Improvements
- Admin UI: Mount Admin Players tab layout matches Pet Admin Players tab
- Admin UI: Offline players now show their name instead of UUID
- Admin UI: Config and Skins tabs use one unified panel background including tab buttons
- Admin UI: Config -> Mechanics -> Stamina Threshold input aligned with other fields
- Admin UI: Search field in Players tab now has an icon button instead of a text button
- Admin UI: Close button added to all main admin pages
New Features
Improvements
- Follower logic reworked
- Admin UI: Pet Create/Edit and Config forms now grouped into categories with dividers
- Admin UI: Mount Create form categories now have dividers
- Admin UI: Pet Admin rows now use consistent row background style
- Admin UI: Rarity buttons are now visually distinguishable from the row background
- Admin UI: Fixed duplicate colon in Mount Admin rarity label
Flying Pets are still being investigated.
New Features
- Jump Force: configurable per mount type — all mount types (ground, flyable) can boost the player upward on jump
Bug Fixes
- Fixed conflict with MMOSkillTree: hitting a mount or companion no longer awards unarmed (or weapon) combat XP
Gliding, Climb speed and Air Friction still W.I.P
- Companions no longer count against the mount limit — players can now own mounts and companions up to their respective limits independently
Bug Fixes
- Companions no longer auto-loot player corpses
- Companions and players can no longer both loot the same corpse simultaneously — items are now removed atomically to prevent duplication
- Lava and fire damage now correctly applies to the mount when mount health is enabled
- When mount health is disabled, lava and fire damage is now correctly redirected to the mounted player
New
Improvements
- Stroking a companion now shows floating numbers: "+X Happiness" and "+X XP" appear directly above the companion
- Auto-Loot: Companions can automatically pick up nearby items — available when AverionLoot is installed, configurable per companion type
- F Hints are invisible for non owners now! (Pets and Mounts)
- Auto-Loot in the admin panel (Create tab) and player UI is now only shown when AverionLoot is detected — otherwise the admin shows a grayed-out "Needs AverionLoot" hint
Bug Fixes
- Toggle buttons (Flying Companion, Auto-Loot) in the admin panel always showed "An/Aus" — now correctly shows "On/Off" with English server language
- Label behind the Loot-Range input field always showed "Blöcke" — now correctly shows "Blocks" with English server language
- Gap between the "Zones" and "Debug" tabs in Mount Admin when the Bags tab is disabled — now properly hidden
New
Bug Fixes
- Flying Companions: Companion types can now be configured as flying companions — they fly alongside the player instead of walking next to them
- Height Offset: Each companion type can have a custom height offset, controlling how high above the ground the companion appears next to the player
- Fixed Ability: A fixed ability can now be set per companion type — e.g. a dragon always gets "Attack" instead of a random ability
- The Types tab now shows each companion type's fixed ability directly on its card
- Feed cooldown and stroke cooldown are now configurable in the admin panel (Config tab)
- Rarity and ability selection buttons when creating companion types and skins are now color-highlighted — the active selection is immediately visible
- Feeding consumed the food item even when the feed cooldown was still active — the item is now kept
- The Edit button in the companion skins list now correctly opens edit mode
- Several performance fixes
