'
BroadCast:
PvPEnabled: '&b&lPVP has been activated, GOOD LUCK!'
FinalHeal: '&cYou have been regenerated by &eFinal Heal&c, You will not be regenerated
from now on!'
FirstHeal: '&a&lYou have been regenerated by &e&lFirst Heal &a&l!'
GameStarted: '&b&lThe UHC game has started, we wish you all luck in the world.
May the best player win!'
DeathMatch: '&c&lDeathMatch has started! Good Luck Final 4 players!'
bossbar:
finalheal: '&f&lFinalHeal: &6&l'
pvp: '&f&lPvP: &6&l'
border: '&f&lBorder Shrink: &6&l'
winner: '&e&lWinner(s): &6&l'
Team:
TeamHelp:
- '&7&m----------------------------------'
- '&6&lCommands team mode:'
- ' &e&l1(&6 /team create &7To create a team!'
- ' &e&l2(&6 /team solo &7To create a solo team!'
- ' &e&l3(&6 /team list <player> To list a player''s team!'
- ' &e&l4(&6 /team name &7To edit name of your team!'
- ' &e&l5(&6 /team invite <player> &7To Invite a player to your team!'
- ' &e&l6(&6 /team deny &7To deny an invite!'
- ' &e&l7(&6 /team leave &7To leave current team!'
- ' &e&l8(&6 /team kick <player> &7To kick a player from your team!'
- '&7&m----------------------------------'
TeamList:
- '&7&m----------------------------------'
- '&fteamName: &a<teamName>'
- '&fLeader: &6<leader>'
- '&fMembers:'
- '&e<member>'
- '&7&m----------------------------------'
OnInvite:
CantInviteSelf: '&cYou can''t invite yourself to team!'
onPlayerDeny: '&cYou have denied the team invite!'
PlayerDeny: '&c<player> denied the team invite!'
InviteReceiveMessage:
- ' '
- '&aYou received an invitation to the team: &e<teamName>'
- '&aMembers on the team: &b<teamMembers>'
- ' '
- '&fTo accept use &a/team accept &for to reject use &c/team deny&f.'
- ' '
SendInvite: '&f<teamOwner> &ainvited &e<player> &ato the team.'
AcceptJson: '&e> Or click me to &aAccept&e! <'
AcceptJson-ShowText: '&eclick me to &aAccept&e!'
PlayerHaveTeam: '&cThat player is already on a team!'
PlayerInvited: '&cThat player has already received an invitation to a team!'
On-InviteTimeOut: '&cYour request from <teamName> &c(<teamOwner>) timed out!'
InviteTimeOut: '&cTeam invite to <player> timed out!'
IsDisable: '&cTeam mode is disable, can''t use this command!'
NotInTeam: '&cYou are not in a team!'
TargetNotInTeam: '&c<target> are not in a team!'
AlreadyInTeam: '&cYou are already in a team, use /team leave to leave your current team!'
OnlyTeamLeader: '&cYou must be the team leader to invite players to the team!'
JoinTeam: '&6<player>&e joined your team!'
QuitTeam: '&6<player>&c quited your team!'
TeamChat:
Enabled: '&aYou toggled to team chat!'
Disabled: '&cYou toggled to public chat!'
AutoDisabled: '&cTeam chat mode was auto disband! You are not inside any team!'
MLG:
accepted: '&fYou accepted MLG! &b&lGL HF!'
broadcast: '&e&l<player>&f accepted MLG! &a&lWOOO!'
countdown: '&fMLG going to start in <time> second(s)!'
survival: '&e&l<player>&f has win the MLG! &a&lGOD!!'
CantDoBeforePvP: '&cYou cant do this before pvp!'
HealCMD:
HealAll:
- '&f '
- '&eAll players has been healed by Staff!'
- '&f '
HealTarget:
- '&f '
- '&eYou has been healed by Staff!'
