Hi,
I am looking for support for help to make my custom pickaze mine a 3x3x3 area. My current code is:
If you have any help please reply!
--
Thanks,
Charles (Java Town Owner)
I am looking for support for help to make my custom pickaze mine a 3x3x3 area. My current code is:
package com.idtech.item;
import com.idtech.BaseMod;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class ItemGelPickaxe extends ItemPickaxe {
public static final String name = "GelPickaxe";
protected ItemGelPickaxe() {
super(ItemMod.toolMaterialGel);
// TODO Auto-generated constructor stub
setUnlocalizedName(BaseMod.MODID + "_" + name);
this.setCreativeTab(CreativeTabs.tabTools);
}
}
import com.idtech.BaseMod;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class ItemGelPickaxe extends ItemPickaxe {
public static final String name = "GelPickaxe";
protected ItemGelPickaxe() {
super(ItemMod.toolMaterialGel);
// TODO Auto-generated constructor stub
setUnlocalizedName(BaseMod.MODID + "_" + name);
this.setCreativeTab(CreativeTabs.tabTools);
}
}
--
Thanks,
Charles (Java Town Owner)
