Nations - Plugin cost estimate

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TheHOVA

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How much am I looking at for a plugin like this:

-A lore-based server with backstory upon how the world was created
-Nations that can be player created that can affect the lore as the server progresses
-Three continents divided into territories that the nations fight over and conquer
-A nation has to have taken over an entire continent to start attacking others (from the coastline, think a beach head)
-Nations can only take 2 territories a day to limit powerful nations from expanding to fast
-After one nation, or alliance of nations, take over all 3 continents a lore event will start that will last multiple days and will basically end the world and restart with a different map. The winning nation (largest) would get a badge or some type of award for winning the map and maybe a passive buff or something (nothing to crazy)
-Nether and End would be custom built with regening ores (glowstone, nether quartz, end stone, etc)
-1.12.2 with 1.8 style pvp
-maybe a few custom crafting items to make getting resources easier
-maybe custom structures players can purchase and place in their towns that would generate resources based off the number of territories they have.
 
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0rangeFox

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How much am I looking at for a plugin like this:

-A lore-based server with backstory upon how the world was created
-Nations that can be player created that can affect the lore as the server progresses
-Three continents divided into territories that the nations fight over and conquer
-A nation has to have taken over an entire continent to start attacking others (from the coastline, think a beach head)
-Nations can only take 2 territories a day to limit powerful nations from expanding to fast
-After one nation, or alliance of nations, take over all 3 continents a lore event will start that will last multiple days and will basically end the world and restart with a different map. The winning nation (largest) would get a badge or some type of award for winning the map and maybe a passive buff or something (nothing to crazy)
-Nether and End would be custom built with regening ores (glowstone, nether quartz, end stone, etc)
-1.12.2 with 1.8 style pvp
-maybe a few custom crafting items to make getting resources easier
-maybe custom structures players can purchase and place in their towns that would generate resources based off the number of territories they have.
What i know, it not will be very cheap.
 

Harry

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From what I can understand from your description, this is a lot of work to cover by a single developer, so a team of developers may be needed.

I'm slightly confused what you mean by "lore-based" unless I'm just being a bit thick?

However, for a basic plugin with all the features listed above, you could be looking at anything above $300 but it will depend on your choice of developer as well as the deadline. Though, a project like this, if undertaken, should be done right; I would suggest developing an API and potentially a web panel to go along with it for moderation/administration.
 

With

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If you have the budget and are interested in getting this done professionally you can DM me on here or add my discord @Flix#6059 - But as stated above, 2-3 developers working as a team would be much more efficient regarding quicker completion.
 
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