[ x ] A bug with previews was fixed. If you equipped one and then another while still in preview, it would be saved and when you left and rejoined, you would have it active as if you owned it.
[ x ] Administrators with the permissions bettertrails.trail.*, bettertrails.admin, bettertrails.trail.all were being prompted to purchase the trail when they shouldn’t have been.
[ x ] A bug with the close button in the configuration menu was fixed. It should now properly close the window.
[ + ] A new configuration was added in the Trail creation menu. These options allow you to set a purchase permission and an option to enable or disable the permission.
[ + ] A new option was added in the configuration menu. This option is called "permission purchase filter". When enabled, trails without a configured purchase permission will not appear in the /trails list. Trails will only appear if the player has the required permission to purchase them. Trails that the player has already unlocked will also be shown.
[ x ] A bug was fixed in the trail creator. Sometimes it didn’t allow adding new effects.
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[ + ] A new button was added to the /trails menu, only visible to administrators. This new button opens a settings interface. Currently, there is only 1 option in it: view_mode. This option lets you decide whether players will see all trails in the menu or only the ones they own.
[ / ] VaultUnlocked is no longer required. If you want to give trails through commands, shops, or crates, you can do so without needing an economy mod.
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- Default trails are now generated only once and won’t be regenerated if you delete them
- There was an issue with automatically generated trails: they couldn’t be deleted and could only be modified
- The LuckPerms dependency was removed. You can still use it, but the plugin no longer requires it
- Other minor bugs fixed
Changes:
The mandatory dependency on 'LuckPerms' has been removed. The only mandatory dependency is VaultUnlocked.
