user ranks, economy (slightly inbalanced)

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SuBuTai

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Hey. Im new to this so please be gentle with me if im doing this wrong.

I'm not fussy about age, but what im asking will require some maths and a fair bit of research. I'm struggling, and I need a good end result so I'll put a request up here and see if I get any bites.
I'm willing to pay $20 USD (I imagine its 2, 3 hours work?)
I need:
Custom XP levels and an exponential growth up to level 60.
I would like the players to receive the following levels from mining, mob killing, farming, building, basically anything survival with a pvp element:

level 1= <1 hours casual gaming
level 10= ~ 30 hours casual gaming
level 20= ~ 70 hours casual gaming
level 30= ~160 hours

and the pattern continues up to level 60 (1530 hours played)

I would also like if a lower level player kills a higher level player, the experience earned to be increased (up to about two withers cap).

and as an economy:
I would like a basic economy set up, however I would like it to be inbalanced with the following adjustments:

ore: slightly overpriced
tools and weapons: over priced
decoration blocks: underpriced
farming: slightly underpriced


I believe this shouldn't be too hard if they have some general player statistics (k/d ratios, mob rarities, etc)but I just havent got the statistics anymore:( my gaming time has come to a screaming halt since I've lost a half decent internet connection.

Thanks for your time in reading this and I hope to hear back soon!
 
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SuBuTai

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No. I should have stated this, sorry!
I am intending to run a 100% custom server, so a spreadsheet containing values of mining ores, mob deaths and such will be what's required. I would like these values to be synonymous with the mobs health, rarity and hit damage. I hope this clears it up and thanks for your reply!
Edit: Ender items don't need to be included
Edit 2: I would also like a copy of the maths or workings used to gather these values, to future proof the server (new mobs, etc)
 

SuBuTai

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So do you have configuration of the custom plugin made or not config?
Not. Developers (from what I can tell) charge at an hourly rate. I intend to have everything as close to 100% ready as I can for warranty reasons and as a courtesy to the developers before the plug ins are made.
This is pretty much non negotiable I'm sorry. I understand this may be an inconvenience to anyone who would be otherwise willing to take on the job but I believe it will save time and money in the long run.
On the plus side I don't intend to be live for a month or two, depending on development time so no time schedule is required.

Oh. Are you insinuating this isn't a config job? This may be correct. Feel free to move this thread if required
 

SuBuTai

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No... I'm not after a plug in. I don't want any development, just the values required thanks.
Please pm me if you're interested and I can answer any questions you have there.
 
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