[+] Fixed gamemode change on mob perspective change in spectator mode
[+] Fixed navigator received even after being disabled
[+] Added translation to Spectator entrance
[+] Fixed dequeuing message when using command instead of mission interface built-in
[+] Fixed PlaceholdersAPI translation for in-queue and not in queue
[+] Removed untranslatable message during dequeuing process
[+] Removed performance inhibiting code
[+] Leaderboard "rankings" placeholder is now fixed
[+] Placeholder for mission status now resembles message.yml file contents
[+] Added /dungeons disablestructure <dungeon#> <mission#> <structure#> (can be executed via player or console commands)
[+] Added "NotInMission", "NotInDungeon", "NotInParty" placeholders in the messages.yml file
[+] Added %dungeons_rankings:<dungeon#>:<mission#>:<pos#1-9>% for player name
[+] Added %dungeons_rankings:<dungeon#>:<mission#>:<pos#1-9>:s% for score
(+) Language Support For Battlepass in levels.yml
(+) Battlepass/Level Reset Fixed (/dungeons resetlevels)
(+) Lootchests are now instanced per player. Every player has their own loot
(+) Lootchest creation now has error when chest block is not at location to prevent errors when attempting to run mission
(+) Storyboard selection from mission edit menu now stops users if the storyboard amount on the server is 0. All creation must be done through /dungeons storyboards
