Destroy The Core | 1.7.X/1.8.X/1.9.X | HCF | 4.5 eur | Vouched 2/2

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iNoXs

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Hey, im happy to release my new DTC plugin !

1471384353-dtc.png



Features


• Lightweight plugin
• Easy to use
• Command to get winnings in a GUI
•Set winnings
•Fireworks
•Multi Dtc (new)
•Gui stats (new)
•AutoStart (new)

Commands

/dtc create <dtcname> <block>
/dtc start <dtcname>
/dtc stop //stop the dtc
/dtc setloot // set the loot (Admin commands)
/dtc getloot // command is only for the winner of the dtc
/dtc loot // view loot
/dtc edit <dtcname> <block>

Permission


dtc.create // allow to create a DTC

dtc.start // start and stop DTC
dtc.setwinitems // set winnings

you need Vault and a permission plugin installed on your server !

Video



Soon
Stats //done
Multi dtc // done
Auto dtc start // done
Scoreboard

Screenshot




1469451067-2016-07-25-14-48-23.png

1469451061-2016-07-25-14-49-23.png
1471385447-2016-08-17-00-07-40.png

1471385447-2016-08-17-00-08-09.png

1471385512-edit.jpg

1471385447-saved.jpg
1469451058-2016-07-25-14-49-32-2.png




AutoStart

giphy.gif


Set dtc_autostart to true

put the name of your dtc in dtc_autostart_dtcname
and put the delay between each dtc in dtc_autostart_time (Time in hour)


Developper API

Code:
Drag the plugin into your build path[/COLOR][/FONT][/CENTER][/COLOR][/FONT][/CENTER]
[FONT=Droid Sans][COLOR=rgb(44, 44, 44)]
[CENTER][FONT=Droid Sans][COLOR=rgb(44, 44, 44)][CENTER]DtcAPI.getBlocksToMine(dtcname);       
DtcAPI.getDtcCountdown();
DtcAPI.getLastDtcWinner();




IMPORTANT !

You are not allowed to share my plugin for free
And if you enjoy my plugin please rate this plugin ;)
And please report any bug in the discuss section i'll fix them as

Get a copy :
buy it safely for 4.5 eur on https://www.spigotmc.org/resources/destroy-the-core-1-7-x-1-8-x-hcf.27010/

Im the real owner of this plugin :
1469451855-capture.png


 
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iGoDLiK3

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im the owner like i said ;)

1469476537-capture.png

You're writing on a Configuration file each time a player hit the DTC which is not the more optimized and may cause some perfomance issue. I would recommand you to use a Map. And at line 37, you're comparing a boolean to another boolean which is not neccesary, "if (BlockManager.isStarted)" is the exact same.

Anyway GLWS.
 

iNoXs

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set the values in a config file is better if server crash or reload, a map don't save the values,
after each game all the playerFile are deleted :)[DOUBLEPOST=1469534693][/DOUBLEPOST]
Nice, just one thing though. Nothing big but, you don't need to get the drop and clear it, and set it to air. you can simply set the event cancelled.
No if i cancel the event the block is not break so i can't count number of block break
 

iGoDLiK3

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You can easily save the Map in a file and reload every data into the map when the server restart. That's basic java.
 

iNoXs

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yes you right, i didn't thinked about that when i made this plugin, also i have made some test and the plugin cause no lag, a server with 160 players use it and no crash, no lag, if someone report me performance issues due to my plugin i'll fix it
 

Ireland

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VOUCH! Plugin works like It should be. Great plugin overall.
 
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