Lancer AntiCheat - The 1.7 / 1.8 AntiCheat

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Diz

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All credit for development goes to Clyde
Pm me for pricing!



No sales trashing only post on this thread if you have actually used the spigot, if not any questions or concerns should be done via PM's.


 
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Clyde

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Vouch, he has my permission to advertise Lancer.

I will also be posting updates here, so if anyone has any questions, do not hesitate to ask!

Aug 31, 2018:
- Patched a KillAura false flag due to incorrect math
- Added velocity accounting to fix the false as shown in the video (KillAura/Timer Showcase)
- Added a secondary speed check to patch ones that bypass (Very few) the current speed check (TODO: Further test to finalize).
- Working on reach check to make it more accurate
- New Fly Check
- 3 new Aim Assist Checks
- New AutoClicker check'

Sep 1, 2018:
- 2 new Velocity Checks
- 2 new AimAssist Checks
- A new Reach Check (3.05 anyone?)
- New Jesus Check
- Fixed bugs

Sep 2, 2018:
- New Jesus Check (Replaced old one)
- Fixed a ton of bugs

Sep 3, 2018:
- Working on another KillAura Check to detect more Pre-Motion clients
- Working on improving the base to be more friendly on performance (Even though it already uses almost 0% vs 50 players https://i.imgur.com/dRrkbkc.png and detects everyone just fine)
- Improving the ascension check. I accidentally deleted the old one causing clients being able to bypass by flying up, but that's all they can do. If they try to move in any direction they'll be flagged immediately.
- Remade AA Type B, detects ghost clients such as Vape v3

Sep 6, 2018:
- Fixed Aura Type F, the best Aura check on Lancer and most anticipated by many.
- Fixed a lot of bugs/falses
- Optimized some checks to be more efficient
 
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Clyde

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Just use AGC Kappa
no seriously just use it, it’s probably better and it hasn’t been updated in half a year headass
Thanks for your opinion! I personally won't take offense to it as it's your rightful opinion, but AGC is nowhere near the level of Lancer (In my opinion at least).
 
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Sam

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Just use AGC Kappa
no seriously just use it, it’s probably better and it hasn’t been updated in half a year headass
Why are you trashing a product you haven't even tested. Test it before you recommend people to use a shitty, outdated, and leaked anticheat
 

Clyde

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Why are you trashing a product you haven't even tested. Test it before you recommend people to use a shitty, outdated, and leaked anticheat
I don't find it an issue. It's competition and people have their opinion on what's better. No one is right, nor is anyone wrong. If one product works better than the other for them, then great!

I thank you for your defending the thread though!
 

Clyde

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Just pushed some new updates!

New AutoClicker check (Experimental) - Flags Vape v3 Clicker and spams like hell, same for Drip, gotta try with more soon.
New AimAssist Check - Flags Vape v3 (Gonna test with more later today as it's 12am and want to sleep)
New Fly Check - You already know what that does tbh
 

Clyde

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Clyde Is it possible for a 300 Player server to run lancer smoothly without the anticheat dropping tps? because from what I have heard anticheats need time to detect players movements then process whether it is a cheat or a regular movement. So how is it possible that lancer is so lightweight if it is trying to keep up with such slight differences and consistencies like vape aim assist for every player on the server at that moment?

not trying to trash from what I've heard its a great anticheat just wondering.
I am not the best person who can explain things in the world, but to keep it understandable for those who don't really know:
A lot of AntiCheats use a lot of complicated methods that can really take up resources of a server. It can easily wear down a server if not done correctly, or efficiently. I made sure Lancer's checks are as "Minimalistic (Not a word, I know)" as possible, yet provide the same power an AntiCheat that's very complex can provide.

Another issue that some AntiCheats have is the usage of bots for their KillAura checks. While it isn't necessarily an issue and doesn't really have any performance impact if done correctly, it can really bog down your server if you don't know, or have the slightest clue what you're doing.[DOUBLEPOST=1535810452][/DOUBLEPOST]Lancer detects all modules from ZeroDay b9.5 Client (Combat/Movement)

Will be working on bugs and pushing more updates momentarily!
 
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Clyde

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UPDATE
Sep 1, 2018:
- 2 new Velocity Checks
- 2 new AimAssist Checks
- A new Reach Check (3.05 anyone?)
- New Jesus Check
- Fixed bugs
 
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