- '&f '
Rules:
UsedCmd:
- ' '
- '&c/rules <page>'
- ' '
- '&fTo read UHC rules, use the &c/rules <page>&f.'
- '&c&lRead all rules before playing this match!'
- ' '
UnknownPages: "&cdoesnt have this papge!"
Page1:
- '&9rules here ;D'
GiveAll:
NotStarted: '&cUHC has not started, you can not use this command!'
Gived: '&fAll players have received &e<quantity> &ffrom &e<item>&f.'
Kick-AFK: '&cYou got kicked by AFK Blocker!'
NoScenarios: '&cthere have no scenarios are enabled!'
Timebomb:
Exploded: '&7[&cTimebomb&7]&f <player>''s death chest has exploded'
Holograms: '&6<time>s'
Radar:
'250': '&7[&6&lRadar&7]&f A player is nearing you &8(&7distance:&a&l In250&8)'
'200': '&7[&6&lRadar&7]&f A player is nearing you &8(&7distance:&e&l In200&8)'
'150': '&7[&6&lRadar&7]&f A player is nearing you &8(&7distance:&e&l In150&8)'
'100': '&7[&6&lRadar&7]&f A player is nearing you &8(&7distance:&c&l In100&8)'
'50': '&7[&6&lRadar&7]&f A player is nearing you &8(&7distance:&c&l In50&8)'
NoClean:
Started: '&a[No Clean] You have a 20 second invincibility timer!'
Stoped: '&c[No Clean] You are no longer have invincibility!'
NoCleanPlus:
Started: '&c[NoClean&e+&c] You are now fighting with <player> ! no one can clean you two now!'
OnTryToClean: '&c[NoClean&e+&c] they are fighting! dont try to clean!'
NoOpponent: '&c[NoClean&e+&c] you already have no opponent!'
Stopped: '&c[NoClean&e+&c] You have no opponent now! find a new opponent for fighting!'
ExtraInventory:
NotEnabled: '&cScenario &eExtraInventory &cis disable!'
Open-ExtraInventory: '&eOpening extra inventory.'
SuperHero-Receive: '&aSuperHero Scenario! you reveive <effect> effect!'
SuperHeroList:
FIRE_RESISTANCE: 'FIRE_RESISTANCE'
ABSORPTION: 'ABSORPTION'
INVISIBILITY: 'INVISIBILITY'
FAST_DIGGING: 'FAST_DIGGING'
SLOW_DIGGING: 'SLOW_DIGGING'
JUMP: 'JUMP'
WATER_BREATHING: 'WATER_BREATHING'
NIGHT_VISION: 'NIGHT_VISION'
SPEED: 'SPEED'
INCREASE_DAMAGE: 'INCREASE_DAMAGE'
SATURATION: 'SATURATION'
REGENERATION: 'REGENERATION'
scenarios:
prefix: '&7[&6Scenarios&7]&f '
enabled: '&eScenario &6&l<scenario> &ehas been enabled!'
disband: '&cScenario &6&l<scenario> &chas been disband!'
