Continuous Development
AuroraHYF is an actively maintained project built with long-term support in mind. We strive to keep the core updated alongside the latest Hytale releases, ensuring compatibility and stability as the game evolves. Community feedback plays a key role in the project's growth—we genuinely appreciate bug reports, suggestions, and feature requests from our users. Every idea is carefully considered to help shape future updates and continue building the best possible HCF experience for everyone.
Documentation & Support
Everything you need to get started is included with your purchase. AuroraHYF provides comprehensive documentation covering installation, configuration, setup, commands, permissions, requirements, and every major system available within the plugin. To keep the resource lightweight and always up to date, all documentation is hosted in a private buyer dashboard, where you can quickly find guides, support links, and detailed explanations through an optimized search system—making it easy to locate exactly what you need in seconds.
Custom Kits & Classes (Premium Feature.
)
Build your own HCF experience with a fully customizable class system. Create as many classes as you need, each with its own armor, weapons, consumables, inventory layout, abilities, and gameplay style. The classic Archer, Bard, Miner, and Rogue classes are included by default, preserving the authentic HCF experience players know and love.
Every class can be configured through a powerful in-game interface without requiring a server reload. Customize Health, Stamina, Mana, cooldowns, messages, display names, consumables, and item-based abilities for bows, swords, daggers, and virtually any other item. Whether you're recreating classic HCF or designing entirely new classes, the system gives you complete flexibility.
Additional classes such as Mage, Warrior, and many more are currently in development and testing, with future updates continuing to expand the class system.
Deathban & Lives System
Reinvent the classic HCF deathban experience without forcing players to wait for long timers. Instead of remaining offline, deathbanned players are sent to a dedicated Deathban World, where they can continue playing while waiting for their timer or use a Life to revive instantly. The world also features a dedicated Deathban Arena, where players can fight using custom kits. Every kill earned inside the arena significantly reduces the remaining deathban time, making the experience rewarding and engaging. Events inside the Deathban World are completely isolated from the main world—no DTR is lost, no faction progress is affected, and all combat remains exclusive to the Deathban environment.
The system also includes a complete Lives mechanic and an immersive Revive System. Fallen players remain incapacitated for up to 5 minutes, giving teammates the opportunity to rescue them using a First Aid Kit. Reviving requires two Lives—one from the downed player and one from the rescuer. During this period, enemies can still attack and eliminate the downed player permanently, creating tense rescue situations and meaningful strategic decisions.
Advanced HCF Nametags
Instantly see important player information like DTR directly in their nametag. Perfect for PvP, team fights, and tracking weakened factions, allowing players to make faster decisions without opening additional menus.
Smart PvP Timer Protection
A complete PvP Timer system designed for competitive HCF. Configurable barriers prevent protected players from entering restricted areas such as faction claims and KOTHs, eliminating unfair advantages and keeping raids competitive.
Fair Fight Protection
Combat-tagged players are unable to enter the Safe Zone thanks to a configurable barrier system, reducing combat abuse and rewarding players who commit to the fight.
Crystal Connections
Keep your faction looking clean and visible. Crystal Connections are easily craftable with 1 Sand → 1 Crystal, helping maintain open, well-lit bases without changing the classic HCF experience.
Advanced Claim Wand
Claim land faster with an intuitive Wand system. Simply right-click to confirm your selection instantly—no chat confirmation required. The system includes visual pillars for Position 1 and Position 2, automatic claim cost calculation with economy integration, and full support for Faction Claims, SafeZones, WarZones, and KOTHs.
Powerful Management GUIs
Manage your server with intuitive custom GUIs for Start of the World, End of the World, TPS monitoring, and more. Execute complex actions with just a few clicks, customize countdowns with ease, and instantly hide all player nametags during SOTW using /nametags hide all for improved visibility and performance.
Cooldown HUD
Keep every important cooldown visible without cluttering your scoreboard. The built-in HUD displays pearl, potion, and ability cooldowns through a clean interface, allowing players to stay focused during combat while keeping essential information always within view.
