[+] Fixed issue when players click to view possible salvageable items and lose items placed into the salvage menu
[+] Added party system, check wiki for commands and permission
[+] When players are in a party and join a mission, all players in the party will join that mission
[+] Rewrote spawner spawning when a dungeon raid begins
[+] Rewrote lootchest spawning when a dungeon raid begins
[+] Rewrote lootchest clearing and spawner regeneration on dungeon raid end
[+] You can now add MULTIPLE POSSIBLE LOCATIONS for a single structure in your mission
[+] Added support for mythic mobs, can be used in spawners and bosses
[+] Added score support for mythic mobs, the mythic mob identifier name should be the display name of the mob without color or spaces
[+] Added rewards based on score for the dungeon raid, configure unlimited items and commands
[+] Scoreboard GUI has been fixed, all GUI's have been cleaned up for dungeon editing
[+] Added new checkpoint structure
[+] Lives and checkpoints work seamlessly with each other
[+] Bossbars on bosses have been rewritten for optimized performance
[+] Added lives system, configure how many lives players have for each mission
[+] Added spectate feature, once a player runs out of lives they can spectate remaining players in the raid. Give rewards to those that stick around to the end
