[+] System has been rewritten for removing bosses from mission when it ends
[+] Bosses will now run off a different runnable when spawned, handling the boss bar and boss death
[+] Preparation for 3.0 Party Overhaul Update
[+] Fixed issue where multiple dungeon raid instances were simultaneously running, causing a concurrent error exception when bosses were killed
[+] Cleaned up boss bar removal, boss cleanup on mission end
[+] Code cleanup, improved optimization
[+] Fixed issue where player would log out while in dungeon raid, would log back in, and would not be apart of the mission if more players were in his/her party and the raid was still ongoing
[+] Players will now teleport to the dungeon hub when they leave the mission location
[+] Optimized boss bar removal
[+] Added stat-tracking for boss kills, mob kills, lootchest opens, and spawner breaks
[+] Added 5 NEW placeholders that represent these stats, check wiki for details
[+] Removed debugging messages in console
[+] Added level progress bar option: Use command /togglelevel
[+] Added tab completion for all level commands
[+] Dropping this update jar file into your server and reloading applies levels to your players, fixing having to restart for update to work
[+] Players cannot earn additional experience when they reach the max level
[+] Will now attempt to level up the player as many times as possible with the added experience instead of leveling him/her up only once
[+] Use /dungeons levels addpro [player] to give players all pro items up to his claimed level. Useful for when player buys pro version and needs all prior items from the pro track
[+] Added a brand new level system, configure experience amounts for lootchests, spawners, mobs, and bosses
[+] Added a configurable battlepass, add up to 45 item rewards for each level-up along with unlimited commands
[+] Battlepass holds a basic and pro track, give players with the pro permission more rewards (see wiki for permissions)
[+] Parties have been polished, all error commands and mechanics with joining and leaving are completely stable
[+] New placeholder for parties: %dungeons_partyamount%