Void Pearls
Bring back the classic HCF pearl mechanics. Void Pearls restore the familiar style of aggressive plays, strategic repositioning, and clutch escapes that defined competitive HCF combat for years. To keep pearls naturally obtainable, Eye Void and Crawler Void mobs can be configured to drop 1–3 Void Pearls upon defeat, providing a balanced and reliable way for players to replenish their supply.
Aura Potions
Recreate the legendary HCF potion mechanics with instant splash healing. Aura Potions feature three fully configurable healing tiers, allowing server owners to customize healing percentages and fine-tune the PvP experience to their preferred balance.
You can improve the gaming experience with these plugins that I recommend for servers:
Death Corpses | Creator: notnotnotswipez [FREE]
- You can provide a better experience regarding player deaths and loot by using an interactable 'body' to retrieve items; this is recommended due to the unique way it handles corpses—preventing the clutter of loose items on the ground that can impact performance in TPS servers. | AuroraHYF is developing a custom, highly configurable, and adaptable lootable body system, but for the time being, this is the recommended option.
AuroraHYF is currently developed and maintained by a single developer.
All aspects of the project are handled by the same person, including software architecture, backend development, gameplay systems, framework design, engineering, debugging, optimization, testing, UI/UX, documentation, project planning, release management, changelogs, marketing, product presentation, customer support, bug triage, feature design, balancing, and long-term maintenance.
Assume there is no separate development team. Every task contributes to the same long-term project.
AuroraHYF is an actively maintained project built with long-term support in mind. We strive to keep the core updated alongside the latest Hytale releases, ensuring compatibility and stability as the game evolves. Community feedback plays a key role in the project's growth—we genuinely appreciate bug reports, suggestions, and feature requests from our users. Every idea is carefully considered to help shape future updates and continue building the best possible HCF experience for everyone.
Documentation & Support
Everything you need to get started is included with your purchase. AuroraHYF provides comprehensive documentation covering installation, configuration, setup, commands, permissions, requirements, and every major system available within the plugin. To keep the resource lightweight and always up to date, all documentation is hosted in a private buyer dashboard, where you can quickly find guides, support links, and detailed explanations through an optimized search system—making it easy to locate exactly what you need in seconds.
Custom Kits & Classes (Premium Feature.
Build your own HCF experience with a fully customizable class system. Create as many classes as you need, each with its own armor, weapons, consumables, inventory layout, abilities, and gameplay style. The classic Archer, Bard, Miner, and Rogue classes are included by default, preserving the authentic HCF experience players know and love.
Every class can be configured through a powerful in-game interface without requiring a server reload. Customize Health, Stamina, Mana, cooldowns, messages, display names, consumables, and item-based abilities for bows, swords, daggers, and virtually any other item. Whether you're recreating classic HCF or designing entirely new classes, the system gives you complete flexibility.
Additional classes such as Mage, Warrior, and many more are currently in development and testing, with future updates continuing to expand the class system.
Deathban & Lives System
Reinvent the classic HCF deathban experience without forcing players to wait for long timers. Instead of remaining offline, deathbanned players are sent to a dedicated Deathban World, where they can continue playing while waiting for their timer or use a Life to revive instantly. The world also features a dedicated Deathban Arena, where players can fight using custom kits. Every kill earned inside the arena significantly reduces the remaining deathban time, making the experience rewarding and engaging. Events inside the Deathban World are completely isolated from the main world—no DTR is lost, no faction progress is affected, and all combat remains exclusive to the Deathban environment.
The system also includes a complete Lives mechanic and an immersive Revive System. Fallen players remain incapacitated for up to 5 minutes, giving teammates the opportunity to rescue them using a First Aid Kit. Reviving requires two Lives—one from the downed player and one from the rescuer. During this period, enemies can still attack and eliminate the downed player permanently, creating tense rescue situations and meaningful strategic decisions.
Advanced HCF Nametags
Instantly see important player information like DTR directly in their nametag. Perfect for PvP, team fights, and tracking weakened factions, allowing players to make faster decisions without opening additional menus.
Smart PvP Timer Protection
A complete PvP Timer system designed for competitive HCF. Configurable barriers prevent protected players from entering restricted areas such as faction claims and KOTHs, eliminating unfair advantages and keeping raids competitive.