description:
Timber:
- ' '
- '&7description'
- ' '
CutClean:
- ' '
- '&7description'
- ' '
DiamondLess:
- ' '
- '&7description'
- ' '
GoldLess:
- ' '
- '&7description'
- ' '
bloodDiamonds:
- ' '
- '&7description'
- ' '
bloodGold:
- ' '
- '&7description'
- ' '
BowLess:
- ' '
- '&7description'
- ' '
VanillaPlus:
- ' '
- '&7description'
- ' '
HorseLess:
- ' '
- '&7description'
- ' '
TimeBomb:
- ' '
- '&7description'
- ' '
NoFallDamage:
- ' '
- '&7description'
- ' '
FireLess:
- ' '
- '&7description'
- ' '
NoClean:
- ' '
- '&7description'
- ' '
DoubleOres:
- ' '
- '&7description'
- ' '
AbsorptionLess:
- ' '
- '&7description'
- ' '
RodLess:
- ' '
- '&7description'
- ' '
LuckyKill:
- ' '
- '&7description'
- ' '
LuckyLeaves:
- ' '
- '&7description'
- ' '
ExtraInventory:
- ' '
- '&7description'
- ' '
NoEnchants:
- ' '
- '&7description'
- ' '
Barebones:
- ' '
- '&7description'
- ' '
WebCage:
- ' '
- '&7description'
- ' '
Soup:
- ' '
- '&7description'
- ' '
TripleOres:
- ' '
- '&7description'
- ' '
Radar:
- ' '
- '&7description'
- ' '
VeinMiners:
- ' '
- '&7description'
- ' '
SuperHeroes:
- ' '
- '&7description'
- ' '
NoCleanPlus:
- ' '
- '&7description'
- ' '
StatLess:
- ' '
- '&7description'
- ' '
InfiniteEnchanter:
- ' '
- '&7description'
- ' '
FlowerPower:
- ' '
- '&7description'
- ' '
Code:
UHC-Scoreboard:
enabled: true
async-update: true
timer-format: 0.0
title: '&b&lUltimate &7| &fUHC'
scenario-format: '&7- &b<Scenario>'
border-format: "&7| &c<BorderLeft>"
EN_US:
noClean-format: '&fNoClean:&b <noCleanTimer>'
deathMatch-Format: '&fDeathmatch:&b <deathmatchTimer>'
Staff-formats:
- '&7&m*-----------------------*'
- '&b&lStaffMode: &fOn'
- '&b&lTPS: &f<tps>'
Winner-formats:
- '&b&l*&a <winner>'
- '&b&l*&f - <kills> Kills'
chunkLoading:
- '&7&m*----------------------*'
- '&fPercent: &b<Percent>'
- '&fChunkLoaded: &b<chunkLoaded>/<chunkTotal>'
- ' '
- '&fFreeMemory: &b<freeMemory>'
- '&fTPS: &b<TPS>'
- '&7&m*----------------------*'
lobby:
- '&7&m*----------------------*'
- '&fPlayers:&b <players>/<max>'
- '&fHost:&b <hostName>'
- '&fType:&b <type>'
- '&fStarting in:&b <start-time>[display=<is_countdown>]'
- '&7&m*----------------------*'
- '&fScenarios:'
- '<scenarios>'
- '&7&m*----------------------*'
teleport:
- '&7&m*----------------------*'
- '&fTimeLeft:&b <timeLeft>'
- ' '
- '&fScattering:&b <teleportLeft>'
- '&fScattered:&b <teleport>'
- '&7&m*----------------------*'
solo-ingame:
- '&7&m*----------------------*'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fKills:&b <kills>'
- '&fBorder:&b <border> <Format>'
- ' [display=<is_noClean>]'
- '&fCombatTag: &b<combatTagTimer> [display=<is_combatTag>]'
- '<NoClean-Format>'
- '<deathmatch-Format>'
- '&7&m*----------------------*'
team-ingame:
- '&7&m*----------------------*'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fKills:&b <kills>'
- '&fTeam Kills:&b <teamKills>'
- '&fBorder:&b <border> <Format>'
- ' [display=<is_noClean>]'
- '&fCombatTag: &b<combatTagTimer> [display=<is_combatTag>]'
- '<NoClean-Format>'
- '<deathmatch-Format>'
- '&7&m*----------------------*'
solo-deathmatch:
- '&7&m*----------------------*'
- '&9&l> DeathMatch <'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fKills:&b <kills>'
- '&fBorder:&b <border>'
- ' [display=<is_noClean>]'
- '&fCombatTag: &b<combatTagTimer> [display=<is_combatTag>]'
- '<NoClean-Format>'
- '&7&m*----------------------*'
team-deathmatch:
- '&7&m*----------------------*'
- '&9&l> DeathMatch <'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fKills:&b <kills>'
