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AutoReplant v1.0.0

Harvest your crops and watch them replant themselves with drop multipliers, and custom drops.
AutoReplant
Harvest. Replant. Repeat. automatically.

AutoReplant is a lightweight, feature-rich farming plugin for Spigot/Paper 1.21. The moment a fully-grown crop is broken, it replants itself - keeping farms productive with zero manual effort, while still requiring a seed so your farming economy stays intact.

Every feature has a config toggle, all player-facing text lives in messages.yml, and the plugin runs completely dependency-free.

Features
  • Auto harvest & replant - break a mature crop, collect the drops, and the crop replants on the spot.
  • Three drop modes - Replant, Double Drops, and Triple Drops. Each is permission-gated and individually enabled/disabled in the config - and the tiers are data-driven, so you can add your own without a plugin update.
  • Seed-based economy - replanting consumes one seed, keeping farms balanced (fully toggleable).
  • Custom drops system - reward players with items, money, or console commands at configurable chances. Perfect for handing out crate keys, tokens, or economy payouts straight from a harvest.
  • Inventory telepathy - harvested drops go straight to the player's inventory, with a configurable full-inventory fallback.
  • Farmland trample protection - stop players and/or mobs from destroying crops.
  • Per-world control - whitelist or blacklist exactly which worlds AutoReplant runs in.
  • Mode persistence -every player's chosen mode is remembered across logout.
  • Polish built in - configurable harvest sounds and particles, plus broadcast announcements for rare drops.
  • Fully customizable messages - edit every message, or silence any of them.
  • Lightweight & dependency-free - Spigot/Paper API, with bStats metrics and a built-in update checker.

Supported Crops
Wheat, Carrots, Potatoes, Beetroot, Nether Wart, and Cocoa Beans.

AutoReplant - Documentation

Installation
  1. Stop your server.
  2. Drop AutoReplant.jar into your /plugins folder.
  3. (Optional) Install Vault + an economy plugin if you want MONEY custom drops.
  4. Start the server to generate the config files.
  5. Edit the configs, then run /autoreplant reload.

Commands
  • /autoreplant - show your current mode and help.
  • /autoreplant <mode> - set your mode: replant, doubledrops, tripledrops, or off.
  • /autoreplant reload - reload all config files.
  • Alias: /ar

Permissions
  • autoreplant.use - access the plugin and commands. (default: true)
  • autoreplant.replant - use Replant mode. (default: true)
  • autoreplant.doubledrops - use Double Drops mode. (default: op)
  • autoreplant.tripledrops - use Triple Drops mode. (default: op)
  • autoreplant.admin - use /autoreplant reload. (default: op)

Config Files
  • config.yml - modes, telepathy, trampling, per-world control, sounds/particles, and toggles.
  • messages.yml - every player-facing message (supports & color codes; leave blank to silence).
  • customdrops.yml - bonus drop tables (items, money, commands).

Drop Modes
Every mode replants — the only difference is the drop multiplier. A player can select a mode only if it's enabled in the config AND they hold its permission. Disable a tier in the config and it disappears server-wide. In config.yml, each mode has three settings:
  • enabled - true or false
  • multiplier - the drop multiplier (1, 2, 3, or your own)
  • permission - the node that lets a player select it
The default tiers are replant (x1), doubledrops (x2), and tripledrops (x3). You can add higher tiers without a plugin update.

Custom Drops
Add bonus drops per crop, or a global table that rolls on every harvest. Three types:
  • ITEM - a vanilla or fully custom item (name, lore, model data, glow, enchants).
  • MONEY - pays the player via Vault.
  • COMMAND - runs any console command(s); use %player% for the player's name.
Each entry supports a chance (percent), a fixed amount or an amount-min/amount-max range, optional required-mode and permission gates, and an optional broadcast. Example: a COMMAND drop at 0.25% chance running "crate givekey harvest %player% 1" hands out a crate key on a rare harvest, with a server-wide announcement.

How It Works
  • Breaking a mature crop (with a mode active) harvests it, applies the multiplier, delivers any custom drops, then replants - consuming one seed if require-seed is on.
  • Breaking an immature crop is cancelled entirely - the crop is protected, nothing drops, and no seed is used.
  • With off selected, crops behave vanilla (telepathy can still apply if enabled).

FAQ
Does it need any dependencies? No - pure Spigot API. Works with paper also. Vault is only needed for MONEY drops.
Can I disable a mode? Yes - set enabled: false on that mode in the config.
Can custom drops give crate keys? Yes - that's what the COMMAND drop type is for.
Where do I change the messages? All player-facing text is in messages.yml.
EULA: Free EULA
54 Views
4 Downloads
Jun 16, 2026 Published
N/A Updated
Not yet rated
69 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
Supported languages
  1. English
Creator
Owner
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4 Downloads
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Not yet rated
69 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. Gameplay
Game mode
  1. Survival
  1. Factions
  1. Skyblock
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.21.11
Supported languages
  1. English
Creator
Owner
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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