+ Add support for Minecraft 1.21
+ Improve skull performance in menus
+ Added world type to the import command
+ Allow builders to be added and removed via command
+ Bug fixes
» Fixed incorrectly implemented bypass logic
» Don't allow world to be renamed if other world with new name already exists
» World was not saved before chunks are unloaded
» Fixed NPE when using filters
- QOL improvements
- Worlds are now unloaded by default; If you do not have this setting activated, I suggest you do so
- Add permission to setting individual status states (/worlds setStatus): https://buildsystem.eintosti.de/worlds/setstatus#individual-permission
- Improve player teleportation: Player is now teleported up when VOID damage is received
- You can now use PlaceholderAPI placeholders in messages
- The scoreboard is now updated scoreboard asynchronously
- Bug fixes
- Worlds which are blacklisted from being unloaded will now load when the server starts
- The "import successful" message will only be sent if the import actually finished
- Added missing plants to the "Place Plants" setting
- Added 1.20 support
- Added ability to filter words in navigator
» New slot in the navigator
» Toggle through multiple settings: "none", "starts with", "contains" and "matches"
- Allow admins to specify further illegal characters in a world's name
» New config option: invalid-characters
» If a character in the world's name matches the specified regex, it is removed
- New placeholders
» %buildsystem_lastedited%
» %buildsystem_ lastloaded%
» %buildsystem_ lastunloaded%
- Several bug fixes
Click here to view the changelog: https://github.com/thomasmny/BuildSystem/releases/tag/2.23.1
- Added 1.19.4 support
- Added ability to not send messages
» Blank messages are no longer sent to the player
» Example: A command is to be hidden from /buildsystem -> Set buildsystem_XXX: "" in the messages.yml file
- Multi-page /buildsystem command
» The /buildsystem [page] command now takes a page argument, as it no longer displays all commands at once
- Bug fixes
» Players not in build-mode could not interact with other inventories when move-items was disabled
