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Yllow_Developing

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Hi, i want to know how many € i can sell my core sources
Core features:
* Pearl Glitch Fixed
* Anti Pot-lag
* Custom /list command
* Custom /suicide command
* Custom gamemode command
* ShowIp command
* Command to see player inventory (Invsee)
* Ignore Command
* Clear chat command
* Custom fly command
* Heal command
* Some blocked commands like: /me, /bukkit:me, /back...etc
* Chat and permissions (depend from PermissionEx, no essentials need)
* Join and quit message removed
* Staff chat
* Admin chat
Proof of ownership: http://prntscr.com/jmzlgh
 
Last edited:
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Ambrosia

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Hi, i want to know how many € i can sell my core sources
Core features:
* Pearl Glitch Fixed
* Anti Pot-lag
* Custom /list command
* Custom /suicide command
* Custom gamemode command
* ShowIp command
* Command to see player inventory (Invsee)
* Ignore Command
* Clear chat command
* Custom fly command
* Heal command
* Some blocked commands like: /me, /bukkit:me, /back...etc
* Chat and permissions (depend from PermissionEx, no essentials need)
* Join and quit message removed
Proof of ownership: http://prntscr.com/jmzlgh
$1 if lucky.
 

zt

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what makes this different from Base or Essentials? and also no proofs of ownership, code snippets or in game pictures
 

BrianGrug

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I’d just release this for free if I were you. It would help you gain plubicity for any other upcoming projects
 

Yllow_Developing

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what makes this different from Base or Essentials? and also no proofs of ownership, code snippets or in game pictures
Video: coming
blocked.java class code:
package dz.lefilsdeverzide.commands;

import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Damageable;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;

import dz.lefilsdeverzide.core.Main;

public class Invsee implements CommandExecutor, Listener
{
private Main main;

public Invsee(final Main core) {
this.main = core;
}

public boolean onCommand(final CommandSender sender, final Command cmd, final String label, final String[] args) {
if (sender instanceof Player) {
final Player p = (Player)sender;
if (cmd.getName().equalsIgnoreCase("invsee") && p.hasPermission("mod.use")) {
if (args.length == 0) {
p.sendMessage("§cUsage: /invsee <player>");
}
else if (args.length == 1) {
final Player online = Bukkit.getPlayerExact(args[0]);
if (online != null) {
final Player target = Bukkit.getPlayer(args[0]);
final Inventory playerinv = Bukkit.createInventory((InventoryHolder)null, 54, String.valueOf(target.getName()) + "'s Inventory");
for (final ItemStack item : target.getInventory()) {
if (item != null) {
playerinv.addItem(new ItemStack[] { item });
}
}
final Damageable d = (Damageable)target;
final ItemStack health = new ItemStack(Material.SPECKLED_MELON);
final ItemMeta healthmeta = health.getItemMeta();
healthmeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', "&c" + d.getHealth()));
health.setItemMeta(healthmeta);
final ItemStack food = new ItemStack(Material.COOKED_BEEF);
final ItemMeta foodmeta = health.getItemMeta();
foodmeta.setDisplayName(new StringBuilder().append(ChatColor.GOLD).append(p.getFoodLevel()).toString());
food.setItemMeta(foodmeta);
final ItemStack clearinv = new ItemStack(Material.ANVIL);
final ItemMeta clearinvmeta = clearinv.getItemMeta();
clearinvmeta.setDisplayName(ChatColor.GREEN + "Clear " + target.getName() + "'s inventory");
clearinv.setItemMeta(clearinvmeta);
playerinv.setItem(48, health);
playerinv.setItem(50, food);
p.openInventory(playerinv);
}
else {
p.sendMessage("§cPlayer is this online!");
}
}
}
}
else {
sender.sendMessage("Only Donators can use this feature!");
}
return false;
}
}[DOUBLEPOST=1527454344][/DOUBLEPOST]
I’d just release this for free if I were you. It would help you gain plubicity for any other upcoming projects
i'm just gonna sell this to win some money for another upcoming big project
maybe in the futur i'm going to release for free custom spigots or plugins, but not for the moment cuz i need money :(
 
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iron768

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Code:
public boolean onCommand(final CommandSender sender, final Command cmd, final String label, final String[] args) {
- Unnecessary use of final.

Code:
final Inventory playerinv = Bukkit.createInventory((InventoryHolder)null, 54, String.valueOf(target.getName()) + "'s Inventory");
- Unnecessary cast.

And more shit I can't be bothered to list.

And the code is pretty messy, granted, you just copy and pasted it on the thread. This is pretty sketchy, could you provide some other code snippits too?
 
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Clyde

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So.. Much.. Finals!!!!

Where did you copy this from?
 

MSWS

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If we're being honest, most of this stuff you can just do with essentials. Apparently you've also skidded the code (I haven't actually looked into it), sooooo... In other words, I recommend *actually* learning Java and coding something unique. Or at least don't ask money for it when there's plenty of other free alternatives.
 
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