I will pay for a chest configuration like ProSkyWars. I need 3 configs (Insane, Team, and Mega), 10$ for the config. PM me if you are interested in doing something for me.
#-- Possible Items Structures --
# MATERIAL:AMOUNT:CHANCE
# MATERIAL:AMOUNT:ENCHANTMENT:CHANCE
# MATERIAL:AMOUNT:ENCHANTMENT:CUSTOMNAME:CHANCE
# MATERIAL:AMOUNT:ENCHANTMENT;ENCHANTMENTLEVEL,ENCHANTMENT;ENCHANTMENTLEVEL:CHANCE
# Example: DIAMOND_SWORD:1
AMAGE_ALL;2,DURABILITY;3:100
# MATERIAL:AMOUNT:ENCHANTMENT;ENCHANTMENTLEVEL,ENCHANTMENT;ENCHANTMENTLEVEL:CUSTOMNAME:CHANCE
# Example: DIAMOND_SWORD:1
AMAGE_ALL;2,DURABILITY;3:&cUltraSword:100
# For material id use MATERIAL,ID: : :
# Example: WOOL,6:16:100
# For a list of enchantments, visit https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
# For Mobs eggs use the following structure: MATERIAL:AMOUNT:null:Spawn (MOBNAME):CHANCE
#Example: MONTER_EGG:1:null:Spawn Spider:50
types:
InsaneT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
InsaneT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
InsaneT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
# MATERIAL:AMOUNT:ENCHANTMENT:CHANCE
# MATERIAL:AMOUNT:ENCHANTMENT:CUSTOMNAME:CHANCE
# MATERIAL:AMOUNT:ENCHANTMENT;ENCHANTMENTLEVEL,ENCHANTMENT;ENCHANTMENTLEVEL:CHANCE
# Example: DIAMOND_SWORD:1
# MATERIAL:AMOUNT:ENCHANTMENT;ENCHANTMENTLEVEL,ENCHANTMENT;ENCHANTMENTLEVEL:CUSTOMNAME:CHANCE
# Example: DIAMOND_SWORD:1
# For material id use MATERIAL,ID: : :
# Example: WOOL,6:16:100
# For a list of enchantments, visit https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
# For Mobs eggs use the following structure: MATERIAL:AMOUNT:null:Spawn (MOBNAME):CHANCE
#Example: MONTER_EGG:1:null:Spawn Spider:50
types:
InsaneT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
InsaneT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
InsaneT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
TeamT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT1:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT2:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
MegaT3:
Items:
- 'STONE:16:75'
- 'IRON_PICKAXE:1:'
- 'WOOL,6:16:100'
T1 = Tier 1 Chests = Islands Chests
T2 = Tier 2 Chests = Mid Chests
T3 = Tier 3 Chests = Refill Chests
The config must be very similar to Hypixel (this includes items, percentages, a number of items, and enchantments).
Thank you!
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