Cryo Series · Live session population
Real in-world session players — tab list, server browser,
wander AI, ground pathfinding, and natural ramp-up.
$29.99 USD · one-time · Paper 1.21+
================================================================================
OVERVIEW
================================================================================
CryoSpoofer (CryoPresence) maintains believable fake player sessions on your
Paper server — not just names on a tab list. Session players are full in-world
entities with Mojang-resolved skins, simulated ping, optional CryoCore or
LuckPerms rank display, and wander AI inside defined regions. The server browser
count and hover player list stay synced with active sessions. Population can be
fixed, follow a daily wave, or scale with real player count — joins and quits
ramp smoothly instead of snapping instantly.
Live entities | Tab + server list sync | 3 population modes
Wander AI + A* | Async pathfinding | /presence admin suite
================================================================================
PLATFORMS
================================================================================
Paper 1.21+
Soft dependencies: CryoCore, LuckPerms, Votifier (optional integrations)
================================================================================
FEATURES
================================================================================
[Sessions] Full in-world player entities — visible to real players,
mobs, and plugins. Mojang/Ashcon profile lookup before
connect. Persisted inventories between sessions.
[Server list] Browser player count includes active sessions. Hover tooltip
lists session usernames matching the identity pool.
[Tab list] Skins, names, and ping bars for every active session.
Weighted low/medium/high ping categories re-roll on interval.
[Population] fixed — hold a target count
fluctuation — sine wave or UTC peak/low schedule
multiplier — target = real players × factor (min/max clamp)
ramp-up-seconds — spread joins/disconnects naturally
[Spawn] point — fixed coordinates in configured world
random — random X/Z range, snapped to safe ground
plugin — Bukkit/Essentials spawn fallback
[Wander AI] Idle look-around, region-bound strolls, ground A* pathfinding
with jump arcs, async off-thread planning, staff navigate
command, wander region wand + particle preview
[Protection] Block hostile mob targeting/damage, optional full invincibility
[Integrations] CryoCore random ranks, LuckPerms random groups, fake Votifier
events with per-identity cooldowns
[Staff] /presence count, status, reload, ai, inv, freeze, navigate,
region management
================================================================================
SCREENSHOTS (see screenshots/ folder)
================================================================================
players-ingame.png — session players in-world with rank prefixes
server-list.png — server browser count (e.g. 4/20 online)
server-list-players.png — hover tooltip with session usernames
tablist.png — tab list with skins and ping bars
status.png — /presence status output (ramp, targets)
================================================================================
COMMANDS
================================================================================
Aliases: /presence · /cp · /cryopresence
Admin — population
/presence count <n> Set active session target (fixed mode)
/presence status Real vs active vs target, ramp, server list
/presence reload Reload config and regions
Admin — session control
/presence ai <wander|none> Change AI for active sessions
/presence inv <player> View/edit session player inventory
/presence freeze <player> Stop session movement
/presence unfreeze <player> Resume session movement
/presence navigate <player> Path session to block you are looking at
(max 256 blocks)
Admin — wander regions
/presence region wand Get selection wand (blaze rod)
/presence region create <name> Save wand selection as wander box
/presence region delete <name> Remove a region
/presence region list List all wander regions
/presence region clear Clear wand corner selection
================================================================================
PERMISSIONS
================================================================================
presence.admin Full access (children below)
presence.count Set session target
presence.status View session counts
presence.reload Reload configuration
presence.ai Change session AI type
presence.inv View/edit session inventories
presence.freeze Freeze/unfreeze session movement
presence.navigate Send sessions to targeted blocks
presence.region Wander region wand and management
================================================================================
CONFIGURATION HIGHLIGHTS
================================================================================
population.mode fixed | fluctuation | multiplier
population.fixed.target-count Steady session target
population.fluctuation min/max, sine period or UTC peak-hours
population.multiplier factor, min-target, max-target
ramp-up-seconds Spread connect/disconnect over time
session.min-seconds / max-seconds Random play session length before disconnect
spawn.mode point | random | plugin
spawn.world World for point/random spawn
spawn.point / spawn.random Coordinates or X/Z range
ping.* Simulated tablist ping ranges + weights
ai.wander radius, idle/walk ticks, region file, wand
ai.pathfinder.async Off-thread A* planning (enabled by default)
identities-file Username list — UUIDs resolved at connect
identity-lookup.provider mojang | ashcon | mojang-then-ashcon
integrations.cryocore Random rank assignment on connect
integrations.luckperms Random group assignment on connect
votes Optional fake Votifier events for sessions
protection.* Hostile mob block, invincible toggle
================================================================================
FEATURE COMPARISON
================================================================================
Typical tab-list spoofers CryoSpoofer
───────────────────────── ───────────
Tab names only Full in-world session entities
No skins / static skins Mojang-resolved skins per identity
Static player count Ramp-up + fixed/wave/multiplier modes
No movement Wander AI + ground pathfinding
Server list out of sync Server list bridge (count + hover names)
Identical ping bars Weighted ping simulation
No rank integration CryoCore / LuckPerms hooks
No staff tools /presence suite (navigate, freeze, regions)
No vote simulation Optional fake Votifier events
================================================================================
QUICK SETUP
================================================================================
1. Install CryoPresence JAR on Paper 1.21+
2. Add usernames to identities.yml
3. Set population.fixed.target-count in config.yml
4. Optional: /presence region wand → create spawn wander box
5. /presence status — watch sessions ramp in
================================================================================
Cryo Series · CryoSpoofer · $29.99 one-time
================================================================================
Real in-world session players — tab list, server browser,
wander AI, ground pathfinding, and natural ramp-up.
