I've been noticing on my server that it will get random lag spikes. The lag spikes will dip the tps anywhere from 10 -> 0 for up to 1-3 seconds (Based on MassiveLag /tps). With MassiveLag monitoring, it's showing on lag spikes that its loading or reloading chunks. I have a fully pregenerated world using /wb fill and EpicWorldGenerator for the terrain. I as well have my server.prop, bukkit.yml, spigot.yml, paper.yml all optimized. Render-Distance is set to 3. Server is hosted with ShockByte currently (if it's a host issue, please recommend a good one for both shared and dedicated).
http://hastebin.com/etoraheqot.md
http://hastebin.com/faxihaziha.md
~Derive
http://hastebin.com/etoraheqot.md
http://hastebin.com/faxihaziha.md
~Derive
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