The spawner economy your Lifesteal server is actually missing.
ATSpawners gives your players a complete virtual spawner experience — place, stack, grind, collect, and sell — all through a sleek GUI with zero mob entities. Designed for servers where spawners are the core of the economy.
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Players place spawners, and loot + XP generate automatically in the background. No mobs are spawned — everything is stored inside the spawner and collected through a GUI.
Stack spawners infinitely into a single block. More stacks = faster loot. Players build their grind setup, collect when ready, and sell for profit.
Simple for players. Powerful for your economy.
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Every spawner has a full management menu:
• View stored loot and XP
• Collect drops to inventory
• Sell all stored loot instantly
• See mob stats — drop rates, spawn speed, stack count
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Built around Vault — works with EssentialsX, CMI, or any economy plugin.
✦ Sell from GUI — one click to sell all stored drops
✦ Sell Wands — right-click a spawner to instantly cash out
✦ Per-drop pricing — configure exact sell prices for every item
Your players grind spawners, sell loot, and climb the economy. That's the loop.
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Apply timed boosters to individual spawners for competitive advantage:
• Loot Booster — multiply drop quantities
• Speed Booster — reduce spawn intervals
• XP Booster — multiply experience gains
Great for crate rewards, donor perks, or in-game shop items.
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Players can stack unlimited spawners of the same type into a single block. Higher stacks = more loot per cycle. Keeps bases clean and gives players a clear progression path.
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🛡 ANTI-ESP / X-RAY PROTECTION
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Spawner blocks are invisible to players outside a configurable radius. ESP mods and X-ray texture packs won't reveal spawner locations — protecting your players' bases.
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⚙ FULLY CONFIGURABLE MOBS
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Every mob type has its own config file:
• Custom drop tables with decimal-precision chances
• Individual sell prices per drop
• Spawn delay intervals
• Storage and XP caps
• Custom head textures for GUI display
Ships with 11 pre-configured mobs: Zombie, Skeleton, Blaze, Spider, Cave Spider, Creeper, Enderman, Iron Golem, Witch, Piglin, Evoker — with support for adding your own via config.
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• Zero entities spawned — no TPS impact from spawners
• Fully async SQLite backend — database never blocks the main thread
• Handles thousands of spawners without breaking a sweat
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Optional. Exposes player stats for scoreboards, tab lists, and chat:
%ATSpawners_total_spawners%
%ATSpawners_total_storage%
%ATSpawners_total_xp%
%ATSpawners_total_value%
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• Paper 1.21.x (other versions may work but no support is provided)
• Java 21
• Vault + economy plugin (EssentialsX, CMI, etc)
• PlaceholderAPI (optional)
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Your players are already grinding — give them a reason to stay.
ATSpawners is actively developed and maintained. As an initial release, minor rough edges may exist — if you encounter anything, DM me and I'll get it sorted fast. I'm a solo developer committed to making this the best spawner plugin on the market.