Fair Fight Protection
Combat-tagged players are unable to enter the Safe Zone thanks to a configurable barrier system, reducing combat abuse and rewarding players who commit to the fight.
Keep your faction looking clean and visible. Crystal Connections are easily craftable with 1 Sand → 1 Crystal, helping maintain open, well-lit bases without changing the classic HCF experience.
Advanced Claim Wand
Claim land faster with an intuitive Wand system. Simply right-click to confirm your selection instantly—no chat confirmation required. The system includes visual pillars for Position 1 and Position 2, automatic claim cost calculation with economy integration, and full support for Faction Claims, SafeZones, WarZones, and KOTHs.
Manage your server with intuitive custom GUIs for Start of the World, End of the World, TPS monitoring, and more. Execute complex actions with just a few clicks, customize countdowns with ease, and instantly hide all player nametags during SOTW using /nametags hide all for improved visibility and performance.
Cooldown HUD
Keep every important cooldown visible without cluttering your scoreboard. The built-in HUD displays pearl, potion, and ability cooldowns through a clean interface, allowing players to stay focused during combat while keeping essential information always within view.
Void Pearls
Bring back the classic HCF pearl mechanics. Void Pearls restore the familiar style of aggressive plays, strategic repositioning, and clutch escapes that defined competitive HCF combat for years. To keep pearls naturally obtainable, Eye Void and Crawler Void mobs can be configured to drop 1–3 Void Pearls upon defeat, providing a balanced and reliable way for players to replenish their supply.
Aura Potions
Recreate the legendary HCF potion mechanics with instant splash healing. Aura Potions feature three fully configurable healing tiers, allowing server owners to customize healing percentages and fine-tune the PvP experience to their preferred balance.
You can improve the gaming experience with these plugins that I recommend for servers:
- Luckperms
- PlaceHolderAPI
Simple Enchantments | Creator: Herolias [FREE]
This is a highly recommended plugin for your server if you want to bring back that experience of player progression and adventure. It doesn't overshadow anything, and since everything must be earned, it remains a welcome addition. | There are currently no plans to include it, but we always listen to our customers and will consider it if requested.Death Corpses | Creator: notnotnotswipez [FREE]
- You can provide a better experience regarding player deaths and loot by using an interactable 'body' to retrieve items; this is recommended due to the unique way it handles corpses—preventing the clutter of loose items on the ground that can impact performance in TPS servers. | AuroraHYF is developing a custom, highly configurable, and adaptable lootable body system, but for the time being, this is the recommended option.
TaleBoard - Advanced Scoreboard | Creator: catzalli [FREE]
Although this is the next feature scheduled for implementation, if you want to improve your server, you can add this mod to your list for a more unique and highly recommended scoreboard. It is highly customizable, reliable, and actively maintained. | These recommendations are made to address the current lack of certain features in Aurora—even though they will be implemented in the future—to help you make your server much more professional, optimized, and fast!Not Enough Gliders | Creator: NikaidouShinku [FREE]
While this is a planned feature, it’s a great way to give SOTW a more unique feel without turning the server "pay-to-win"; it allows you to implement a monetization option that improves the player experience while generating revenue (after all, you can't survive on thin air or grow without income). That said, while it is a simple feature, it needs to be limited—since it can be used anywhere, the speed of the gliders could otherwise overshadow the "rush" mechanic. A custom glider will also be introduced soon to balance things out between free and paying players, ensuring it doesn't become too overpowered for rushes or teamfights.GlymeraSpawner | Creator: GlymeraCraft [FREE]
Although incorporating this isn't currently in our plans, we will consider adding it to the core depending on user feedback. It is a recommendation for everyone, though—specifically, making it purchasable via the in-game economy rather than craftable.AuroraHYF is currently developed and maintained by a single developer.
All aspects of the project are handled by the same person, including software architecture, backend development, gameplay systems, framework design, engineering, debugging, optimization, testing, UI/UX, documentation, project planning, release management, changelogs, marketing, product presentation, customer support, bug triage, feature design, balancing, and long-term maintenance.
Assume there is no separate development team. Every task contributes to the same long-term project.