$29.99 USD · one-time · Paper 1.21+
================================================================================
OVERVIEW
================================================================================
CryoSpoofer (CryoPresence) maintains believable fake player sessions on your
Paper server — not just names on a tab list. Session players are full in-world
entities with Mojang-resolved skins, simulated ping, optional CryoCore or
LuckPerms rank display, and wander AI inside defined regions. The server browser
count and hover player list stay synced with active sessions. Population can be
fixed, follow a daily wave, or scale with real player count — joins and quits
ramp smoothly instead of snapping instantly.
Live entities | Tab + server list sync | 3 population modes
Wander AI + A* | Async pathfinding | /presence admin suite
================================================================================
PLATFORMS
================================================================================
Paper 1.21+
Soft dependencies: CryoCore, LuckPerms, Votifier (optional integrations)
================================================================================
FEATURES
================================================================================
[Sessions] Full in-world player entities — visible to real players,
mobs, and plugins. Mojang/Ashcon profile lookup before
connect. Persisted inventories between sessions.
[Server list] Browser player count includes active sessions. Hover tooltip
lists session usernames matching the identity pool.
[Tab list] Skins, names, and ping bars for every active session.
Weighted low/medium/high ping categories re-roll on interval.
[Population] fixed — hold a target count
fluctuation — sine wave or UTC peak/low schedule
multiplier — target = real players × factor (min/max clamp)
ramp-up-seconds — spread joins/disconnects naturally
[Spawn] point — fixed coordinates in configured world
random — random X/Z range, snapped to safe ground
plugin — Bukkit/Essentials spawn fallback
[Wander AI] Idle look-around, region-bound strolls, ground A* pathfinding
with jump arcs, async off-thread planning, staff navigate
command, wander region wand + particle preview
[Protection] Block hostile mob targeting/damage, optional full invincibility
[Integrations] CryoCore random ranks, LuckPerms random groups, fake Votifier
events with per-identity cooldowns
[Staff] /presence count, status, reload, ai, inv, freeze, navigate,
region management
================================================================================
SCREENSHOTS (see screenshots/ folder)
================================================================================
players-ingame.png — session players in-world with rank prefixes
server-list.png — server browser count (e.g. 4/20 online)
server-list-players.png — hover tooltip with session usernames
tablist.png — tab list with skins and ping bars
status.png — /presence status output (ramp, targets)
================================================================================
COMMANDS
================================================================================
Aliases: /presence · /cp · /cryopresence
Admin — population
/presence count <n> Set active session target (fixed mode)
/presence status Real vs active vs target, ramp, server list
/presence reload Reload config and regions
Admin — session control
/presence ai <wander|none> Change AI for active sessions
/presence inv <player> View/edit session player inventory
/presence freeze <player> Stop session movement
/presence unfreeze <player> Resume session movement
/presence navigate <player> Path session to block you are looking at
(max 256 blocks)
Admin — wander regions
/presence region wand Get selection wand (blaze rod)
/presence region create <name> Save wand selection as wander box
/presence region delete <name> Remove a region
/presence region list List all wander regions
/presence region clear Clear wand corner selection
================================================================================
PERMISSIONS
================================================================================
presence.admin Full access (children below)
presence.count Set session target
presence.status View session counts
presence.reload Reload configuration
presence.ai Change session AI type
presence.inv View/edit session inventories
presence.freeze Freeze/unfreeze session movement
presence.navigate Send sessions to targeted blocks
presence.region Wander region wand and management
================================================================================
CONFIGURATION HIGHLIGHTS
================================================================================
population.mode fixed | fluctuation | multiplier
population.fixed.target-count Steady session target
population.fluctuation min/max, sine period or UTC peak-hours
population.multiplier factor, min-target, max-target
ramp-up-seconds Spread connect/disconnect over time
session.min-seconds / max-seconds Random play session length before disconnect
spawn.mode point | random | plugin
spawn.world World for point/random spawn
spawn.point / spawn.random Coordinates or X/Z range
ping.* Simulated tablist ping ranges + weights
ai.wander radius, idle/walk ticks, region file, wand
ai.pathfinder.async Off-thread A* planning (enabled by default)
identities-file Username list — UUIDs resolved at connect
identity-lookup.provider mojang | ashcon | mojang-then-ashcon
integrations.cryocore Random rank assignment on connect
integrations.luckperms Random group assignment on connect
votes Optional fake Votifier events for sessions
protection.* Hostile mob block, invincible toggle
================================================================================
FEATURE COMPARISON
================================================================================
Typical tab-list spoofers CryoSpoofer
───────────────────────── ───────────
Tab names only Full in-world session entities
No skins / static skins Mojang-resolved skins per identity
Static player count Ramp-up + fixed/wave/multiplier modes
No movement Wander AI + ground pathfinding
Server list out of sync Server list bridge (count + hover names)
Identical ping bars Weighted ping simulation
No rank integration CryoCore / LuckPerms hooks
No staff tools /presence suite (navigate, freeze, regions)
No vote simulation Optional fake Votifier events
================================================================================
QUICK SETUP
================================================================================
1. Install CryoPresence JAR on Paper 1.21+
2. Add usernames to identities.yml
3. Set population.fixed.target-count in config.yml
4. Optional: /presence region wand → create spawn wander box
5. /presence status — watch sessions ramp in
================================================================================
Cryo Series · CryoSpoofer · $29.99 one-time
================================================================================
