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✦ Changes:
● Added the HIDE_POTION_EFFECTS item flag by default to all banner display items.
● Added the ability to utilize the original texture ID for heads.
● Added support for not equal to (!=) comparator for requirements.
● Added the ability to apply patterns on banner display items.
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✦ Changes:
● Fixed a critical issue that arose from the previous update.
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✦ Changes:
● Updated all libraries to their latest versions.
● You can now use multiple permissions to unlock a kit.
● Added the ability to use multiple comparators (>=, <=, ==, <, >) to unlock a kit.
● You can now create a kit without any specific requirements to unlock it.
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✦ Changes:
● Updated all libraries to their latest versions.
● The Adventure library has been upgraded to the latest snapshot version.
● Some general optimizations have been made.
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✦ Changes:
● Updated all libraries to their latest versions.
● Enhanced collection performance and implemented additional optimizations.
● Implemented synchronized locks for asynchronous tasks to ensure proper synchronization and thread safety.
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✦ Changes:
● Fixed a few issues from the previous update.
● Optimized ranged slots and available slots of menu fillers.
● Fixed an issue with kit status when the player is not online.
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✦ Changes:
● Updated all libraries to their latest versions.
● Fixed an issue with removing voucher items.
● The auto-saving functionality now uses dedicated asynchronous threads for each user.
● Added a consumer that provides first-join items after successful user load.
● On reload, users will load in dedicated asynchronous threads.
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✦ Changes:
● Updated all libraries to the latest version.
● Fixed an issue with double plugin hooking.
● Optimized item hooks to get faster the item.
● Added categories on plugin hooks.
