[+] Added Individual Cooldown Reset (/dungeons resetcooldowns <player>)
[+] Added additional tab completion commands
[+] Moved /battlepass and /bp to /dungeons battlepass to avoid conflicts with other battlepass plugins
[+] Hives now have a custom max spawn property, configure by incrementing or decrementing using the paper icon in the hive edit menu
[+] Hives now have a default spawn cap of 100
[+] Rarity word removed from automated loot generation
[+] bp alias has been removed
[+] Added cooldown reset functionality for console (/dungeons resetcooldowns)
[+] Increased priorities of all respawn and join events to highest
[+] The dungeons join command from console (dungeons join <dungeon#> <mission#> <playername>) overrides all cooldowns, keys, and permissions
[+] Navigator is now removed if disabled in the settings.yml file for the storyboard
[+] Armor stands will now not be removed on dungeon cleanup
[+] dungeons join <dungeon#> <mission#> <playername> now works in console, allowing users to custom queue players
[+] Cleaned up join methods based off commands
[+] Added console and in-game commands for disabling and enabling missions
[+] Added option in dungeons.yml called StopEntitySpawningHubs, setting to false will improve performance dramatically if using other spawner plugins
[+] Added additional language support for the mission summary message
[+] Added placeholder language support for no information
[+] 1.17 designation has been added