- '&fTeam Kills:&b <teamKills>'
- '&fBorder:&b <border>'
- ' [display=<is_noClean>]'
- '&fCombatTag: &b<combatTagTimer> [display=<is_combatTag>]'
- '<NoClean-Format>'
- '&7&m*----------------------*'
spectator:
- '&7&m*----------------------*'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fBorder:&b <border>'
- '<deathmatch-Format>'
- '&7&m*----------------------*'
deathmatch-spectator:
- '&7&m*----------------------*'
- '&9&l> DeathMatch <'
- '&fTime:&b <gameTimer>'
- '&fRemaining:&b <players>/<maxplayers>'
- ' '
- '&fBorder:&b <border>'
- '&7&m*----------------------*'
Finish:
- '&7&m*----------------------*'
- ' '
- '&lWinner:'
- '<winners>'
- ' '
- '&7&m*----------------------*'
Get API class: mitw.mirez.uhc.api.UltimateUHCApi.getApi();
Code:
public interface UltimateUHCAPI{
@Getter
private static UltimateUHCApi api = new UltimateUHCApi();
public List<UUID> getAlive() {
return UHCGame.getInstance().getPlayersUUID();
}
public List<UUID> getMods() {
return UHCGame.getInstance().getMods();
}
public List<UUID> getHost() {
return UHCGame.getInstance().getHosts();
}
public PlayerProfile getPlayerData(Player p) {
return UltimateUHC.getInstance().getProfileManager().getProfile(p.getUniqueId());
}
public boolean isGameStarted() {
return GameStatus.started();
}
public long getTime() {
return UHCGame.getInstance().GAME_TIME;
}
public TeamProfile getTeam(Player p) {
return TeamManager.getInstance().getTeam(p);
}
public UUID getCombatLogger(Player p) {
return getPlayerData(p).getCombatLoggerUUID();
}
public Loggers getLoggerManager() {
return Loggers.getInstance();
}
public UHCGame getGame() {
return UHCGame.getInstance();
}
public UltimateUHC getPlugin() {
return UltimateUHC.getInstance();
}
public boolean isUsingySpigot() {
return NMSHandler.getInstance().getYSpigot().isUsing();
}
public boolean isUsingnSpigot() {
return NMSHandler.getInstance().getNSpigot().isUsing();
}
public boolean isScattering() {
return GameStatus.is(GameStatus.TELEPORT);
}
}
Code:
BorderGeneratedEvent:
class: mitw.mirez.uhc.api.events.BorderGeneratedEvent
execute: when bedrock border generated
GameStartedEvent:
class: mitw.mirez.uhc.api.events.GameStartedEvent
execute: when game started
GameFinishEvent:
class: mitw.mirez.uhc.api.events.GameFinishEvent
execute: when game finished
UHCProfileCreatedEvent:
class: mitw.mirez.uhc.api.events.UHCProfileCreateEvent
execute: when player profile created
UHCPlayerDeathEvent:
class: mitw.mirez.uhc.api.events.UHCPlayerDeathEvent
execute: when player death ingame
THIS IS MY SECOND API , GIVE ME SOME IDEAS ON IT!
Discord: LeeGod#9863
McMarket: here
please contact me on mcmarket if i didnt replied you!
tell me you want to bought the plugin!
Buy Rules
#1 Not allowed "Taiwanese server" to bought this plugin
(because my server is on taiwan, i dont want have more enemys xd)
#2 You are NOT allowed to LEAK or SHARE the plugin (it will only be used for you).
#3 You are NOT allowed to decompile the plugin without permission
#4 You agreed NOT to make any claim of money back.
#5 Accept ALL THE RULES ABOVE This Rule
Purchase Step:
1. Contact me
2. let me know what the server you going use this plugin
(in this step i might reject this transaction for touching the rules)
3. pay the moneys
4. complate the uhc setup
5. done
that all i want to shows today!
this is my first post on mcmarket , i dont even know does theres anyone going to buy my plugins :V , thanks for watching this!
feel free to ask questions if you want!
- Type
- Offering
Attachments
Last edited:

