[+] Detection of mob kills for battlepass and quests has been cleaned up
[+] Entity death bug has been addressed regarding non-living entities
[+] Auto-completion cleanup
[+] Permissions can now be assigned to every mission in-game!
[+] Simply head over to your missions edit menu and click on the book icon
[+] Party members will not be added if they don't have permission
[+] Party members will not be added if they don't have a key
[+] Party members will not be added if they are already in an active mission
[+] Quest sounds from the GUI will now not play for all players around the NPC
[+] Quest lore can now be edited in the quests.yml
[+] MythicMobs soft error has been fixed regarding dependancy
[+] Removed unnecessary dependancies
[+] Removed major blocks of code unused in boss implementation
[+] Polished teleport
[+] Scoreboard will now not interfere with other scoreboards if the main scoreboard is set to 0 (none)
[+] On top of creating multiple locations for spawners, bosses, and lootchests to spawn at with chances, you are now able to configure the spawn chance for single location structures!
[+] This allows you to create rare boss spawns, rare lootchest spawns, and rare spawner spawns
[+] Head over to your /missions structures [dungeon] [mission],
middle click the structure you'd like to configure, and set the chance for that single location!
[+] Hordes that are destructible will now have their block blow up and disappear when the mobs spawn
[+] Quests can be fully disabled through the quests.yml file under "Enabled"
[+] When deleting an item from the lootchest, the total percent smart checker wouldn't update- has been fixed to reflect percentages of items that haven't been deleted
[+] Added official Multiverse support, create dungeons safely in multiple worlds
[+] Party permissions have been separated, check the wiki for all permissions!
[+] General code optimizations, removing dead code
